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Message no. 1
From: Brian Johnson <john0375@****.tc.umn.edu>
Subject: S2: awakenings/shadowtech/G2 question....
Date: Thu, 20 Jun 1996 10:48:32 -0500 (CDT)
Page 102: About Munds Vs. Spirits
'Strength enhancements do increase...'

Should this read Willpower? Doesn't that make more sense...

and the part about which enhancements work
'spells, bioware, cyberware, or other......'
Is anything excluded from this? As in.. Could this BE more general?

Page 135. About Enhance aim spell
Is this intended to mean:
works with laser sights?, but not smartguns(for sure),
and works with vision enhancements (Th,LL) or Magnification,

or does it just apply to one specific thing?

ANYONE?

SHADOWTECH

P.108 Reckless endangerment: 5KY, 100 years ??????

P.5 Where it says magicians must pay essense for bioware

If a magician gets body cost 2 of bioware, he the drops 2 points of
magic/essense,

AND gets a +1 to magical healing TNs?

or just the essense loss?.

Cause the way I read it, you get hit twice for the same thing.
All mundanes pay only once.

Healing TN example (Body index 2, essense 4 (6-2)-healing self)
base essense BI/2

10 -4 +2/2 = 7

or

10 -4 =6

And spell lock/ward questions

In S1, spell locks were continuously activated, and Munds couldn't touch
them since they exist in astral space. Further their hands go right
through them.

In G2, spell locks can be turned on and off. Can mundanes do this? Can
the spell lock's owner (the mage who locked it) turn it on/off?

If a mundane takes the lock (active) through a ward, do the lock and
the ward fight? (Generally the Lock dies)

Can a masked active focus be brought through a ward without fighting the
ward?

S:FYT
Message no. 2
From: dbuehrer@****.org (David Buehrer)
Subject: Re: S2: awakenings/shadowtech/G2 question....
Date: Thu, 20 Jun 1996 10:58:00 -0600 (MDT)
Brian Johnson wrote:
|
|P.5 Where it says magicians must pay essense for bioware

Warning: This subject brings out the flamethrowers just a little bit slower
than the subject of Grounding.

I have seen three schools of thought on the subject. I am *not* saying
which one is better, just summing it up for Brian.

1. Mages do not pay essence for bioware, but you add the Body Index
from bioware to the essence cost of any cyberware, round up, and
subtract that number from their Magic rating.

ie., A Mage with 2.3 BI of bioware and 2.4 essence of cyberware would
lose (2.3 + 2.4 = 4.6, round up to 5) 5 points of magic. His essence
would be at (6 - 2.3) 3.7 however.

2. Mages pay both essence and magic. The total amoung of essence lost
equals the amount of magic lost.

Using the above example the Mage would have a Magic rating of 1 and an
essence of 1.4.

There's also a variation on this where the BI and essence loss are
rounded up before being added to calculate Magic loss.

3. A Mage's essence and Magic are unaffected by bioware. They still have to
make the regular check for loss of Magic due to surgery though.


If I missed one would someone please post it so that Brian knows about it.

