From: | Bruce <gyro@********.CO.ZA> |
---|---|
Subject: | Scrutiny (was Re: Something serious for anyone in the USA ...) |
Date: | Tue, 24 Nov 1998 09:05:52 +0200 |
From: Bryan Covington <bryan.covington@****.COM>
To: SHADOWRN@********.ITRIBE.NET <SHADOWRN@********.ITRIBE.NET>
Date: 24 November 1998 01:16
Subject: Re: Something serious for anyone in the USA ...
<snip ultra off topic and growing very annoying urban legend garbage>
> In an attempt to bring this back near topic.
>
> How do you folks describe important things without
making it
>obvious that its a possible plot point. If there is say a car without
it's
>lights on full of gangers ready to whoop up on the party. Since I
normally
>don't describe every car that they pass on the highway, if I do
mention a
>particular car they immediately begin massive scrutiny of that
vehicle for
>no other reason than that I described it.
> Anyone have any ideas on this?
The way I have handled this is to describe the scene in general terms
when I know something is about to happen. In your example I would
describe the highway, how busy it was, what direction you were
travelling etc... The car full of gangers would not get mentioned
UNLESS someone spotted the fact that its lights were not on
(Perception test). Another thing that could give them away would be
bad driving, like speeding and swerving around.
Point being, describe the car once the PCs have noticed it. NOT before
that.
¥0.02
BRUCE <gyro@********.co.za>
*Executive Engineer* *FrontLine Games*
Yo soy un disco quebrado
Yo tengo chicle en cerebro
sm:)e