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Message no. 1
From: Thomas Berman <nylar@********.COM>
Subject: Shadowrun Drinking Game
Date: Sun, 26 Jul 1998 23:19:30 +0000
The other day, I had a startling revelation... SR has no drinking
game! Now, if one is to be created, there's no better place to go than
ShadowRN... Any takers to get this thing started?

------------------------------
Thomas "Nylar" Berman
"Dump Shock - Taste The Magic!"

gametheory@***********.com
Message no. 2
From: MC23 <mc23@**********.COM>
Subject: Re: Shadowrun Drinking Game
Date: Mon, 27 Jul 1998 02:35:12 -0400
Once upon a time, Thomas Berman wrote;

>The other day, I had a startling revelation... SR has no drinking
>game! Now, if one is to be created, there's no better place to go than
>ShadowRN... Any takers to get this thing started?

I'll get it started.

Every time you meet someone "named" Johnson, take a drink.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

"All artists are victims of their desire to be unique"
-Original source unknown

I am MC23
Message no. 3
From: Matb <mbreton@**.NETCOM.COM>
Subject: Re: Shadowrun Drinking Game
Date: Mon, 27 Jul 1998 15:58:29 -0700
> >The other day, I had a startling revelation... SR has no drinking
> >game! Now, if one is to be created, there's no better place to go than
> >ShadowRN... Any takers to get this thing started?

> I'll get it started.

> Every time you meet someone "named" Johnson, take a drink.

Every time you need to roll more dice than your gaming group
collectively owns, take a drink.


- Matt

------------------------------------
The truth will set you free - but first it's gonna piss you off.
- Kanya Vashon McGhee

GridSec: SRCard / Freedonian Research Assistant
Teen Poets FAQ: http://pw1.netcom.com/~mbreton/poetry/poetfaq.htm
SRTCG Website: http://www.geocities.com/Area51/Station/2189/ccgtop.htm
Message no. 4
From: Michael Orion Jackson <orion@****.CC.UTEXAS.EDU>
Subject: Re: Shadowrun Drinking Game
Date: Mon, 27 Jul 1998 06:22:56 -0500
Every time you roll a six, take a drink (best for heavy hitters).

Every time, whilst reading SR books, you read any of the following
words (in combination, incorporated into other words, etc.):
1. shadow,
2. street,
3. cyber,
4. bio,
5. run,
take a drink.

If you roll all sixs on a six-dice roll, take 36 drinks and lie
down. ;)



*****************Michael Orion Jackson******************
***********TAMS Class of 96/UT Class of 2000************
*********************Random Quote:**********************
*"Love kills the demon.":Mickey Knox from NBK***********
********************************************************
Message no. 5
From: Oliver McDonald <oliver@*********.COM>
Subject: Re: Shadowrun Drinking Game
Date: Mon, 27 Jul 1998 07:58:02 +0800
On Mon, 27 Jul 1998 15:58:29 -0700, Matb wrote:

>> Every time you meet someone "named" Johnson, take a drink.
>
>Every time you need to roll more dice than your gaming group
>collectively owns, take a drink.

I am in Dvixen's gaming group. If I ever need to roll more dice than a tenth of her
collection the shadowrun world has ended.

-----------------------------------------------------------
Oliver McDonald - oliver@*********.com
http://web2.spydernet.com

Space. The Final Frontier. Let's not close it down.

Brought to you via CyberSpace, the recursive frontier.
Message no. 6
From: Pariah <bkern@********.COM>
Subject: Re: Shadowrun Drinking Game
Date: Mon, 27 Jul 1998 09:52:45 -0700
> -----Original Message-----
> From: Shadowrun Discussion [mailto:SHADOWRN@********.ITRIBE.NET]On
> Behalf Of MC23
> Sent: Sunday, July 26, 1998 11:35 PM
> To: SHADOWRN@********.ITRIBE.NET
> Subject: Re: Shadowrun Drinking Game

> Every time you meet someone "named" Johnson, take a drink.

Any time a samurai says, "Who needs <insert spell> when I have <insert
weapon>?", take a drink.

