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Message no. 1
From: SThanatos <sthanatos@*********.COM>
Subject: Sense Link and Free Spirits
Date: Sun, 24 May 1998 20:56:07 -0400
Can the Ally spirit power of sense link be used to target someone for a spell?

Also, ponder this...
Could a reasonable PC be created with a character possessed by a Free Spirit?

Thanatos
Message no. 2
From: Alfredo B Alves <dghost@****.COM>
Subject: Re: Sense Link and Free Spirits
Date: Sun, 24 May 1998 20:34:23 -0500
On Sun, 24 May 1998 20:56:07 -0400 SThanatos <sthanatos@*********.COM>
writes:
>Can the Ally spirit power of sense link be used to target someone for
>a spell?

I don't think so since Clairvoyance can't be used to target spells ...

>Also, ponder this...
>Could a reasonable PC be created with a character possessed by a Free
>Spirit?
>
>Thanatos

As for the second question... depends on the campaign ... in a plain
vanilla campaign ... prolly not; in a champaign where PCs can be free
spirits ... sure why not? :)

Actually, I was thinking about spirit powers (Ally and Free Spirit)
recently (hypothetically, of course :) For Reference, Ally spirits are
on page 67 and free spirits are on page 76

Can a character "ride" a manifest spirit?

What can you use for an Ally Spirit's Body? (ie for the inhabiting
ability) listed are animals (dead?), (meta)humans (dead I assume), or
craft a homunculus body ... Anybody use any others? I was thinking about
a mechanical body (as in simple machines [levers and such] not drones or
robotics)
And why can't you use inhabiting with a paranormal body? (ie use the
corpse but don't gain paranormal powers?)

Is there a limit to the number of Allies one magician can have (aside
from Magic points)?

If a magician with Magic Attribute of 6 summons and binds (successfully)
6 Allies, does the magician become a mundane?

Anybody consider making an Ally Conjuring Adept?

Do the free spirit powers of Animal form and human form allow for only
one such for or as many forms as the spirit wants?

Why can't a free spirit become a paranormal animal as per Animal (too
powerful) or Human (much better) form, manifesting only the critter
powers the spirit normally has. (ie a free fire elemental changes into a
hell hound and only manifests the powers of flame projection and Immunity
to fire [in addition to the normal {animal/human} form powers])

Does Astral Gateway allow access to metaplanes other than the spirit's
native one?

Anybody care to speculate on the effects of Hidden Life on "the human
will and mind"?

Wow... talk about more questions than answers ;)

D.Ghost
(aka Pixel, Tantrum, and RuPixel)

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Message no. 3
From: Ereskanti <Ereskanti@***.COM>
Subject: Re: Sense Link and Free Spirits
Date: Sun, 24 May 1998 23:21:47 EDT
In a message dated 5/24/98 8:46:06 PM US Eastern Standard Time,
dghost@****.COM writes:

> <sthanatos@*********.COM>
> writes:
> >Can the Ally spirit power of sense link be used to target someone for
> >a spell?
>
> I don't think so since Clairvoyance can't be used to target spells ...

Actually, "Sense Link" can be used for such.

> >Also, ponder this...
> >Could a reasonable PC be created with a character possessed by a Free
> >Spirit?
> >
> >Thanatos
>
> As for the second question... depends on the campaign ... in a plain
> vanilla campaign ... prolly not; in a champaign where PCs can be free
> spirits ... sure why not? :)

It has happened, but not as a beginning character, ignoring Voudon of course
:)

> Actually, I was thinking about spirit powers (Ally and Free Spirit)
> recently (hypothetically, of course :) For Reference, Ally spirits are
> on page 67 and free spirits are on page 76
>
> Can a character "ride" a manifest spirit?

You better explain this one better...

> What can you use for an Ally Spirit's Body? (ie for the inhabiting
> ability) listed are animals (dead?), (meta)humans (dead I assume), or
> craft a homunculus body ... Anybody use any others? I was thinking about
> a mechanical body (as in simple machines [levers and such] not drones or
> robotics)

Any non-paranormal being technically, "non-sentient" (aka, it can't be used as
a PC race). The "Harvester Clone" concept has recently been brought up
though. Please remember, that Ally's within certain shells (Habitation
Power), do gain benefits to the Body attribute... ;)

> And why can't you use inhabiting with a paranormal body? (ie use the
> corpse but don't gain paranormal powers?)

