From: | Simon and Fiona sfuller@******.com.au |
---|---|
Subject: | Rules clarifications |
Date: | Wed, 15 Nov 2000 16:52:16 +1100 |
a lot of old rules that aren't in the equipment section of the SR2 book, so
have been neglected for some time. I have a couple of questions for you
guys.
With called shots, the people I play with like to call shots to the face so
that they can avoid any armour. I was wondering, since you already get an
improved damage code, should the target also lose their armour bonus?
Wouldn't that be what the upped damage code reflects?
Second, we have ignored the Knockdown rules, mainly because I think we
didn't realise there were any. They look like they'd slow the combat down a
fair bit if you have to roll every time someone gets hit. Are there any
workable rules of thumb about this to streamline combat?
I have the sneaking suspicion that the group I play with do know about these
rules, and ignore them because it makes them less powerful. Bastards.