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Mailing List Logs for ShadowRN

Message no. 1
From: adam_carter@******.net (Adam Carter)
Subject: Shadowrun video game website now up!
Date: Tue, 9 May 2006 14:31:01 -0700
Check it out: www.shadowrun.com

If you've got an Xbox360, there's also a trailer available for download from
the marketplace.
Message no. 2
From: bulletraven@***********.com (Peter Mellett)
Subject: Shadowrun video game website now up!
Date: Tue, 09 May 2006 23:11:18 +0100
Adam Carter wrote:
> Check it out: www.shadowrun.com
>
> If you've got an Xbox360, there's also a trailer available for download from
> the marketplace.
>
Unfortunately that looks absolutely dire in almost every respect.

Pete
Message no. 3
From: graht1@*****.com (Graht)
Subject: Shadowrun video game website now up!
Date: Tue, 9 May 2006 16:16:27 -0600
On 5/9/06, Peter Mellett <bulletraven@***********.com> wrote:
> Adam Carter wrote:
> > Check it out: www.shadowrun.com
> >
> > If you've got an Xbox360, there's also a trailer available for download from
> > the marketplace.
> >
> Unfortunately that looks absolutely dire in almost every respect.

I think this is a joke. There are just certain... elements that don't
feel right. With games like Unreal Tournament, Half-Life, Halo, and
CounterStrike why would anyone try to compete with a straight up FPS
shooter? Especially by taking a respected name like Shadowrun and
making something so unShadowrun? Also, there are flaws in the web
pages. Companies like MicroSoft don't make web pages with flaws like
that.

--
-Graht
Message no. 4
From: bulletraven@***********.com (Peter Mellett)
Subject: Shadowrun video game website now up!
Date: Tue, 09 May 2006 23:20:41 +0100
Graht wrote:
> On 5/9/06, Peter Mellett <bulletraven@***********.com> wrote:
>> Adam Carter wrote:
>> > Check it out: www.shadowrun.com
>> >
>> > If you've got an Xbox360, there's also a trailer available for
>> download from
>> > the marketplace.
>> >
>> Unfortunately that looks absolutely dire in almost every respect.
>
> I think this is a joke. There are just certain... elements that don't
> feel right. With games like Unreal Tournament, Half-Life, Halo, and
> CounterStrike why would anyone try to compete with a straight up FPS
> shooter? Especially by taking a respected name like Shadowrun and
> making something so unShadowrun? Also, there are flaws in the web
> pages. Companies like MicroSoft don't make web pages with flaws like
> that.
>
> --
> -Graht
>
>

I wish you were right on that last point!

I saw a Microsoft-created site recently where they had broken the
download link for their own software, it was so broken that you had to
go into the source and get the filename directly!

As for making something unShadowrun, how often do PnP RPG to video game
conversions work out well?

Pete
Message no. 5
From: adam_carter@******.net (Adam Carter)
Subject: Shadowrun video game website now up!
Date: Tue, 9 May 2006 15:25:07 -0700
<<
I think this is a joke. There are just certain... elements that don't feel
right. With games like Unreal Tournament, Half-Life, Halo, and
CounterStrike why would anyone try to compete with a straight up FPS
shooter? Especially by taking a respected name like Shadowrun and making
something so unShadowrun? Also, there are flaws in the web pages.
Companies like MicroSoft don't make web pages with flaws like that.
>>
Nope, all real, I'm afraid. It was announced earlier today at E3. Also a
few teaser shots from the expo hall:
http://www.flickr.com/photos/gamerscore/142948187/
Message no. 6
From: owen@***.edu.au (Owen McKerrow)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 08:33:33 +1000
On 10/05/2006, at 8:25 AM, Adam Carter wrote:

> <<
> I think this is a joke. There are just certain... elements that
> don't feel
> right. With games like Unreal Tournament, Half-Life, Halo, and
> CounterStrike why would anyone try to compete with a straight up FPS
> shooter? Especially by taking a respected name like Shadowrun and
> making
> something so unShadowrun? Also, there are flaws in the web pages.
> Companies like MicroSoft don't make web pages with flaws like that.
>>>
> Nope, all real, I'm afraid. It was announced earlier today at E3.
> Also a
> few teaser shots from the expo hall:
> http://www.flickr.com/photos/gamerscore/142948187/


Dam Dam Dam Dam Dam Dam Dam Dam !

If only it where a joke. There is not 1 good thing on that site. From
history, through game story through to some very bad looking screen
caps.

Dam, it could have been so good.