You are www.primenet.com/~bkern
What you do ICQ: 879171
When it counts. Pariah(-ic)
-The Masao
Message no. 7
From: Steven McCormick <stardust@***.NET>
Subject: Re: Shadowrun Drinking Game
Date: Mon, 27 Jul 1998 12:35:18 -0500
At 06:22 AM 7/27/98 -0500, Michael Orion Jackson wrote:
> Every time you roll a six, take a drink (best for heavy hitters).
>
> Every time, whilst reading SR books, you read any of the following
>words (in combination, incorporated into other words, etc.):
> 1. shadow,
> 2. street,
> 3. cyber,
> 4. bio,
> 5. run,
>take a drink.
>
> If you roll all sixs on a six-dice roll, take 36 drinks and lie
>down. ;)
>
>
Hehe, anyone that plans on using these rules had:
a) Better bring a lot of <insert favorite potent potable here> to the
gaming session,
b) Not plan on finishing said gaming session, and
c) Having a designated driver to get your sorry slobbering ass home. :)

BlueMule
Message no. 8
From: K is the Symbol <Ereskanti@***.COM>
Subject: Re: Shadowrun Drinking Game
Date: Mon, 27 Jul 1998 15:18:51 EDT
In a message dated 7/27/1998 5:19:41 AM US Eastern Standard Time,
mbreton@**.NETCOM.COM writes:

> > I'll get it started.
>
> > Every time you meet someone "named" Johnson, take a drink.
>
> Every time you need to roll more dice than your gaming group
> collectively owns, take a drink.
>
Make that a -BIG- drink for the GM in question, as s/he is likely to get the
nastier headache from the whole effect....

-K ;)
Message no. 9
From: bryan.covington@****.COM
Subject: Re: Shadowrun Drinking Game
Date: Mon, 27 Jul 1998 15:37:00 -0400
> > > I'll get it started.
> >
> > > Every time you meet someone "named" Johnson, take a drink.
> >
> > Every time you need to roll more dice than your gaming group
> > collectively owns, take a drink.
> >
> Make that a -BIG- drink for the GM in question, as s/he is likely to
> get the
> nastier headache from the whole effect....
>
The longer I run the more I think players should bring a
sacrifice of alcohol to the GM so he(or she) can have something to drink
while recovering from the party's actions.
Message no. 10
From: Robert Nesius <nesius@******.COM>
Subject: Re: Shadowrun Drinking Game
Date: Mon, 27 Jul 1998 13:18:41 -0700
Matb on -268443480 wrote:
> > >The other day, I had a startling revelation... SR has no drinking
> > >game! Now, if one is to be created, there's no better place to go than
> > >ShadowRN... Any takers to get this thing started?
>
> > I'll get it started.
>
> > Every time you meet someone "named" Johnson, take a drink.
>
> Every time you need to roll more dice than your gaming group
> collectively owns, take a drink.
>
>
> - Matt
>

Every time the GM says "roll initiative," take a drink.
Every time the shaman dismisses his spirits by saying "You're free to go."
-take a BIG drink.
Every time a die falls off the intended rolling surface, the offender
takes a drink equal to the value of the die is showing when you pick it up.
reroll a cocked die.
Every time someone says "Can I borrow you're book?" the enquiring party drinks.
Every time the party calls their contacts instead of doing their own
legwork, take a drink.
If your mage takes drain, drink.

:)
-Rob
Message no. 11
From: Michael vanHulst <Schizi@***.COM>
Subject: Re: Shadowrun Drinking Game
Date: Mon, 27 Jul 1998 20:45:14 EDT
In a message dated 98-07-27 16:19:34 EDT, you write:

> Every time a die falls off the intended rolling surface, the offender
> takes a drink equal to the value of the die is showing when you pick it
up.

I am sorry, but this needs to take into account the rule of 6 also for it to
be a true SR game rule, IMO :-)
Message no. 12
From: K is the Symbol <Ereskanti@***.COM>
Subject: Re: Shadowrun Drinking Game
Date: Mon, 27 Jul 1998 23:21:13 EDT
In a message dated 7/27/1998 3:19:22 PM US Eastern Standard Time,
nesius@******.COM writes:

> Every time the GM says "roll initiative," take a drink.
> Every time the shaman dismisses his spirits by saying "You're free to go."
> -take a BIG drink.

Oh yeah, -THIS- sounds familiar. I know I used to wish I'd had a few drinks
myself when Matt Bunch used to always say this...

> Every time a die falls off the intended rolling surface, the offender
> takes a drink equal to the value of the die is showing when you pick it
up.
> reroll a cocked die.
> Every time someone says "Can I borrow you're book?" the enquiring party
> drinks.

Ah no, I don't agree. I think it should be that the inquiring party should
get the book owner a drink ;)

> Every time the party calls their contacts instead of doing their own
> legwork, take a drink.
> If your mage takes drain, drink.

