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Mailing List Logs for ShadowRN

Message no. 1
From: "S.F. Eley" <gt6877c@*****.GATECH.EDU>
Subject: Shadowrun Player Archetypes
Date: Tue, 8 Aug 1995 05:08:27 -0400
Yes, I know these sorts of lists have been done millions of times before,
for generic role-playing games of all flavors.. Never seen one specifically
for Shadowrun, though, and I thought it might be cute. If you have
something good to add to it, let me know. And now....


THE 25 TYPES OF SHADOWRUN PLAYER
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1.) THE NEWBIE
"What, you mean I get to roll ALL these dice?"

2.) THE SERIOUS NEWBIE
"But I can't cast spells.. Ohhh, you mean my CHARACTER gets to cast it!"

3.) THE DEDICATED PLAYER
"My grandmother's what? Dying? Well, tell her to wait, I'm up for
combat next phase..."

4.) THE NOT-SO-DEDICATED PLAYER
"Hold on, hold on, I'll allocate spell defense for you in a minute!
(back to phone) Yeah, make that pepperoni and extra cheese, no onions.."

5.) THE BRAVE, YET STUPID
"I wave my comrades on to safety, and stand alone in the hallway. I
say something to Dunkelzahn about his mother."

6.) THE COWARDLY, YET STUPID
"How many gangers? TWO? I throw down my gun, offer them my Harley
Scorpion, and surrender!"

7.) THE MUNCHKIN
"Toxic, schmoxic! I cast my Kill Everything spell, Force 12, using my
Power Focus 20, and hold 15 of my Magic Pool dice to resist drain."

8.) MUNCHKIN FROM HELL
"Oh, too bad, only 500 insect spirits this time.. I let them get a bit
closer, then hurl my Nuclear Orichalcum Grenade."

9.) THE NERVOUS TYPE
"Ummmm.. I fire my Ares Predator at it. Is that okay?"

10.) THE PLANNER
"I pull a Matrix run to get the personnel schedule, the security
layout, and records of any unusual payments in the last four months.
If it checks out, I wait until nightfall, then set up a secure watch
zone across the street. I monitor the customers going in for 3.5 hours
to make sure they exit satisfied. At exactly 2350 hours, I run across
the street, make a detailed observation of the parking lot, duck into
the Stuffer Shack, and buy a soyburger."

11.) THE UNDERPLANNER
"We park near the Renraku Arcology, and break into the top floor.
What? Oh, right. We'll deal with any security when we get there."

12.) THE SLANG GOD
"Slot and run, chummers, that's a drek-hot duck and those Keebs you
dusted had some wiz quakers."

13.) THE QUIET TYPE
"What? Who, me? I, uh, fire my gun at the closest one."

14.) THE LOUD TYPE
"AWRRRIIIIIIIIIGHT!!!!!! I blast 16 rounds with my Heavy Machine Gun
and waste 'em and paste 'em! Woo-hoo!"

15.) THE CHEATER
(*clatters behind screen*) "Let's see, I rolled a 17, a 13, a 43, a 19
and a 76. Did I get any successes?"

16.) THE VENGEFUL
"Stop whistling, Bob. *pause* I said STOP IT. *pause* I take Bob's
character's nose off with my monowhip."

17.) THE LOONIE
"I shapechange into a water buffalo. Yeah, I'm trying to look
inconspicuous."

18.) THE SERIOUS LOONIE
"What? Stealth won't work? Okay, spell stacking.. I shapechange into
an INVISIBLE water buffalo! And pink, too!"

19.) THE SEX FIEND
"My character's female, and very sexy. Do I get Negotiation bonuses
with Mr. Johnson if I take my clothes off for him?"

20.) THE MUNCHKIN SEX FIEND
"My character's female, and very sexy. I take my clothes off for Mr.
Johnson, but keep my HK-227 concealed on me just in case."

21.) THE DICE ROLLER
"I walk into the room and make a Perception Test. Then I make a Street
Etiquette Test to spot the fixer. When I find him I walk up to him
and say.. Negotiation Test."

22.) THE ROLE PLAYER
"I walk into the room, tattered trenchcoat flapping in the smoky breeze
and the dying remnants of my cigarette hanging loosely from my mouth.
I turn my head, slowly, taking in everything while trying to look like
I've always been here. I spot the guy in the corner wearing four
clashing colors.. That must be the fixer. I walk up to him,
casually, and swing down over the chair next to him. When I have his
attention I say 'Glad I found you, chummer. This is some deserving
credstick's lucky day.'"