Lets just hope it plays better than it looks.
Message no. 7
From: bulletraven@***********.com (Peter Mellett)
Subject: Shadowrun video game website now up!
Date: Tue, 09 May 2006 23:38:54 +0100
Owen McKerrow wrote:
>
> On 10/05/2006, at 8:25 AM, Adam Carter wrote:
>
>> <<
>> I think this is a joke. There are just certain... elements that
>> don't feel
>> right. With games like Unreal Tournament, Half-Life, Halo, and
>> CounterStrike why would anyone try to compete with a straight up FPS
>> shooter? Especially by taking a respected name like Shadowrun and
>> making
>> something so unShadowrun? Also, there are flaws in the web pages.
>> Companies like MicroSoft don't make web pages with flaws like that.
>>>>
>> Nope, all real, I'm afraid. It was announced earlier today at E3.
>> Also a
>> few teaser shots from the expo hall:
>> http://www.flickr.com/photos/gamerscore/142948187/
>
>
> Dam Dam Dam Dam Dam Dam Dam Dam !
>
> If only it where a joke. There is not 1 good thing on that site. From
> history, through game story through to some very bad looking screen caps.
>
> Dam, it could have been so good.
>
> Lets just hope it plays better than it looks.
>
Looks to me like it'll be "Guns with magic" and that's about all.

:(
Pete
Message no. 8
From: anders@**********.com (Anders Swenson)
Subject: Shadowrun video game website now up!
Date: Tue, 09 May 2006 15:43:20 -0700
On Tue, 09 May 2006 23:38:54 +0100
Peter Mellett <bulletraven@***********.com> wrote:
> Owen McKerrow wrote:
>[snip]\

> Looks to me like it'll be "Guns with magic" and that's about all.
>
> :(
> Pete
>

Good news is that we might get more players who like the videogame and check
out the RPG
--Anders
Message no. 9
From: bulletraven@***********.com (Peter Mellett)
Subject: Shadowrun video game website now up!
Date: Tue, 09 May 2006 23:47:26 +0100
Anders Swenson wrote:
> On Tue, 09 May 2006 23:38:54 +0100
> Peter Mellett <bulletraven@***********.com> wrote:
>
>> Owen McKerrow wrote:
>> [snip]\
>>
>
>
>> Looks to me like it'll be "Guns with magic" and that's about all.
>>
>> :(
>> Pete
>>
>>
>
> Good news is that we might get more players who like the videogame and check
> out the RPG
> --Anders
>
That was my first thought :)

Would be nice to boost the new edition a bit

Pete
Message no. 10
From: davek@***.lonestar.org (David Kettler)
Subject: Shadowrun video game website now up!
Date: Tue, 9 May 2006 23:18:51 +0000
On Tue, May 09, 2006 at 11:38:54PM +0100, Peter Mellett wrote:
> >Dam Dam Dam Dam Dam Dam Dam Dam !
> >
> >If only it where a joke. There is not 1 good thing on that site. From
> >history, through game story through to some very bad looking screen caps.
> >
> >Dam, it could have been so good.
> >
> >Lets just hope it plays better than it looks.
> >
> Looks to me like it'll be "Guns with magic" and that's about all.
>
> :(
> Pete
>

In the plus side, I guess there really is no reason for me to buy a 360.

--
Dave Kettler
davek@***.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org
Message no. 11
From: owen@***.edu.au (Owen McKerrow)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 10:12:03 +1000
>
> In the plus side, I guess there really is no reason for me to buy a
> 360.
>
> --
> Dave Kettler
> davek@***.lonestar.org
> SDF Public Access UNIX System - http://sdf.lonestar.org


Yup that was one of my first thoughts too.
Message no. 12
From: owen@***.edu.au (Owen McKerrow)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 10:13:38 +1000
On 10/05/2006, at 8:38 AM, Peter Mellett wrote:

> Looks to me like it'll be "Guns with magic" and that's about all.
>
> :(
> Pete

Will be interested to see just how they "manage" team combat
especially the bit about buying weapons/upgrades between "levels".
But that more of an intrest as a computer gamer than a Shadowrun player.
Message no. 13
From: derek@***************.com (Derek Hyde)
Subject: Shadowrun video game website now up!
Date: Tue, 09 May 2006 19:43:09 -0500
> Good news is that we might get more players who like the videogame and check
> out the RPG
> --Anders

Bad news is they'll be expecting the shite that microshaft is putting out
instead of shadowrun.

Also, wtf is up with making it for 360 and vista only?
Message no. 14
From: owen@***.edu.au (Owen McKerrow)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 11:14:05 +1000
On 10/05/2006, at 10:43 AM, Derek Hyde wrote:

>> Good news is that we might get more players who like the videogame
>> and check
>> out the RPG
>> --Anders
>
> Bad news is they'll be expecting the shite that microshaft is
> putting out
> instead of shadowrun.
>
> Also, wtf is up with making it for 360 and vista only?

Forces people to spend more cash : (
Message no. 15
From: derek@***************.com (Derek Hyde)
Subject: Shadowrun video game website now up!
Date: Tue, 09 May 2006 20:16:16 -0500
>> Bad news is they'll be expecting the shite that microshaft is
>> putting out
>> instead of shadowrun.
>>
>> Also, wtf is up with making it for 360 and vista only?
>
> Forces people to spend more cash : (
>
And ensures that nobody other than the suckers that cashed out for a broken
360 can gripe about the game for a while, since vista won't be out yet
Message no. 16
From: justin@***********.net (Justin Bell)
Subject: Shadowrun video game website now up!
Date: Tue, 09 May 2006 21:18:14 -0400
On 5/9/2006 8:43 PM, Derek Hyde wrote:
>> Good news is that we might get more players who like the videogame and check
>> out the RPG
>> --Anders
>
> Bad news is they'll be expecting the shite that microshaft is putting out
> instead of shadowrun.
>
> Also, wtf is up with making it for 360 and vista only?