Oh yeah, and do the same InC for the game, as the other characters' are likely
to start feeling it too :P

-K
Message no. 13
From: Bull <chaos@*****.COM>
Subject: Re: Shadowrun Drinking Game
Date: Tue, 28 Jul 1998 01:49:16 -0400
Every time you have a target number of 2, and your open ended roll results
ina 10+, take a drink.
20+, take two drinks.
30+ finish the drink.

Everytime someone in your party mentions negotiating, and pats his
concealed hand gun, take a drink.

Bull
--
Bull -- The Best Ork Decker You Never Met
chaos@*****.com ===== bull22@***********.com
http://www.geocities.com/Area51/Cavern/3604

=======================================================
= =
= Order is Illusion! Chaos is Bliss! Got any Fours? =
= =
=======================================================

"We come from Stucco Village, where we bake bread
and play tether ball all day!"
-- A really weird scene from Trinity, the 3 AM version
Message no. 14
From: Robert Watkins <robert.watkins@******.COM>
Subject: Re: Shadowrun Drinking Game
Date: Tue, 28 Jul 1998 15:58:46 +1000
Everytime you go to a resturant, and order "real meat", have a drink.
Message no. 15
From: Oliver McDonald <oliver@*********.COM>
Subject: Shadowrun drinking game
Date: Tue, 28 Jul 1998 00:21:39 +0800
Has anyone been compiling all of these rules?

The thing is, though, from the sounds of it, if you follow all the proposed rules, you
will
either:

a) Die of alcohol poisoning
b) Show that you do have the bio-filter cyberware mod.

-----------------------------------------------------------
Oliver McDonald - oliver@*********.com
http://web2.spydernet.com

Space. The Final Frontier. Let's not close it down.

Brought to you via CyberSpace, the recursive frontier.
Message no. 16
From: Gurth <gurth@******.NL>
Subject: Re: Shadowrun Drinking Game
Date: Tue, 28 Jul 1998 10:52:24 +0100
Robert Nesius said on 13:18/27 Jul 98,...

> Every time the party calls their contacts instead of doing their own
> legwork, take a drink.

I thought calling your contacts _was_ doing legwork...

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Hanging on to letting go.
-> NERPS Project Leader * ShadowRN GridSec * Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

GC3.1: GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 17
From: Oliver McDonald <oliver@*********.COM>
Subject: Fwd: Re: Shadowrun drinking game
Date: Tue, 28 Jul 1998 07:15:43 +0800
Forwarded to the list for Bull. (His reply came direct to me for some unknown reason.)

=================¾GIN FORWARDED MESSAGE==================

OK, I've been doing some thinking. (Shut up, you!)

Anyways, this idea of a Drinking game is a fun idea. While I don;t drink,
and this is unlikely to get me to start (Though if you guys want to try it
Sunday after GC and supply the booze, I may not be averse to a drink or two
during a game :)), I find it amusing.

However, as Oliver kindly pointed out (Thank you Oliver, you may take your
seat now), things rapidly got out of hand. I mean, come on, if you take a
drink every time someone draws a gun in SR, you're going to DIE unless you
play a real slow game... :]

So hdere are a few guidelines to follow, composed by dear old me and my
sleep deprived brain. Follow them, and some poor schlep volunteer to
collect the damned things, and we'll get this posted somewhere. :]

RULES

1. Use your common sense. It needs to be something Cliche, but not
something that is so routine that you're drinking every 15 seconds. you
will not even get past your meet with Mr. J like that.

2. Be creative. Make it entertaining. Like one of my entries: WHenever
a PC suggests "negotiating" and pats a concealed gun. Much cooler than
"Whenever a PC threatens someone for info".

3. Be reasonable. I can drink most men under the table, though I've never
done so because i despise the taste of alcohol. But, don't deliberately
think of things to KILL us... I'm almost positive that 20-30 RN members
suddenly dying from alcohol blood poisoning at the same time will make
national headlines, and we know what THAT will do for the game industry :]

4. Be responsible. Never drink cand drive. ANd don't GM angry. :]

5. Have fun! And try to make sure we will too! After all, isn't that the
sole point of any game?

Bull
--
Bull -- The Best Ork Decker You Never Met
chaos@*****.com ===== bull22@***********.com
http://www.geocities.com/Area51/Cavern/3604

=======================================================
= =
= Order is Illusion! Chaos is Bliss! Got any Fours? =
= =
=======================================================

"We come from Stucco Village, where we bake bread
and play tether ball all day!"
-- A really weird scene from Trinity, the 3 AM version


===================END FORWARDED MESSAGE===================

-----------------------------------------------------------
Oliver McDonald - oliver@*********.com
http://web2.spydernet.com

Space. The Final Frontier. Let's not close it down.

