From: | mc23@**********.com (MC23) |
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Subject: | Shadowrun Duels in Toyfare |
Date: | Sun, 23 Feb 2003 08:49:54 -0500 |
Jordan Weisman does consider it a "risk". Each Figure comes with a
rulebook. There is 3 waves planned, First wave has six figures as I'd
guess the rest will as well. Price looks like $15.00 US per figure right
now (website still lists no price). First wave hits in June, second in
the Fall and the third in time for the holidays. Next Year Wizkids will
publish a comic based on the figure line, each comic will include special
gear to use with the figures.
The figures were created by Design studio Plan B (who did ReSaurus's
Mage Knight figures). Articulation is up to 17 points. Articulation is
dropped in favor of form (usually depending on the clothing) on the
figure, so a lot of the female figures have far less articulation.
About computer games, Weisman said "Microsoft currently holds all
the electronic rights and is very actively exploring what direction to
take the next generation of Shadowrun software." He also said there are
no firm plans to announce yet.
About the rules, Mike Mulvihill gave the run down. More complex
mission await and there will be an advanced set up on their website for
those who want more depth. Basic game is a flat out duel of either one on
one, team vs. team, or many vs. many. Figures will have a point value to
create balanced fights. The example was two 2 point humans could fight
one 4 point troll.
Each figure gets equipped 12 "slots" worth of equipment where each
piece of equipment has a slot value in based on it's power. As stated
elsewhere, each figure comes with more equipment than can be equiped and
equipment should be able to be swapped out. (For WizKids tourneys I
expect new equipment to be the prize support.) The equipment determins
which dice are used.
Dice comes in six colors indicating Movement, Damage, Dodging, Tech
effects, and Magic effects (sixth one was not mentioned). Each Figure
comes with it's own tape measure to determine movement and range. The
dail has three "clicky dials". They represent Head (iniative and
movement), Weapon (attack Value), and Body (defense).
I hope this helps.
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- G.I.Joe
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