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Mailing List Logs for ShadowRN

Message no. 1
From: MC23 <mc23@****.NET>
Subject: Shadowrun game cart (was Re: Six degrees of anything...)
Date: Fri, 10 Jan 1997 02:10:55 -0500
Calvin Hsieh wrote,
>Shadowrun is a game cartridge? Since when? What's it like?
>
>I'm getting more flustered by the minute here.
>
Damn, I'm getting people upset one way or another. B>[#
Both are played as your typical adventure game cartridge, if you haven't
guessed. The two games weren't related to each other at all. (that's why
I have both). Out of the two the Sega cart (which came out later) was the
better of the two and used more of the actual Shadowrun rules in its
creation. In both you had I major goal where you had to accomplish
certain lesser goals to reach that point. (In the Sega version you also
took a lot of shadowruns to help finance this quest). The matrix system
was a cheesy pick your path game in the SNES and a good simulation of
VR1.0 decking in the Sega version. (Sega's decking gave me a lot more
insight to game rules VR, in that aspect it's a shame they changed so
much of it now). It's been quite a few years so memory's a little fuzzy.
Any specifics you want to know?

- MC23, who beat the SNES Shadowrun game in a week -
"so what if I spent 30 hours on it that week"
Message no. 2
From: Calvin Hsieh <u2172778@*******.ACSU.UNSW.EDU.AU>
Subject: Re: Shadowrun game cart (was Re: Six degrees of anything...)
Date: Fri, 10 Jan 1997 18:19:57 +1100
On Fri, 10 Jan 1997, MC23 wrote:

> Calvin Hsieh wrote,
> >Shadowrun is a game cartridge? Since when? What's it like?
> >
> >I'm getting more flustered by the minute here.
> >
> Damn, I'm getting people upset one way or another. B>[#
> Both are played as your typical adventure game cartridge, if you haven't
> guessed. The two games weren't related to each other at all. (that's why
> I have both). Out of the two the Sega cart (which came out later) was the
> better of the two and used more of the actual Shadowrun rules in its
> creation. In both you had I major goal where you had to accomplish
> certain lesser goals to reach that point. (In the Sega version you also
> took a lot of shadowruns to help finance this quest). The matrix system
> was a cheesy pick your path game in the SNES and a good simulation of
> VR1.0 decking in the Sega version. (Sega's decking gave me a lot more
> insight to game rules VR, in that aspect it's a shame they changed so
> much of it now). It's been quite a few years so memory's a little fuzzy.
> Any specifics you want to know?

Yeah - like is there a PC version. I have long since classified myself
too mature and grouchy to lower myself to such simplistic devices that
are the game console machines.

Shaman - who's so ticked off he can't even spell his nick properly.

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.