It's simply a rule, basically to keep arguments about "well it's in the body
of a paranorm, thus it gets' the paranorm's abilities as well" from stirring
up.

> Is there a limit to the number of Allies one magician can have (aside
> from Magic points)?

Technically, his/her Charisma, as they do count as a spirit category.

> If a magician with Magic Attribute of 6 summons and binds (successfully)
> 6 Allies, does the magician become a mundane?

IF GEASA rules are followed, potentially not, but By-the-Book, yes, s/he
becomes a mundane (Burnout).

> Anybody consider making an Ally Conjuring Adept?

Yes, but not for very long.

> Do the free spirit powers of Animal form and human form allow for only
> one such for or as many forms as the spirit wants?

Animal Form is by animal (critter) type. Human Form allows for variation, but
the stats are the allies regardless of form, beit Troll or Dwarf or Human
Baby...

> Why can't a free spirit become a paranormal animal as per Animal (too
> powerful) or Human (much better) form, manifesting only the critter
> powers the spirit normally has. (ie a free fire elemental changes into a
> hell hound and only manifests the powers of flame projection and Immunity
> to fire [in addition to the normal {animal/human} form powers])

theoretically, it could by appearance, but again, By-the-Book, it wouldn't
gain any powers without a direct GM intervention moment...

> Does Astral Gateway allow access to metaplanes other than the spirit's
> native one?

Yes, but journey's (aka Quests) always begin from the Home Metaplane of the
Spirit in question...

> Anybody care to speculate on the effects of Hidden Life on "the human
> will and mind"?

Please read ... "Striper Assassin", you will get ideas...

> Wow... talk about more questions than answers ;)
> D.Ghost
> (aka Pixel, Tantrum, and RuPixel)

Yeah, but no problems with any of 'em... :)

-K
Message no. 4
From: Alfredo B Alves <dghost@****.COM>
Subject: Re: Sense Link and Free Spirits
Date: Mon, 25 May 1998 01:33:06 -0500
On Sun, 24 May 1998 23:21:47 EDT Ereskanti <Ereskanti@***.COM> writes:
>In a message dated 5/24/98 8:46:06 PM US Eastern Standard Time,
>dghost@****.COM writes:
>
>> <sthanatos@*********.COM>
>> writes:
>> >Can the Ally spirit power of sense link be used to target someone
for
>> >a spell?

>> I don't think so since Clairvoyance can't be used to target spells
...

>Actually, "Sense Link" can be used for such.

Is it stated By-The-Book somewhere I missed or are you saying since you
can assense through it you cast spells through it? (just wondering)

<SNIP>
>> Actually, I was thinking about spirit powers (Ally and Free Spirit)
>> recently (hypothetically, of course :) For Reference, Ally spirits
are
>> on page 67 and free spirits are on page 76
>>
>> Can a character "ride" a manifest spirit?

>You better explain this one better...

Ok... I was messing around wiff the Beastmaster "Tradition"(?) from the
collected Nagee (which is a source of a couple of other questions :) and
had this idea of a character riding a dragon (or Wyvern ... doesn't
really matter since it's just theoretical :) I was wondering about how
to "realistically" do this ... Since a spirit can manifest in any shape
and a physically manifest spirit can manipulate physical objects (to I
don't know what degree :) so could a spirit act as a mount (aerial or
otherwise) for its summoner?