-David

/^\/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking alliances like
underpants in a dryer without Cling Free."
~~~~~~http://www.geocities.com/TimesSquare/1068/homepage.html~~~~~~
Message no. 3
From: "Sascha Pabst" <Sascha.Pabst@**********.Uni-Oldenburg.DE>
Subject: Re:S2: awakenings/shadowtech/G2 question....
Date: Thu, 20 Jun 1996 20:48:03 +0200
On 20.06.96, Brian Johnson wrote about "S2: awakenings/shadowtech/G2
question....":
[Awakenings]
> Page 102: About Munds Vs. Spirits
> 'Strength enhancements do increase...'
> Should this read Willpower? Doesn't that make more sense...
They increase the POWER of the attack, therefore it makes sense. Raising
Willpower just lets you hit better.

> and the part about which enhancements work
> 'spells, bioware, cyberware, or other......'
> Is anything excluded from this? As in.. Could this BE more general?
Huh? Why should something be excluded?

> Page 135. About Enhance aim spell
> Is this intended to mean:
> works with laser sights?, but not smartguns(for sure),
> and works with vision enhancements (Th,LL) or Magnification,
> or does it just apply to one specific thing?
pp.134-135: "The effect is not cumulative with modifiers from smartgun
links, smartgoggles or laser sights, but does enhance non-electronic
rangefinders and scopes."
NOT with laser sight, not with electronic scope, but with physical scope.
Since SRII states about cybereyes that they are paid for with Essence and
therefore are as good as the real thingies, I'd say yes for cybereye
LL/Th, but no for goggles providing this.

> SHADOWTECH
> P.108 Reckless endangerment: 5KY, 100 years ??????
Wow... haven't noticed this before... :-)

> P.5 Where it says magicians must pay essense for bioware
> If a magician gets body cost 2 of bioware, he the drops 2 points of
> magic/essense,
> AND gets a +1 to magical healing TNs?
> or just the essense loss?.
Yes.

> Cause the way I read it, you get hit twice for the same thing.
> All mundanes pay only once.
There are several house rules on how to handle magicians and bioware.
Have a look (maybe Paolo's webpage?).

> And spell lock/ward questions
>
> In S1, spell locks were continuously activated, and Munds couldn't touch
> them since they exist in astral space. Further their hands go right
> through them.
>
> In G2, spell locks can be turned on and off. Can mundanes do this? Can
> the spell lock's owner (the mage who locked it) turn it on/off?
SRII, p. 138 "Spell locks, once bonded to a particular spell, need not be
activated immediately. A magician can create the lock and then give it to
another magician of the same tradition (shamanic or hermetic) for placement
and activation. [...]
The magician who creates the spell lock can activate and deactivate them
at will. "
No other person is mentioned who can deactivate the lock, and only the one
who places it can activate it, I think.

> If a mundane takes the lock (active) through a ward, do the lock and
> the ward fight?
Yes...
> (Generally the Lock dies)
Exactly :-)

> Can a masked active focus be brought through a ward without fighting the
> ward?
I'd think so since the lock doesn't appear to be magically active on
astral plane. And since I have yet to see an initiated ward (that could see
through the masking) one should be able to bring the lock through the ward.

Sascha

--
+---___---------+----------------------------------------+--------------------+
| / / _______ | Jhary-a-Conel aka Sascha Pabst |The one who does not|
| / /_/ ____/ |Sascha.Pabst@**********.Uni-Oldenburg.de| learn from history |
| \___ __/ | | is bound to live |
|==== \_/ ======| *Wearing hats is just a way of life* | through it again. |
|LOGOUT FASCISM!| - Me | |
+------------- http://www.informatik.uni-oldenburg.de/~jhary -----------------+
Message no. 4
From: Brian Johnson <john0375@****.tc.umn.edu>
Subject: Re:S2: awakenings/shadowtech/G2 question....
Date: Thu, 20 Jun 1996 14:41:11 -0500 (CDT)
[Awakenings]

Sascha Pabst wrote:

On 20.06.96, Brian Johnson wrote:
Page 102: About Munds Vs. Spirits
'Strength enhancements do increase...'
Should this read Willpower? Doesn't that make more sense...

They increase the POWER of the attack, therefore it makes sense.
Raising Willpower just lets you hit better.

>>>>>But Isn't willpower also the Power of the attack?


Page 135. About Enhance aim spell
Is this intended to mean:
works with laser sights?, but not smartguns(for sure),
and works with vision enhancements (Th,LL) or Magnification,
or does it just apply to one specific thing?

pp.134-135: "The effect is not cumulative with modifiers from smartgun
links, smartgoggles or laser sights, but does enhance non-electronic
rangefinders and scopes."

NOT with laser sight, not with electronic scope, but with [optical] scope.
Since SRII states ( cybereye mods. count. )

>>>>>I must have missed the bit about 'laser...' Sorry.
>>>>>Grey area:Electronic magnification in a CyberEye!!

>>>>>Non-electronic rangefinders? Ummmmm. Echolocation?
>>>>>Do they mean 'rangefinders and non-electronic scopes'???


And spell lock/ward questions

>>>>>Are spell locks attuned to a specific spell? Do you have to
>>>>>specify what spell the lock will be used for when artificing?
>>>>>meaning if you kill the mage, can their SLs be used again?

In S1, spell locks were continuously activated, and
Munds couldn't touch
them since they exist in astral space.
Further their hands go right through them.

In G2, spell locks can be turned on and off.
Can mundanes do this?

Can the spell lock's owner (the mage who locked it)?

SRII, p. 138 "Spell locks, once bonded to a particular
spell, need not be activated immediately. A magician
can create the lock and then give it to another magician
of the same tradition (shamanic or hermetic) for placement and
activation. [...]
>>>>Who pays the karma in this case?

