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Message no. 1
From: WILLIAM T COLEMAN <darkknight12@****.COM>
Subject: Request for feedback.
Date: Sat, 5 Jul 1997 23:33:02 EDT
I was looking for some feedback on three things that had recently came up
in our campaign:

1- What do other GM's think of using the Tattoo Magic rules (pps. 96 -
97 UNDERWORLD SOURCEBOOK) to "etch" a Quickened spell on a sword or some
other object?

2- What would happen if a magician quickened a spell that was only
active on the astral? Would the spell sit at the spot it was cast at?
What if the spell was Astral Blade (p.10 Shadowland Volume 6?)

3- When speaking about the Physical Adept Ability of Improved Physical
Senses (p.125 SRII) the book says that, "Unless an improvement involves a
radio or similar technological phenomena, anything that can be improved
by cyberware can be improved by this power." Would the GM's out there
support buying Physical Adept versions of the Spatial Recognizer and the
Balance Augmentor (p. 24 CYBERTECHNOLOGY)?
---------------
Bill Coleman

--To achieve things beyond the reach of ordinary men requires
foreknowledge.
Message no. 2
From: TopCat <topcat@***.NET>
Subject: Re: Request for feedback.
Date: Sat, 5 Jul 1997 23:21:54 -0500
At 11:33 PM 7/5/97 EDT, Bill wrote:
>1- What do other GM's think of using the Tattoo Magic rules (pps. 96 -
>97 UNDERWORLD SOURCEBOOK) to "etch" a Quickened spell on a sword or some
>other object?

It sounds to me that you'd be more interested in checking out Anchoring than
the Tattoo Magic rules. I would rule that Tattoo Magic could not be used on
anything other than living beings due mainly to the fact that it is always
clearly stated that the wearer of any given tattoo gains the benefit and the
fact that I've never heard of an item having a tattoo before...

>2- What would happen if a magician quickened a spell that was only
>active on the astral? Would the spell sit at the spot it was cast at?
>What if the spell was Astral Blade (p.10 Shadowland Volume 6?)

Ach! Non-canon spells have a tendency to cause little problems like this.
I don't know anything about the spell "Astral Blade" so I really can't say...

>3- When speaking about the Physical Adept Ability of Improved Physical
>Senses (p.125 SRII) the book says that, "Unless an improvement involves a
>radio or similar technological phenomena, anything that can be improved
>by cyberware can be improved by this power." Would the GM's out there
>support buying Physical Adept versions of the Spatial Recognizer and the
>Balance Augmentor (p. 24 CYBERTECHNOLOGY)?

Sure, I'd allow it. The Spatial Reconizer enhances and filters hearing to a
degree that allows more pinpointed location than regular hearing so it's
fine. The Balance Augmentor is perhaps a bit powerful for 0.25 magic, so
maybe give a -1 modifier per level of "enhanced balance" for game-balance
purposes. Sounds good to me anyway...
--
Bob Ooton
topcat@***.net
Message no. 3
From: "Bruce H. Nagel" <NAGELBH@******.ACS.MUOHIO.EDU>
Subject: Re: Request for feedback.
Date: Sun, 6 Jul 1997 02:44:40 -0500
You wrote:
> 3- When speaking about the Physical Adept Ability of Improved Physical
> Senses (p.125 SRII) the book says that, "Unless an improvement involves a
> radio or similar technological phenomena, anything that can be improved
> by cyberware can be improved by this power." Would the GM's out there
> support buying Physical Adept versions of the Spatial Recognizer and the
> Balance Augmentor (p. 24 CYBERTECHNOLOGY)?
I'd say both of those would be prime candidates for this Physical Adept power,
and good uses for the points. :)

losthalo
Message no. 4
From: "J. Keith Henry" <Ereskanti@***.COM>
Subject: Re: Request for feedback.
Date: Sun, 6 Jul 1997 05:01:30 -0400
In a message dated 97-07-06 00:13:52 EDT, darkknight12@****.COM (WILLIAM T
COLEMAN) writes:

>
> 1- What do other GM's think of using the Tattoo Magic rules (pps. 96 -
> 97 UNDERWORLD SOURCEBOOK) to "etch" a Quickened spell on a sword or some
> other object?