>> What can you use for an Ally Spirit's Body? (ie for the inhabiting
>> ability) listed are animals (dead?), (meta)humans (dead I assume), or
>> craft a homunculus body ... Anybody use any others? I was thinking
about
>> a mechanical body (as in simple machines [levers and such] not drones
or
>> robotics)

>Any non-paranormal being technically, "non-sentient" (aka, it can't be
used as
>a PC race). The "Harvester Clone" concept has recently been brought up
>though. Please remember, that Ally's within certain shells (Habitation
>Power), do gain benefits to the Body attribute... ;)

The Grimmy states that you can use a human host, but not a sentient host
... so I assume it means dead humans are hokey dokie :) ... This stemed
partly from reading the NAGEE ... Beastmasters can bond with Paranormal
animals and was going to try to define them as Ally Conjuring Adepts and
hope things work out better (I didn't really like the NAGEE version) ...
I hope this doesn't turn into ANOTHER pet project ... that would be the
fifth? The other part of this question comes from Contructs in RM, and
other things elsewhere (I think I heard them referred to as Automatons?)
... Mechanical Constucts magically animated ... Generally look like suits
of armor that move kinda funny. :/ (the standard homunculus bodies would
be Golems)

>> And why can't you use inhabiting with a paranormal body? (ie use the
>> corpse but don't gain paranormal powers?)

>It's simply a rule, basically to keep arguments about "well it's in the
body
>of a paranorm, thus it gets' the paranorm's abilities as well" from
stirring
>up.

:/ Yeah, but "Just so" rules are really annoying ... I don't see why if
you state the paranorm's powers aren't gained you couldn't have the
paranorm form ... (But then again ... do you want free spirits in
Jugernaught forms even without any paranormal powers?)

>> Is there a limit to the number of Allies one magician can have (aside
>> from Magic points)?

>Technically, his/her Charisma, as they do count as a spirit category.

Doh! ... oh yeah :)

>> If a magician with Magic Attribute of 6 summons and binds
(successfully)
>> 6 Allies, does the magician become a mundane?

>IF GEASA rules are followed, potentially not, but By-the-Book, yes, s/he
>becomes a mundane (Burnout).

Hmmm... but are the Magic Points really gone? When said Mage summons the
6th spirit, if s/he becomes a mundane and not all the Allies go free are
the remaining ones still bound to the magician and if they just go back
to the native planes does the magician get the Magic points back and
become a magician again? (I'd assume no)

>> Anybody consider making an Ally Conjuring Adept?

>Yes, but not for very long.

I was thinking of making this as a replacement for the Beastmaster in the
NAGEE. Perhaps at a 15 BPs (or a B priority), the char can do more with
allies than is normally allowed? (the char -Would_ only summon one type
of spirit ...)

>> Do the free spirit powers of Animal form and human form allow for
only
>> one such for or as many forms as the spirit wants?

>Animal Form is by animal (critter) type. Human Form allows for
variation, but
>the stats are the allies regardless of form, beit Troll or Dwarf or
Human
>Baby...

Once again, where do you get this from? :) (I just want to know for
reference) The descript in Grimmy uses a singular tense but is not
definative about it ... :)

>> Why can't a free spirit become a paranormal animal as per Animal (too
>> powerful) or Human (much better) form, manifesting only the critter
>> powers the spirit normally has. (ie a free fire elemental changes
into a
>> hell hound and only manifests the powers of flame projection and
Immunity
>> to fire [in addition to the normal {animal/human} form powers])

>theoretically, it could by appearance, but again, By-the-Book, it
wouldn't
>gain any powers without a direct GM intervention moment...

Actually I was suggesting only using powers the spirit has already ...
(ie a Fire Elemental in Hell Hound form could use Flame Projection and
Fire Immunity because it has those in normal spirit form [actually I
don't know if it has the Immunity to fire, but it should, IMO], but a
Water Elemental wouldn't because it doesn't have those powers normally)
but re-reading the descript, the spirit can still use its powers normally
so If ya want a hell hound, just make the spirit a Black furred Wolf and
voila (almost). :)

<SNIP>
>> Anybody care to speculate on the effects of Hidden Life on "the human
>> will and mind"?

>Please read ... "Striper Assassin", you will get ideas...

Aww... you gonna make me work for it??? ;) actually, -IF- I can find that
book, I'm pretty strapped for cash ATM :(

I was thinking about a char (not a PC) who had the a Spirit hide its life
in him/her (haven't decided yet) and was wonder how much control the
spirit would have over the char or if the char would still be free-willed
...

