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Message no. 1
From: "RazorGirl ." <chumlikin@*******.COM>
Subject: Ritual magic: Gone for now?
Date: Tue, 11 Aug 1998 15:48:30 PDT
Someone told me that ritual magic was not included in SR3, is this true?
It isn't eliminated is it? It is temporary out until MITS? Do they have
to make it jive with the new rules for magic? Also is there any
indication that quickening will be dumped? Many of the source books for
the last 3 years keep talking about azzie corp guards with quickend
bullet barrier spells. Or lone star cops with increased reflexes.

"You came in that thing? You're braver than i thought."
Star Wars was funny on so many levels.


______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
Message no. 2
From: "M. Sean Martinez" <ElBandit@***.COM>
Subject: Re: Ritual magic: Gone for now?
Date: Tue, 11 Aug 1998 19:10:49 EDT
A lot of the new magic rules will be in the SR3 magic companion. We will just
have to wait until later in the year. ::sigh::

-Bandit
Message no. 3
From: MC23 <mc23@**********.COM>
Subject: Re: Ritual magic: Gone for now?
Date: Tue, 11 Aug 1998 19:59:18 -0400
Once upon a time, RazorGirl wrote;

>Someone told me that ritual magic was not included in SR3, is this true?
>It isn't eliminated is it? It is temporary out until MITS? Do they have
>to make it jive with the new rules for magic? Also is there any
>indication that quickening will be dumped? Many of the source books for
>the last 3 years keep talking about azzie corp guards with quickend
>bullet barrier spells. Or lone star cops with increased reflexes.

All gone. It's being replaced with Horrors from the Nether Realms.
They're going to be responsible for everything.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

I swear to tell
the Truth, the partial Truth, or something like the Truth.

I am MC23
Message no. 4
From: Erik Jameson <erikj@****.COM>
Subject: Re: Ritual magic: Gone for now?
Date: Tue, 11 Aug 1998 20:29:07 -0400
At 07:59 PM 8/11/98 -0400, you wrote:
>Once upon a time, RazorGirl wrote;
>
>>Someone told me that ritual magic was not included in SR3, is this true?
>>It isn't eliminated is it? It is temporary out until MITS? Do they have
>>to make it jive with the new rules for magic? Also is there any
>>indication that quickening will be dumped? Many of the source books for
>>the last 3 years keep talking about azzie corp guards with quickend
>>bullet barrier spells. Or lone star cops with increased reflexes.
>
> All gone. It's being replaced with Horrors from the Nether Realms.
>They're going to be responsible for everything.

;-0

OH NO!! Well, if they are responsible for everything, I guess I don't have
to take the blame for anything anymore!

Not very nice there MC...

Funny, but not very nice... ;-)

Erik the Impatient

Who just received confirmation that his contact indeed did pick up a BABY
for him!
Message no. 5
From: Mike Bobroff <Airwasp@***.COM>
Subject: Re: Ritual magic: Gone for now?
Date: Tue, 11 Aug 1998 20:41:07 EDT
Guys, I'm not quoting anything as the subject says it all ...

From the SR Q&A sessions, I got the feeling that anything which might have
been too overly complicated (like ritual magic and otakus) were omitted so
that newbie players (whom this book is meant to hook) would not be scared off
by some of the more powerful magics and other things ...

And getting to the point ... I'd expect to see ritual magic in the MITS book,
and to be better explained and ruled on ... (Steve, help ?!?) ...

Besides, on average, the average runner is not going to have much to do with
rituals on an ongoing basis ... they take too much time, are expensive, and
can make you a sitting duck while the ritual is being performed ...

-Herc
------ The Best Mechanic you can ever have.
Message no. 6
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: Ritual magic: Gone for now?
Date: Wed, 12 Aug 1998 12:22:35 +0100
And verily, did MC23 hastily scribble thusly...
| All gone. It's being replaced with Horrors from the Nether Realms.
|They're going to be responsible for everything.

