From: | Gurth <gurth@******.NL> |
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Subject: | "Serious" Spell Interlude (don't worry, Martin :) |
Date: | Fri, 4 Aug 1995 11:40:21 +0200 |
me, and we've been busy (no, it's not what you think :) designing a few
spells you might (not) like (delete as appropriate)
FF: No, there isn't a Chain Letter Spell yet... But hey, you've given me an
idea ;)
Addict To Me
This spell causes an addiciton to this spell in the subject. There are no
benefits whatsoever from this spell, only the disadvantage of being addicted.
The following refers to page 87 of Shadowtech. This spell causes a Mental
addiction. Addiction and Strength are both equal to the Force of the spell.
You cannot become tolerant to this spell, simply because it provides no
bonuses so there's nothing to become immune to. Use all normal rules for
addictions from Shadowtech.
The only way to get a "shot" of this spell is to have it cast upon you --
but it has to be at a Force equal to, or exceeding, the Force at which it
was originally cast onto you. You don't have to go to the person who
originally cast it on you, though.
This spell does not require a voluntary target.
Type: Mana Range: Limited Target: Willpower (R)
Duration: Permanent (20 turns) Drain: (F/2)D
Kick My Habit
This spell is the Antidote to the Addict To Me spell (above). If cast on
someone addicted to that spell the addic-tion is broken. You can't cast it
on yourself; the target number is the Force Rating of the original Addict To
Me spell.
Type: Mana Range: Touch Target: Force of Addict To Me
Duration: Permanent (20 turns) Drain: (F/2)S
Take this all seriously if you must, don't take it seriously if you want to,
anyhow she's got a fire extinguisher and isn't afraid to carry it around! :)
Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
You want to but you can't, and if you do, you wish you hadn't
GC3.0: GAT/! dpu s:- !a>? C+(++) U P L E? W(++) N K- w+ O V? PS+ PE Y PGP-
t(+) 5 X R+++>$ tv+(++) b+@ DI? D+ G++ e h! !r(--) y? Unofficial Shadowrun
Guru :)