>> Wow... talk about more questions than answers ;)
<SNIP My Sig>
>Yeah, but no problems with any of 'em... :)
>
>-K

Show off ;)

D.Ghost
(aka Pixel, Tantrum, and RuPixel)
o/~ This is the Post that never ends... It just goes on and on my friends
o/~

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Message no. 5
From: Cobra <wgallas@*****.FR>
Subject: Re: Sense Link and Free Spirits
Date: Mon, 25 May 1998 09:37:27 +0200
>Actually, I was thinking about spirit powers (Ally and Free Spirit)
>recently (hypothetically, of course :) For Reference, Ally spirits are
>on page 67 and free spirits are on page 76
>
>Can a character "ride" a manifest spirit?

Yep, if it assumes an adequate form. It should also have a sufficient
strength to carry you (which implies a quite big spirit).

>What can you use for an Ally Spirit's Body? (ie for the inhabiting
>ability) listed are animals (dead?), (meta)humans (dead I assume), or
>craft a homunculus body ... Anybody use any others? I was thinking about
>a mechanical body (as in simple machines [levers and such] not drones or
>robotics)
>And why can't you use inhabiting with a paranormal body? (ie use the
>corpse but don't gain paranormal powers?)

I don't think the corpses are dead. This would give a reason why they can't
inhabit paranormal animals or humans (I don't remember them as being able
to inhabit a human corpse). For mechanical beings, I would say that there's
a problem with the technology of the host. IMO, it should increase the TN
of the ritual by something like technological level minus 1 or 2.

>Is there a limit to the number of Allies one magician can have (aside
>from Magic points)?

I always thought about allies as being somewhat uniques but nothing states
it that way... Nor the one I use.

>If a magician with Magic Attribute of 6 summons and binds (successfully)
>6 Allies, does the magician become a mundane?

Not that simple. Since an ally gives you some level of power focus, it also
raises your magic. However, I would say yes. Since, I only allow 1 ally
spirit, I'll never have this problem... :)

>Anybody consider making an Ally Conjuring Adept?

An ally conjuring adept ??? Do you mean an ally capable of some conjuring
(in which case I say no) or a conjured ally as an adept (in which case, I
would say that the ally as the same ability as the conjurer. If the
conjurer is an adept, so is the ally. If the conjurer is a full mage, so is
the ally. And no, I wouldn't allow a physical mage ally).

>Do the free spirit powers of Animal form and human form allow for only
>one such for or as many forms as the spirit wants?

Good question. I always used them as having 1 form but they sould be able
to get more. Perhaps they could get a new form for each level of spirit
energy...

>Why can't a free spirit become a paranormal animal as per Animal (too
>powerful) or Human (much better) form, manifesting only the critter
>powers the spirit normally has. (ie a free fire elemental changes into a
>hell hound and only manifests the powers of flame projection and Immunity
>to fire [in addition to the normal {animal/human} form powers])

If you think it only gets the appearance, there's no problem. I think the
statement was because the spirit can't get the aura from that beings and
couldn't get their powers. As a general rule, I would say that the spirit
can assume any form but can't alter the inner form of its aura nor gain new
powers.

>Does Astral Gateway allow access to metaplanes other than the spirit's
>native one?

One more time, good question. I always used them as being able to send you
in any metaplane but it would be more logical for them to only send you in
theirs...

>Anybody care to speculate on the effects of Hidden Life on "the human
>will and mind"?

IMO, he would become a total puppet.

- Cobra.
Message no. 6
From: Ereskanti <Ereskanti@***.COM>
Subject: Re: Sense Link and Free Spirits
Date: Mon, 25 May 1998 03:54:17 EDT
In a message dated 5/25/98 1:43:38 AM US Eastern Standard Time,
dghost@****.COM writes:

> >Actually, "Sense Link" can be used for such.
>
> Is it stated By-The-Book somewhere I missed or are you saying since you
> can assense through it you cast spells through it? (just wondering)

I was using the reference of "Sharing all of the Spirit's Senses" as if it
were a "spotter" for the ritual concept. So effectively, yes. BTW folks, as
far as anyone has argued up, this does technically count as "LOS" between
targets, even without Ritual Magic.

