From: | Paul Jonathan Adam <Paul@********.DEMON.CO.UK> |
---|---|
Subject: | Re: Rigged Banshee Drivers |
Date: | Mon, 12 Jun 1995 19:05:10 GMT |
> for a specialized (rigged) pilot? It does have the advantages that you listed.
> I don't know how many crew members there would be. Since there's only one
> weapon, the crew may consist of driver and commander. Another thing that
> has to be considered is incedental duties (guard duty, kp, maintenance).
> That's one of the main considerations in the installation of auto-loaders
> for tank main guns. The US has a loader crew position. The former Soviets
> don't.
When you look at the millions it costs to train a fighter pilot, Y300,000
before bulk government discount is peanuts for the combat edge a Level 3
rig provides.
For MBTs, I think the commander-gunner-driver system is going to stay:
the commander needs to be head-out looking for threats, not peering through
a x12 scope. The gunner engages what he's told to, and the driver has the
full-time job of maximising cover while still keeping good fire positions.
Loading the main gun is a contentious issue: I would prefer having four men
to three, simply because of the long periods spent parked or in defence:
three men for guard is okay, two is trouble. And if the commander is off at
an O-group and the gunner is trying to scrounge more HESH rounds, the
poor driver has all the maintenance to do and the security of the tank to
ensure all on his lonesome.
Besides, the Russian autoloaders have a habit of shoving the gunner's arm
into the main gun, then closing the breech with hydraulically-assisted
force. Crunch.
Gurth's argument re. casualties is also spot on: having driver and commander
rigged, at least, provides redundancy in the case of casualties. The other
crew member(s) would at least have datajacks: again, the cost is trivial
compared to the benefits.
In my game the military makes extensive use of cybernetics, to bridge their
numbers gap. Considering the effect four cybertroops can have on a night
infiltration into a battalion position (NVA sappers squared) they need to.
> I think that they would probably have riggers for crew. Banshees are
> scouting vehicles, not infantry carriers. Any extra scouts carried
> would probably be standard troops. I can't see the military rigging
> all of their troops. It would be too expensive.
Expensive compared to what? You could put some really good 'ware (Boosted III,
cybereyes, smartlink) into a soldier for Y100,000 before the bulk discount
for wiring up a battalion at a time. If that means you need fewer troops, that
amounts to a *big* saving overall in salaries, training, food, vehicles...
Also it greatly increases their chance of surviving: vital to politicians :-)
If the enemy is non-cybered, you *own* the night. If they are wired up then
you had better be too...
> I don't think you'd use a Banshee to carry out covert insertions of special
> forces types. It would be like using a M3 scout vehicle to insert Rangers.
> Not very subtle. :)
Given the Banshee's speed you might: do a LAPES-type drop out of the back
so nobody's sure where the troops landed, if at all. The speed does change
the equation.
--
When you have shot and killed a man, you have defined your attitude towards
him. You have offered a definite answer to a definite problem. For better
or for worse, you have acted decisively.
In fact, the next move is up to him.
Paul J. Adam paul@********.demon.co.uk