Now now, MC.
A lot of the newbies might not be aware of the DLoHs oppinion of the Horrors
thread, and actually take you seriously...
:)
--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
| Andrew Halliwell | operating system originally coded for a 4 bit |
| Finalist in:- |microprocessor, written by a 2 bit company, that|
| Computer Science | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 7
From: MC23 <mc23@**********.COM>
Subject: Re: Ritual magic: Gone for now?
Date: Wed, 12 Aug 1998 11:02:25 -0400
Once upon a time, Spike wrote;

>Now now, MC.
>A lot of the newbies might not be aware of the DLoHs oppinion of the Horrors
>thread, and actually take you seriously...
>:)

But I gave my warning .sig. B>]#

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Ancient cultures believed that names held great power, personal names
more so and they were guarded very closely. To protect themselves, they
answered to another name, because if another discovered their real name,
it could be used against them.
History repeats itself.
Welcome to the Digital Age.
I am MC23
Message no. 8
From: Steve Kenson <TalonMail@***.COM>
Subject: Re: Ritual magic: Gone for now?
Date: Wed, 12 Aug 1998 12:32:31 EDT
<talk of ritual sorcery, etc. snipped>

Ritual sorcery will be in Magic in the Shadows. Mike decided that it was an
"advanced" rule and should be cut from the main book in order to include more
"basic" stuff like spells and totems and such.

Take care,
Steve
(still recovering from GEN-CON)
Message no. 9
From: Tim Serpas <wretch@**.COM>
Subject: Re: Ritual magic: Gone for now?
Date: Wed, 12 Aug 1998 11:42:24 -0500
On Wed, 12 Aug 1998, Steve Kenson wrote:
> Ritual sorcery will be in Magic in the Shadows. Mike decided that it was an
> "advanced" rule and should be cut from the main book in order to include
more
> "basic" stuff like spells and totems and such.

While you're here... heh-heh-heh... I'm curious as to which
traditions are in SR3 and which we can expect in MitS.
Hermetic, shamanic, bug, druidic, voudoun?

Tim Serpas, Hoping to run New Orleans once he gets SR3
Message no. 10
From: Lehlan Decker <DeckerL@******.COM>
Subject: Re: Ritual magic: Gone for now? -Reply
Date: Wed, 12 Aug 1998 12:52:38 -0400
<Snip kenson's message>
>While you're here... heh-heh-heh... I'm curious as to which
>traditions are in SR3 and which we can expect in MitS.
>Hermetic, shamanic, bug, druidic, voudoun?
Hermetic,Shamanic, aspects (formerly adepts) and physical
adepts (now adepts) all appear in SR3. I've heard the Voodoo
rules will appear in MITS, and I would expect the drudic rules
might as well. Not sure on the rest (although I expect most
of what we are missing in SR3's mainbook will be cleared up
in MITS, no pressure Steve :))
BTW: The magic chapter in SR3 is very well done. I may not
always like the changes, but the logic and presentation is
solid. Thanks as always for a fantastic job.
------------------------------------------------------------------------------------
Lehlan Decker, Unix Admin (704)331-1149
deckerl@******.com Fax 331-1159
Moore & Van Allen, PLLC Pager 1-888-608-9633
Message no. 11
From: K is the Symbol <Ereskanti@***.COM>
Subject: Re: Ritual magic: Gone for now?
Date: Wed, 12 Aug 1998 13:45:40 EDT
In a message dated 8/12/1998 11:43:39 AM US Eastern Standard Time,
wretch@**.COM writes:

> > Ritual sorcery will be in Magic in the Shadows. Mike decided that it was
an
> > "advanced" rule and should be cut from the main book in order to
include
> more
> > "basic" stuff like spells and totems and such.
>
> While you're here... heh-heh-heh... I'm curious as to which
> traditions are in SR3 and which we can expect in MitS.
> Hermetic, shamanic, bug, druidic, voudoun?
>
> Tim Serpas, Hoping to run New Orleans once he gets SR3
>
It is my understanding, the nearly all material from Grimoire and Awakenings
will be present in the new Magic in the Shadows. Magical Critters (really
magical ones, not just things with paranormal abilities) are going in there as
well. There are some changes of course, and metamagic is going staged (you
learn ability at Grade 1, another one at Grade 2, etc...).