> Ok... I was messing around wiff the Beastmaster "Tradition"(?) from the
> collected Nagee (which is a source of a couple of other questions :) and
> had this idea of a character riding a dragon (or Wyvern ... doesn't
> really matter since it's just theoretical :) I was wondering about how
> to "realistically" do this ... Since a spirit can manifest in any shape
> and a physically manifest spirit can manipulate physical objects (to I
> don't know what degree :) so could a spirit act as a mount (aerial or
> otherwise) for its summoner?

OH Hell yeah...it would be kind of awkward, and personally I would have the
magician make certain s/he is on -really- good terms with said spirit. One of
the screwier things I ever did was put an Ally into a Horse and then went
riding around whipping off flame thrower-like spells and Urban Renewal....(it
was fun while it lasted anyway :)

> The Grimmy states that you can use a human host, but not a sentient host
> ... so I assume it means dead humans are hokey dokie :) ... This stemed
> partly from reading the NAGEE ... Beastmasters can bond with Paranormal
> animals and was going to try to define them as Ally Conjuring Adepts and
> hope things work out better (I didn't really like the NAGEE version) ...
> I hope this doesn't turn into ANOTHER pet project ... that would be the
> fifth? The other part of this question comes from Contructs in RM, and
> other things elsewhere (I think I heard them referred to as Automatons?)
> ... Mechanical Constucts magically animated ... Generally look like suits
> of armor that move kinda funny. :/ (the standard homunculus bodies would
> be Golems)

Ah, you would have to ask my roommie Mike about "Herc's Coat" and Ally
Inhabitation. I always got a kick out of that actually...

> :/ Yeah, but "Just so" rules are really annoying ... I don't see why if
> you state the paranorm's powers aren't gained you couldn't have the
> paranorm form ... (But then again ... do you want free spirits in
> Jugernaught forms even without any paranormal powers?)

Ah come on, it could be fun.... ;P

> >IF GEASA rules are followed, potentially not, but By-the-Book, yes, s/he
> >becomes a mundane (Burnout).
>
> Hmmm... but are the Magic Points really gone? When said Mage summons the
> 6th spirit, if s/he becomes a mundane and not all the Allies go free are
> the remaining ones still bound to the magician and if they just go back
> to the native planes does the magician get the Magic points back and
> become a magician again? (I'd assume no)

the nastiest answer yet. NO! Those points are gone, and even with Geasa
"Rehabilitation" (as I call that special quest trick for Initiating to get rid
of Geasa), it still wouldn't be quite the same.

> I was thinking of making this as a replacement for the Beastmaster in the
> NAGEE. Perhaps at a 15 BPs (or a B priority), the char can do more with
> allies than is normally allowed? (the char -Would_ only summon one type
> of spirit ...)

I am not sure If I would allow this, as ally spirits are strange to begin
with. Perhaps if you listed some of your suggested "more with allies"
thoughts....

> >Animal Form is by animal (critter) type. Human Form allows for
> variation, but
> >the stats are the allies regardless of form, beit Troll or Dwarf or
> Human
> >Baby...
>
> Once again, where do you get this from? :) (I just want to know for
> reference) The descript in Grimmy uses a singular tense but is not
> definative about it ... :)

Grimoire; second edition. Animal Form is listed as "a specific animal" and
Human Form talks about the ability to assume any humanoid form, within the
given ranges of "Humanoids" known at the time.

> Actually I was suggesting only using powers the spirit has already ...
> (ie a Fire Elemental in Hell Hound form could use Flame Projection and
> Fire Immunity because it has those in normal spirit form [actually I
> don't know if it has the Immunity to fire, but it should, IMO], but a
> Water Elemental wouldn't because it doesn't have those powers normally)
> but re-reading the descript, the spirit can still use its powers normally
> so If ya want a hell hound, just make the spirit a Black furred Wolf and
> voila (almost). :)

It's easier just to have generic description mods and other strangeness occur
to "normal animal forms" with spirits. We've noticed that the
"Mutant" tables
technically do work with "Normal Animals" also...