Brought to you via CyberSpace, the recursive frontier.
Message no. 18
From: Bull <chaos@*****.COM>
Subject: Re: Fwd: Re: Shadowrun drinking game
Date: Tue, 28 Jul 1998 15:13:19 -0400
At 07:15 AM 7/28/98 +0800, Oliver McDonald wrote these timeless words:
>Forwarded to the list for Bull. (His reply came direct to me for some
unknown reason.)
>
Oliver, your mailier reply to field is overiding the mailing list :]
That's why :]

What you need to do is make sure your reply to field in your mailer
settings is blank.

Ask Dvixey if you need help :]

Bull
--
Bull -- The Best Ork Decker You Never Met
chaos@*****.com ===== bull22@***********.com
http://www.geocities.com/Area51/Cavern/3604

=======================================================
= =
= Order is Illusion! Chaos is Bliss! Got any Fours? =
= =
=======================================================

"We come from Stucco Village, where we bake bread
and play tether ball all day!"
-- A really weird scene from Trinity, the 3 AM version
Message no. 19
From: Thomas Berman <nylar@********.COM>
Subject: Re: Fwd: Re: Shadowrun drinking game
Date: Sat, 28 Jul 2007 15:08:45 +0000
> Priority: Normal
> Date: Tue, 28 Jul 1998 07:15:43 +0800
> Reply-to: Oliver McDonald <oliver@*********.com>
> From: Oliver McDonald <oliver@*********.com>
> Subject: Fwd: Re: Shadowrun drinking game
> To: SHADOWRN@********.ITRIBE.NET

> So hdere are a few guidelines to follow, composed by dear old me and my
> sleep deprived brain. Follow them, and some poor schlep volunteer to
> collect the damned things, and we'll get this posted somewhere. :]

I'm willing, send it all to me.

> RULES
>
> 1. Use your common sense. It needs to be something Cliche, but not
> something that is so routine that you're drinking every 15 seconds. you
> will not even get past your meet with Mr. J like that.
>
> 2. Be creative. Make it entertaining. Like one of my entries: WHenever
> a PC suggests "negotiating" and pats a concealed gun. Much cooler than
> "Whenever a PC threatens someone for info".

Right. To me, a drinking game like this is supposed to be as (or
more) entertaining to read than it is to play.

------------------------------
Thomas "Nylar" Berman
"Dump Shock - Taste The Magic!"

gametheory@***********.com
Message no. 20
From: Waffelmaisters <evamarie@**********.NET>
Subject: Re: Shadowrun Drinking Game
Date: Thu, 30 Jul 1998 06:14:11 -0500
>
> Re: Shadowrun Drinking Game (MC23 , Mon 1:35)
>
> Once upon a time, Thomas Berman wrote;
>
> >The other day, I had a startling revelation... SR has no drinking
> >game! Now, if one is to be created, there's no better place to go than
> >ShadowRN... Any takers to get this thing started?

Drink when you say "Chummer", "frag", or "drek".
Drink when you spend karma.

Pretty high boot factor, just there.

Mongoose
Message no. 21
From: Caric <caric@********.COM>
Subject: Re: Shadowrun Drinking Game
Date: Thu, 30 Jul 1998 15:39:21 +0000
> > >The other day, I had a startling revelation... SR has no drinking
> > >game! Now, if one is to be created, there's no better place to go than
> > >ShadowRN... Any takers to get this thing started?
>
> Drink when you say "Chummer", "frag", or "drek".
> Drink when you spend karma.

Everytime an NPC in a module has an UZI III take a drink. Everytime someone
pulls out their Ares Predator II drink up. Everytime you run into a PC
that is a troll with a combet axe and little imagination take a drink.

Caric-whoa-I-think-i'm-drunk-now-shaman
Message no. 22
From: BEAR <claw.me@****.TM>
Subject: Re: Shadowrun Drinking Game
Date: Mon, 3 Aug 1998 16:48:13 +1000
>
>Everytime an NPC in a module has an UZI III take a drink. Everytime someone
>pulls out their Ares Predator II drink up. Everytime you run into a PC
>that is a troll with a combet axe and little imagination take a drink.
>
Everytime the players ask - 'can you read that again' - they all drink..
Clawed by
BEAR

<<------------------------------------------------------------------>>
"Me, a bastard? - Nah, they must mean my evil twin"
email: claw.me@****.tm
<<------------------- Care Factor Zero --------------------->>

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