All of the exact details are simply too much to post via Email, and besides,
then it would generate even more flaptrap email traffic along the way. And
believe me, Mike was NOT happy with all the rumors that started bouncing
around concerning the Hardback, nor was Rett for that matter.

-K
Message no. 12
From: bryan.covington@****.COM
Subject: Re: Ritual magic: Gone for now?
Date: Wed, 12 Aug 1998 14:16:36 -0400
> All of the exact details are simply too much to post via Email, and
> besides,
> then it would generate even more flaptrap email traffic along the way.
> And
> believe me, Mike was NOT happy with all the rumors that started
> bouncing
> around concerning the Hardback, nor was Rett for that matter.
>
Why? Did he WANT to make a leather cover and just not
think of it or something?
Message no. 13
From: Mongoose <evamarie@**********.NET>
Subject: Re: Ritual magic: Gone for now?
Date: Wed, 12 Aug 1998 16:55:20 -0700
-----Original Message-----
From: RazorGirl . <chumlikin@*******.COM>
To: SHADOWRN@********.ITRIBE.NET <SHADOWRN@********.ITRIBE.NET>
Date: Tuesday, August 11, 1998 3:46 PM
Subject: Ritual magic: Gone for now?


>Someone told me that ritual magic was not included in SR3, is this true?
>It isn't eliminated is it? It is temporary out until MITS? Do they have
>to make it jive with the new rules for magic? Also is there any
>indication that quickening will be dumped? Many of the source books for
>the last 3 years keep talking about azzie corp guards with quickend
>bullet barrier spells. Or lone star cops with increased reflexes.


I wish I knew. All I remember for GC Q+A's on the subject is that MITS
will cover all magic types not covered in SR3, from all SR products; ritual
sorcery, and all the other cool old stuff, won't go away. I've personally
given Steve my views on ritual sorcery (which was part of SR3 magic play
testing), but have no idea what the final results would be.
I won't inherently require a re-working to make ritual sorcery work in
SR3, but there are many ways it could work better than currently. Quickening
will stick around, most likely little (if at all) changed- this question was
asked at GC. However, initiates will pick up only 1 meta magic technique per
grade (most likely) and start at initiate grade 1, not 0.

Mongoose
Message no. 14
From: Caric <caric@********.COM>
Subject: Re: Ritual magic: Gone for now?
Date: Wed, 12 Aug 1998 21:53:16 -0700
> From: RazorGirl . <chumlikin@*******.COM>

> Someone told me that ritual magic was not included in SR3, is this true?
> It isn't eliminated is it? It is temporary out until MITS? Do they have
> to make it jive with the new rules for magic? Also is there any
> indication that quickening will be dumped? Many of the source books for
> the last 3 years keep talking about azzie corp guards with quickend
> bullet barrier spells. Or lone star cops with increased reflexes.

From what I was able to gather from Steve (and I will not claim that this
is gospel by any means) is that anything considered to be "advanced" magic
was moved to MITS. When you get a look at SR3 you'll understand the need
to cut pages where possible. Not to mention that new players aren't going
to mess with it until they are comfortable with the base rules anyway.
Quickenings should still exist, but expect some "tweaking." Initiation is
entirely the domain of MITS. New metamagic is included and some is gone
(Dispelling for example is no longer Metamagic, just a specialization of
sorcery.) Advancement will be more clear and make MUCH more sense from
what i've been told. I haven't heard much, but what I have I like very
much.


Caric-the-drowned-in-mail-shaman

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