> >Please read ... "Striper Assassin", you will get ideas...
>
> Aww... you gonna make me work for it??? ;) actually, -IF- I can find that
> book, I'm pretty strapped for cash ATM :(
>
> I was thinking about a char (not a PC) who had the a Spirit hide its life
> in him/her (haven't decided yet) and was wonder how much control the
> spirit would have over the char or if the char would still be free-willed
> ...

You might consider the "Loa" rules from Awakenings then, Willpower contests
and the like...

> >> Wow... talk about more questions than answers ;)
> <SNIP My Sig>
> >Yeah, but no problems with any of 'em... :)
> Show off ;)

Not yet I'm not... ;p
-K
Message no. 7
From: Robert Nesius <nesius@******.COM>
Subject: Re: Sense Link and Free Spirits
Date: Mon, 25 May 1998 00:53:41 -0700
At 5:56 PM -0700 5/24/98, SThanatos wrote:
>Can the Ally spirit power of sense link be used to target someone for a spell?
>
>Also, ponder this...
>Could a reasonable PC be created with a character possessed by a Free Spirit?
>

In general, my take on that is "no." However, I did play a character
once who did start out as a hidden life to a free spirit and was a
phsyical adept as well. The character was essentially Y.T. from
SNOW CRASH. I built her as a physical adept with lots of extra
dice for atheletics, etc... The relationship between the character
and free spirit was non-hostile. After all, she /was/ the hidden life.
We didn't play that as meaning she was possessed. Since Y.T. also
fed it Karma, the free spirit would tag along and use it's guard
and movement powers on her. :) It wasn't a character who was meant
to be taken seriously - but somehow people did. I think it was the
incredibly obnoxious mouth she had.

Perhaps not the most realistic character, but it made for a hell of a lot
of fun.

-Rob
Message no. 8
From: Alfredo B Alves <dghost@****.COM>
Subject: Re: Sense Link and Free Spirits
Date: Mon, 25 May 1998 03:10:33 -0500
On Mon, 25 May 1998 09:37:27 +0200 Cobra <wgallas@*****.FR> writes:
>>Actually, I was thinking about spirit powers (Ally and Free Spirit)
>>recently (hypothetically, of course :) For Reference, Ally spirits are
>>on page 67 and free spirits are on page 76
<SNIP>
>>What can you use for an Ally Spirit's Body? (ie for the inhabiting
>>ability) listed are animals (dead?), (meta)humans (dead I assume), or
>>craft a homunculus body ... Anybody use any others? I was thinking
about
>>a mechanical body (as in simple machines [levers and such] not drones
or
>>robotics)
>>And why can't you use inhabiting with a paranormal body? (ie use the
>>corpse but don't gain paranormal powers?)

>I don't think the corpses are dead. This would give a reason why they
can't
>inhabit paranormal animals or humans (I don't remember them as being
able
>to inhabit a human corpse). For mechanical beings, I would say that
there's
>a problem with the technology of the host. IMO, it should increase the
TN
>of the ritual by something like technological level minus 1 or 2

The Grimmy says that the magician can provide a human host but also that
the Ally can't inhabit sentient beings so I was interpreting this to mean
Allies can inhabit dead humans (hopefully w/o said human rotting away ;)

As for the "Mechanical" Body .. I was suggesting using a suit of armor
style body instead of the big hunk of whatever material for the body ...
don't know if that changes your suggestion any ...

<SNIP>
>>Anybody consider making an Ally Conjuring Adept?

>An ally conjuring adept ??? Do you mean an ally capable of some
conjuring
>(in which case I say no) or a conjured ally as an adept (in which case,
I
>would say that the ally as the same ability as the conjurer. If the
>conjurer is an adept, so is the ally. If the conjurer is a full mage, so
is
>the ally. And no, I wouldn't allow a physical mage ally).

Oops ... I wasn't clear was I? sorry. I mean an adept that only conjures
Allies ... either said adept costs fewer build points (or a lower prority
pick) or is better at creating allies.

>>Do the free spirit powers of Animal form and human form allow for only
>>one such for or as many forms as the spirit wants?

>Good question. I always used them as having 1 form but they sould be
able
>to get more. Perhaps they could get a new form for each level of spirit
>energy...