23.) THE SUBTLE
"I sneak quietly into the room, using all my Stealth. I stay close to
the floor, and watch for a pair of shoes that look like they might be
a fixer's."

24.) THE QUICK-AND-DIRTY
"I walk into the room, toss a concussion grenade, leave, and wait for
the fixer to stumble out.

25.) THE WALKING DEAD
"I walk into the room and yell 'I'M THE DECKER WHO GRABBED THE
MITSUHAMA CHIP DESIGN LAST WEEK. I'M LOOKING FOR MY FIXER.'"
Message no. 2
From: Gurth <gurth@******.NL>
Subject: Re: Shadowrun Player Archetypes
Date: Wed, 9 Aug 1995 10:30:33 +0200
>1.) THE NEWBIE
> "What, you mean I get to roll ALL these dice?"

1b.) THE NEWBIE
GM: "Roll for Initiative. That's *looks at player's char sheet* 7+3D6"
Player: *picks up 10 dice and rolls them*

>11.) THE UNDERPLANNER
> "We park near the Renraku Arcology, and break into the top floor.
> What? Oh, right. We'll deal with any security when we get there."

Sounds like my regular player :) "We do it the old way, just for old-time's
sake: I open the door, and shoot anyone inside with a burst from the CMDT."


Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
Wicked mental dope
GC3.0: GAT/! dpu s:- !a>? C+(++) U P L E? W(++) N K- w+ O V? PS+ PE Y PGP-
t(+) 5 X R+++>$ tv+(++) b+@ DI? D+ G++ e h! !r(--) y? Unofficial Shadowrun
Guru :)
Message no. 3
From: "S.F. Eley" <gt6877c@*****.GATECH.EDU>
Subject: Re: Shadowrun Player Archetypes
Date: Wed, 9 Aug 1995 15:43:49 -0400
Gurth writes:
> 1b.) THE NEWBIE
> GM: "Roll for Initiative. That's *looks at player's char sheet* 7+3D6"
> Player: *picks up 10 dice and rolls them*

Heh.. That's not that bad. Last weekend, I had a new player.. "Roll 2D6
as part of your Initiative." She rolled six dice, then multiplied the
figure by 2! >8->

(Fortunately, my group's very friendly.. She laughed with us after we
explained it, no hard feelings.)


Blessings,

_TNX._

--
Stephen F. Eley (-) gt6877c@*****.gatech.edu )-( Student Pagan Community
http://wc62.residence.gatech.edu| "Don't take life too seriously.
My opinions are my opinions. | You will never get out of it
Please don't blame anyone else. | alive." -- (Unknown)
Message no. 4
From: Cugel the Clever <cugel@**.NET>
Subject: Re: Shadowrun Player Archetypes
Date: Thu, 10 Aug 1995 19:22:27 +01.0
Still got a few others:

THE HEROIC IDIOT
GM: You stand in the door with your sword in hand and you see 5
seasoned shadowrunners sitting behind cover and aiming a multitude of
heavy weapons at you. Also you see two magicians preparing spells and
three very large elementals manifest. The rest of your team is still
downstairs. What do you do?

Player: Chaaaaarge!!!!

THE CHEATER (VERSION 2)
GM: Sorry but wired 2 is going to cost you to much, you probably
don't have enough money left.

Player: Yes I do, I still got 300KY left over from character
generation (after the guy already spend around 1.2MY in character
generation).

THE CLUELESS
GM: the car with your target is driving away from the party. You
don't know were they are going to, but you absolutely need to capture
her now, or else she's gone forever. What do you do?

Player: Ah, lets stay a little longer at the party, the food is free!

THE TERMINALLY UNPREPARED
GM: so you're nearing the hearth of the ant-hive. Darkness is
everywhere, only the small light bulbs still give some kind of
illumination. From your contact you already know that there
are at least 20 spirits gathered there and you think you can hear
them already scuttering towards you.

Player: We cut the powerlines so they can't see us.

GM: ??? Whatever you want. Okay, darkness is complete now,
what do you do?

Player: we take out our thermographic goggles.

GM: But you don't have them!!

Player: Oups....

Martin Steffens (Cugel@**.net / bdi05626@***.rhij.nl)
Geek Code v3.0:
GLS d-(+) s+:+ a?(26) C+(++) U P? L? E? W+ N++ K? w+ O- M- V? PS+
PE- Y+ PGP t+(--) 5? X++ R+(++) tv b+++ DI? D++ G+ e++ h+(!) r y+

Further Reading

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.