The magician who creates the spell lock can activate and
deactivate them at will. " No other person is mentioned
who can deactivate the lock, and only the one who places
it can activate it, I think.

>>>>This is troublesome. [Awa] states spell locks on <W/C/I> are new
>>>>fashion, but the mundane can drag this through a ward unwittingly
>>>>and Either destroy the lock or the ward. R&D personel esp.
>>>>A problem. How can a mundane pay so much $ for
>>>>Something they can break without them knowing it, or even have one?
>>>>I'm sure all Security types would oppose them (Grounding)
>>>>And any shadowrunner who was mad could fry [Mr. Johnson] easy.

If a mundane takes the lock (active) through a ward,
do the lock and the ward fight?
Yes...
(Generally the Lock dies)
Exactly :-)

Can a masked active focus be brought through a
ward without fighting the ward?

I'd think so since the lock doesn't appear to be magically active on
astral plane. And since I have yet to see an initiated ward (that could see
through the masking) one should be able to bring the lock through the ward.

Sascha
>>>>>>>>What I really was getting at was an active power/etc.
focus
>>>>>>>>Shadowrunner fleeing security runs headlong through a ward
>>>>>>>>Would masking protect the focus?
maybe I'm just reaching too far with this.
I appreciated your Page refs.
Message no. 5
From: Ubiquitous <weberm@*******.net>
Subject: Re:S2: awakenings/shadowtech/G2 question....
Date: Thu, 20 Jun 1996 17:57:36 -0400 (EDT)
At 02:41 PM 6/20/96 -0500, Brian wrote:
>Sascha Pabst wrote:
>
> On 20.06.96, Brian Johnson wrote:
> Page 102: About Munds Vs. Spirits
> 'Strength enhancements do increase...'
> Should this read Willpower? Doesn't that make more sense...
>
>They increase the POWER of the attack, therefore it makes sense.
>Raising Willpower just lets you hit better.
>
>>>>>>But Isn't willpower also the Power of the attack?

Ack! Who's saying what? :-O

--
"I remember my first sexual encounter because I kept the recipe."
- Jeff Dahmer
Message no. 6
From: "Sascha Pabst" <Sascha.Pabst@**********.Uni-Oldenburg.DE>
Subject: Re:S2: awakenings/shadowtech/G2 question....
Date: Fri, 21 Jun 1996 18:04:12 +0200
On 20.06.96, Brian Johnson wrote about "Re:S2: awakenings/shadowtech/G2
question....":
Warning: Just one ">" means the text is from me, the text
with the ">>>>>" in front is from Brian!
> Sascha Pabst wrote:
[Strength enhances Power of melee attack]
> They increase the POWER of the attack, therefore it makes sense.
> Raising Willpower just lets you hit better.
> >>>>>But Isn't willpower also the Power of the attack?
See either SRII, p.219, Power "Manifestation", or PNAoE p. 134, or PNAoNA
p. 11 (always at "Manifestation"). I can't find a hint why one should use
Willpower for Power... and I'd say "no, you use Strength".

> >>>>>I must have missed the bit about 'laser...' Sorry.
> >>>>>Grey area:Electronic magnification in a CyberEye!!
Yup, but I am not too sure if I would allow magnification in
a eye to be used as "scope" anyway (imagine how you try to
focus with a 20-scope on your target, and see your weapon
in the same time. Headache time.

> >>>>>Non-electronic rangefinders? Ummmmm. Echolocation?
> >>>>>Do they mean 'rangefinders and non-electronic scopes'???
Non-electronic rangefinder: Spirit with bag of stones and a
watch. When you aim at someone, the spirit throws a stone... "one...
two...three...hit - Master, your target is mumble,calculate
12 metres away".

> >>>>>Are spell locks attuned to a specific spell? Do you have to
> >>>>>specify what spell the lock will be used for when artificing?
> >>>>>meaning if you kill the mage, can their SLs be used again?
Err... I hope I understand you right. When you make the spell lock (as
per rules in Grimoire, pp. 23-27) you don't have to wave the spell
you want to put in the formula.
When you ground something through the spell lock, it breaks completly.
When the magician who put a spell in the lock and thus activated it
dies, you should be able to re-use the lock.

[give lock to have it activated by someone else]
> >>>>Who pays the karma in this case?
The one who casts the spell.

> >>>>This is troublesome. [Awa] states spell locks on <W/C/I> are
new
> >>>>fashion, but the mundane can drag this through a ward unwittingly
> >>>>and Either destroy the lock or the ward. R&D personel esp.
> >>>>A problem. How can a mundane pay so much $ for
> >>>>Something they can break without them knowing it, or even have one?
> >>>>I'm sure all Security types would oppose them (Grounding)
> >>>>And any shadowrunner who was mad could fry [Mr. Johnson] easy.
Where is this mentioned? It is interesting...
On the other hand I'd think someone who has nuyen to spend on a lock
(as mundane) can afford magical security, too. And this security would
have to warn the geek who wears the lock when a ward is nearby...

[masked foci and wards]
> >>>>>>>>What I really was getting at was an active power/etc.
focus
> >>>>>>>>Shadowrunner fleeing security runs headlong through a
ward
> >>>>>>>>Would masking protect the focus?
> maybe I'm just reaching too far with this.
> I appreciated your Page refs.
I think a masked focus can get through a ward without problems.
This implies that an initated magician who masks himself as mundane
while astrally projecting (sure a strange view :-) would come
through the ward, too.

Sascha

--
+---___---------+----------------------------------------+--------------------+
| / / _______ | Jhary-a-Conel aka Sascha Pabst |The one who does not|
| / /_/ ____/ |Sascha.Pabst@**********.Uni-Oldenburg.de| learn from history |
| \___ __/ | | is bound to live |
|==== \_/ ======| *Wearing hats is just a way of life* | through it again. |
|LOGOUT FASCISM!| - Me | |
+------------- http://www.informatik.uni-oldenburg.de/~jhary -----------------+

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