From: | mbroadwa@*******.glenayre.com (Mike Broadwater) |
---|---|
Subject: | Shadowrun and HOL |
Date: | Tue, 21 May 1996 10:49:25 -0500 |
>|>4. DICE
>|>I hate them too.
>|>
>|>Minimizing die rolls and maximizing actual interaction will aid roleplay and
>|>be more fun to all involved. Only use them when needed.
>|
>|To qoute _HOL_ "the dice are only there so you don't spend your time
>|scratching yourself."
>
>Another HoLMeister?
>Or are you just a scummy, mewling, worthless player, abjectly begging the HM
>to let you live for a while? :)
>(Yep, I've got HoL as well. I don't think I'll ever stop laughing
>long enough to run a game though....)
>
Nay, I am not one of the unwashed masses. I am a divine being of Light, a
near god like being (read: one who buys the books), I am A HOLMEISTER!
MUWHAHAHAH!
To bring this close to SR, I suggest HOL as reading for an game master
because it gives a lot of good ideas on how to run a game using a lot of
roleplaying and not a lot of dice.
BTW: I have run HOL. Once. At a con. It only lasted an hour and a half
(30 minutes longer than the players thought they would live) before they
blew themselves (and a chunk of the planet) up. We laughed almost the
entire time. Including their deaths. Definately a game to play. And for
anyone who thinks HOL is fluffy, you need to understand, if you don't laugh,
you'll realize how truly sick and twisted the game is.
Mike Broadwater
"To get a picture of what HOL is like, imagine the planet New Jersey..." -
HOL Rulebook
http://www.olemiss.edu/~neon