I was thinking along those line but using force since Spirit Energy
fluctuates

>>Why can't a free spirit become a paranormal animal as per Animal (too
>>powerful) or Human (much better) form, manifesting only the critter
>>powers the spirit normally has. (ie a free fire elemental changes into
a
>>hell hound and only manifests the powers of flame projection and
Immunity
>>to fire [in addition to the normal {animal/human} form powers])

>If you think it only gets the appearance, there's no problem. I think
the
>statement was because the spirit can't get the aura from that beings and
>couldn't get their powers. As a general rule, I would say that the
spirit
>can assume any form but can't alter the inner form of its aura nor gain
new
>powers.

sorry bout this ... scratch this question ... after rereading the section
in the grimmy, the spirit get to use the spirit powers as normal in
animal form ... invalidates this question ... unless you wanted to be a
griffin ...

<SNIP>
>>Anybody care to speculate on the effects of Hidden Life on "the human
>>will and mind"?
>
>IMO, he would become a total puppet.
>
> - Cobra.

o/~ I got no strings ...o/~ Oh sorry `bout that ;)

One more question I didn't think of ... can the spirit/critter power of
movement affect a magician's Fast astral movement speed?

D.Ghost
(aka Pixel, Tantrum, and RuPixel)

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Message no. 9
From: Cobra <wgallas@*****.FR>
Subject: Re: Sense Link and Free Spirits
Date: Mon, 25 May 1998 10:36:17 +0200
>As for the "Mechanical" Body .. I was suggesting using a suit of armor
>style body instead of the big hunk of whatever material for the body ...
>don't know if that changes your suggestion any ...

I keep my suggestion.

>Oops ... I wasn't clear was I? sorry. I mean an adept that only conjures
>Allies ... either said adept costs fewer build points (or a lower prority
>pick) or is better at creating allies.

Oh well... Perhaps I didn't read quite well... :)
I think that a conjuring adept should be able to conjure ally spirit. I
don't think an adept could only conjure ally spirit. This would be quite
limitated and I think that conjuring of an ally is some kind of mystic
achievment for conjuring so, IMO, it should require that you conjure less
powerful beings (like elementals or nature spirits).

>>Good question. I always used them as having 1 form but they sould be
>able
>>to get more. Perhaps they could get a new form for each level of spirit
>>energy...
>
>I was thinking along those line but using force since Spirit Energy
>fluctuates

An other way would be to make it spend spirit energy to get a new form. He
has 3 forms but must reduce its spirit energy by 2 points. The other powers
could also be buyed with force points and/or spirit energy.

>One more question I didn't think of ... can the spirit/critter power of
>movement affect a magician's Fast astral movement speed?

Nope IMO. I think that the power of a spirit is created by the interaction
between astral energy and physical plane. That means that a spirit needs to
be manifested to use a power. And its target needs to be in the physical
plane. There could be exceptions with mental powers but since movement is
physical...

- Cobra.
Message no. 10
From: Airwasp <Airwasp@***.COM>
Subject: Re: Sense Link and Free Spirits
Date: Mon, 25 May 1998 09:52:02 EDT
In a message dated 5/25/98 12:58:31 AM !!!First Boot!!!,
sthanatos@*********.COM writes:

> Can the Ally spirit power of sense link be used to target someone for a
spell?

Yes, as this is basically what Clairvoyance does for the caster also, and on a
side note, if the ally is on the other side of the world, the caster has a
pretty decent range.

> Also, ponder this...
> Could a reasonable PC be created with a character possessed by a Free
Spirit?

Sure, the only thing is the reasonable accomodation of the rules regarding
spirits and karma awards.

Mike
Message no. 11
From: Paul Gettle <pgettle@********.NET>
Subject: Re: Sense Link and Free Spirits
Date: Mon, 25 May 1998 11:32:46 -0400
-----BEGIN PGP SIGNED MESSAGE-----

At 08:56 PM 5/24/98 -0400, Thanatos wrote:
>Could a reasonable PC be created with a character possessed by a Free
Spirit?

I don't know about that, but I used to have an NPC that was both
possesed by a Free Spirit, and the target of that same Free Spirit's
Hidden Life Power.

