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Message no. 1
From: The Elder Dan <crisper@*******.SANTA-CRUZ.CA.US>
Subject: Second Hand Skill
Date: Thu, 18 Jun 92 09:37:42 PDT
Actually, we've done something very similar in our campaign-- Offhand
skills which cannot exceed the basic skill it's mimicking. We don't
limit it to concentrations (i.e. you can have Offhand Armed) and if
you're using the Offhand skill with your offhand then there's no
target penalty-- that's the point of Offhand skill (i.e. if you use
a weapon with your off-hand and are using normal skill, +2 penalty.
If using your off-hand and your Offhand skill, no penalty). Defense
Pools depend on which hand you're using.

Now, sometimes my players want to go just plain crazy and fire, say,
two pistols at once. In cases like this, I tell them that each hand
has +1 penalty above and beyond other penalties, since both hands
are distracted. Thus, if firing both-handed and you only have a
single Firearms skill, then your normal hand is at +1 and your off-hand
is at +3. If you have both normal and offhand Firearms, both hands are
only at +1 (and any other modifiers, of course). And when using BOTH
hands, you'd have a larger Defense Pool-- of course, that pool would
suffer from the same distraction penalties as well.

--The Elder Dan
"I didn't kill him-- I just pushed him off the bridge."

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