Very nice idea actually...I've got me favorite Enchanter doing stuff like
this LONG before the UwS came out. Give's rise to the development of
artistic skills.

>
> 2- What would happen if a magician quickened a spell that was only
> active on the astral? Would the spell sit at the spot it was cast at?
> What if the spell was Astral Blade (p.10 Shadowland Volume 6?)

That sounds like copyright infringement (I'm the creator of the Magesword
spells)...just kidding on the infringement, but seriously...the idea of
"Astral Only" quickenings rises up a lot of debate. I have house rules for
such "free form magic", but they require some thinking I'm not really good to
do at 4 am in the morning...

>
> 3- When speaking about the Physical Adept Ability of Improved Physical
> Senses (p.125 SRII) the book says that, "Unless an improvement involves a
> radio or similar technological phenomena, anything that can be improved
> by cyberware can be improved by this power." Would the GM's out there
> support buying Physical Adept versions of the Spatial Recognizer and the
> Balance Augmentor (p. 24 CYBERTECHNOLOGY)?

Oh yeah, without a doubt. I have had the physads in the games here pay for
stuff with levels (like Sound Filter and Optic Magnification) on a level per
purchase basis.

> ---------------
> Bill Coleman
>
> --To achieve things beyond the reach of ordinary men requires
> foreknowledge.
>
-Keith (who can't believe what time it is)
Message no. 5
From: Loki <daddyjim@**********.COM>
Subject: Request for feedback.
Date: Sun, 6 Jul 1997 02:19:09 -0700
---WILLIAM T COLEMAN wrote:
>
> I was looking for some feedback on three things that had recently
came up
> in our campaign:
>
> 1- What do other GM's think of using the Tattoo Magic rules (pps.
96 -
> 97 UNDERWORLD SOURCEBOOK) to "etch" a Quickened spell on a sword or
some
> other object?

Sounds more like an anchoring issue than tattoo magic.

> 2- What would happen if a magician quickened a spell that was only
> active on the astral? Would the spell sit at the spot it was cast
at?
> What if the spell was Astral Blade (p.10 Shadowland Volume 6?)

Haven't seen the spell so I can't comment. My impression is that a
quickend spell is tied to the "physical" item the quickening was
placed on, much like a spell lock w/o the foci.

> 3- When speaking about the Physical Adept Ability of Improved
Physical
> Senses (p.125 SRII) the book says that, "Unless an improvement
involves a
> radio or similar technological phenomena, anything that can be
improved
> by cyberware can be improved by this power." Would the GM's out
there
> support buying Physical Adept versions of the Spatial Recognizer and
the
> Balance Augmentor (p. 24 CYBERTECHNOLOGY)?

I'd say yes, both could easily be physad abilities. However, w/o
having my books right with me, I can't if I'd rule each at the .25
cost.

===

@>--,--'--- Loki <gamemstr@********.com>

Poisoned Elves: www.primenet.com/~gamemstr/

If in your adventures you happen across the skull of a dragon, turn
and leave that place quickly. Whatever killed the dragon may still be
around.

_____________________________________________________________________
Sent by RocketMail. Get your free e-mail at http://www.rocketmail.com
Message no. 6
From: Gurth <gurth@******.NL>
Subject: Re: Request for feedback.
Date: Sun, 6 Jul 1997 12:58:43 +0100
J. Keith Henry said on 5:01/ 6 Jul 97...

> That sounds like copyright infringement (I'm the creator of the Magesword
> spells)

I thought so! :)

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Two words: therapy.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

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Message no. 7
From: Walker of Shadows <OABBrother@***.COM>
Subject: Re: Request for feedback.
Date: Sun, 6 Jul 1997 23:35:37 -0400
In a message dated 97-07-06 00:13:48 EDT, you write:

<< - When speaking about the Physical Adept Ability of Improved Physical
Senses (p.125 SRII) the book says that, "Unless an improvement involves a
radio or similar technological phenomena, anything that can be improved
by cyberware can be improved by this power." Would the GM's out there
support buying Physical Adept versions of the Spatial Recognizer and the
Balance Augmentor (p. 24 CYBERTECHNOLOGY)?
---------------
Bill Coleman >>


Absolutally, it just represents the pycad's body improving it's balance and
hearing and soforth.

Walker of Shadows

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