The character was so disgusting that the word munchkin woefully
understates the situation. I have yet to make another character that
was capable of 'raising the bar' past that level of shear,
unadulterated, bleeding-edge munchkinism.

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Message no. 12
From: SThanatos <sthanatos@*********.COM>
Subject: Re: Sense Link and Free Spirits
Date: Mon, 25 May 1998 11:43:34 -0400
At 11:21 PM 5/24/98 EDT, you wrote:
>In a message dated 5/24/98 8:46:06 PM US Eastern Standard Time,
>dghost@****.COM writes:
> Can a character "ride" a manifest spirit?

I think what you're refering to, is if ally spirits has the power of 3
dimensional movement when manifested, if their strength is high enough,
could they carry a character on their backs or shoulders or something and
thus allowing the character to 'fly' via the allies 3d movement power.

I don't know, but if the list-gods would like to take this one on, it seems
feasable that if they ally has enough strength to carry the PC, then it
could be possible. Balance may be an issue.

Thanatos
Message no. 13
From: Ereskanti <Ereskanti@***.COM>
Subject: Re: Sense Link and Free Spirits
Date: Mon, 25 May 1998 12:55:57 EDT
In a message dated 5/25/98 3:12:36 AM US Eastern Standard Time,
dghost@****.COM writes:

> One more question I didn't think of ... can the spirit/critter power of
> movement affect a magician's Fast astral movement speed?
>
In a word...

NNNN NN OOOOOOOOOOOO
NN NN NN OOOOOOOOOOOOOOOO
NN NN NN OOOOOO OOOOOO
NN NN NN OOOOOO OOOOOO
NN NN NN OOOOOO OOOOOO
NN NN NN OOOOOO OOOOOO
NN NN NN OOOOOO OOOOOO
NN NN NN OOOOOO OOOOOO
NN NN NN OOOOOO OOOOOO
NN NN NN OOOOOOOOOOOOOOOO
NN NNNN OOOOOOOOOOOO

:P

Sorry, I just had to do that. In seriousness though, the Movement power of
many spirits is a physical world type of ability, at least that is IMO. My
reasoning for this is that all spirits/being/astral -others- that are known to
date in SR all move at a given "Force x 1000" in the astral, with Magicians
Force being their Magic Attribute.

Now I admit, that I've always wondered if one magician could "carry" another
magician (or similar situation with a Higher Force spirit carrying a "Lower
Force" magician) through the astral at their faster speeds or not.

-K
Message no. 14
From: Alfredo B Alves <dghost@****.COM>
Subject: Re: Sense Link and Free Spirits
Date: Mon, 25 May 1998 13:29:40 -0500
On Mon, 25 May 1998 09:52:02 EDT Airwasp <Airwasp@***.COM> writes:
>In a message dated 5/25/98 12:58:31 AM !!!First Boot!!!,
>sthanatos@*********.COM writes:
>> Can the Ally spirit power of sense link be used to target someone for
a
>spell?

>Yes, as this is basically what Clairvoyance does for the caster also,
and on a
>side note, if the ally is on the other side of the world, the caster has
a
>pretty decent range.
<SNIP>
>Mike

Uhm ... actually if Sense Link works like Clairvoyance, then the answer
would be no ... the description of Clairvoyance says that it can't be
used for spell targeting ... Also Animal Spy from Awakenings says the
same thing ... :/ If Sense link works as K suggested (link a Spotter in
ritual spell casting), then it would work ...

D.Ghost
(aka Pixel, Tantrum, and RuPixel)

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Message no. 15
From: walker of shadows <wkr_shadows@*******.COM>
Subject: Re: Sense Link and Free Spirits
Date: Wed, 27 May 1998 11:52:37 PDT
>Also, ponder this...
>Could a reasonable PC be created with a character possessed by a Free
Spirit?


That would be a great role playing possiblility...it might be worth it
to try it.



Walker Of Shadows

---------------------------------------------------------

++++++++++++++++++++++++++++++++++
+In the shadows darkness reigns, +
+and I am the one walks the path +
+between both of these worlds. +
+ -Walker of Shadows +
++++++++++++++++++++++++++++++++++


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