From: | sean jamieson elf61@*******.com |
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Subject: | ShadowRN digest, Vol 1 #136 - 51 msgs |
Date: | Fri, 16 Apr 1999 11:20:03 PDT |
> I know I'm going to open up a big ass can of worms that has
almostdefinitely been opened up before, but dose anyone have rules for
blending Shadowrun and D&D? I love the Planescape universe, and can't
bare to let it sit idle in my GM's closet, but I've grown to detest
the D&D rules system (or at least I've come to value the Shadowrun
system more, I couldn't go back). So how bout it?
>
try a game made by TSR called "Alternity". In this game you can play
any time period from the stone age to the _very_ far future (i.e.
5650-?) and to quote LSDodge "I know I'm going to open up a big ass
can of worms" but for me it has rivaled(sp?) Shadowrun in gameplay and
fun. so i play both ;)
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