Get past the directx crap that XP uses?
Message no. 17
From: JoannaHurley@*******.net (Joanna G. Hurley)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 00:26:28 -0400
It's very disappointing, even more so to someone like me that doesn't like
multiplayer games (well, multiplayer COMPUTER games, anyway) OR First person
shooters. I would have dealt with the first person aspect if the site
implied even a BIT of a plot. But, really, it's just talking about window
dressing.

*sad*
Joanna
Message no. 18
From: gurth@******.nl (Gurth)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 11:11:10 +0200
According to Derek Hyde, on 10-5-06 02:43 the word on the street was...

> Also, wtf is up with making it for 360 and vista only?

Making money?

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
There are no stories about romance, no fairy-tale endings
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 19
From: derek@***************.com (Derek Hyde)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 09:47:25 -0500
>> Also, wtf is up with making it for 360 and vista only?
>
> Making money?
>
Not really, they'd have been able to sell more copies if it supported XP as
well. Vista's high hardware requirements ensure that it's only going to be
an option for people that've bought one of the "overheating consoles" or
have bought a fairly expensive computer in the last year or so, and then
have dropped the outrageous amount of cash that M$ is going to want for a
copy of vista, or those who buy a new computer once vista comes out. Either
way, opening it up to the people who currently have computers and are using
2k/xp would have made them far more money potentially.
Message no. 20
From: davek@***.lonestar.org (David Kettler)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 15:28:42 +0000
On Wed, May 10, 2006 at 09:47:25AM -0500, Derek Hyde wrote:
> >> Also, wtf is up with making it for 360 and vista only?
> >
> > Making money?
> >
> Not really, they'd have been able to sell more copies if it supported XP as
> well. Vista's high hardware requirements ensure that it's only going to be
> an option for people that've bought one of the "overheating consoles" or
> have bought a fairly expensive computer in the last year or so, and then
> have dropped the outrageous amount of cash that M$ is going to want for a
> copy of vista, or those who buy a new computer once vista comes out. Either
> way, opening it up to the people who currently have computers and are using
> 2k/xp would have made them far more money potentially.
>
>

In the short term, maybe, but that's not how MS works. First of all, a copy of Vista will
sell for a lot more than a copy of a game, so they want to do everything possible to drive
up Vista sales. But more importantly is the forced migration aspect. They want to have
total control over your platform for various other reasons, so they can start pitching all
kinds of other Vista-specific stuff. Finally, I bet that ever single game that comes out
of MS post Vista will require Vista. Maybe if your choice was upgrade to Vista for
Shadowrun or not you might choose to simple not get the game, but once they have enough
Vista-specific software most people will see the upgrade as inevitable. It's sort of a
one-time cost that has to be done for them. And once you've upgraded then you no longer
have a reason not to get Shadowrun (well, assuming the game doesn't suck, anyway).

So anyway, from a business perspective it is a perfectly sensible move. It sucks for the
consumer, of course. Virtually everything MS does sucks for the consumer. Haven't you
figured that out yet?

It's not like I care, I've been running Linux as my primary OS since '98 and as my only OS
since '03.

--
Dave Kettler
davek@***.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org
Message no. 21
From: graht1@*****.com (Graht)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 09:35:28 -0600
On 5/10/06, Derek Hyde <derek@***************.com> wrote:
> >> Also, wtf is up with making it for 360 and vista only?
> >
> > Making money?
> >
> Not really, they'd have been able to sell more copies if it supported XP as
> well. Vista's high hardware requirements ensure that it's only going to be
> an option for people that've bought one of the "overheating consoles" or
> have bought a fairly expensive computer in the last year or so, and then
> have dropped the outrageous amount of cash that M$ is going to want for a
> copy of vista, or those who buy a new computer once vista comes out. Either
> way, opening it up to the people who currently have computers and are using
> 2k/xp would have made them far more money potentially.

That's one of the other reasons why it looked like a joke to me.
Their business model doesn't look good. Say what you want about
Microsoft but they really like to make money. I'm really surprised
they gave the green light on something like this.

--
-Graht
Message no. 22
From: derek@***************.com (Derek Hyde)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 11:40:06 -0500
> So anyway, from a business perspective it is a perfectly sensible move. It
> sucks for the consumer, of course. Virtually everything MS does sucks for the
> consumer. Haven't you figured that out yet?
>
Well.....yes.....that's why I'm running a mac laptop and looking at putting
linux onto at least one of my desktops....only reason not all of em is cause
if I did...I couldn't play oblivion ;) and would have a harder time playing
nwn
Message no. 23
From: derek@***************.com (Derek Hyde)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 11:43:06 -0500
> That's one of the other reasons why it looked like a joke to me.
> Their business model doesn't look good. Say what you want about
> Microsoft but they really like to make money. I'm really surprised
> they gave the green light on something like this.
>
I can understand it under the logic of "it's going to require DirectX 10"
which is going to be part of vista and supposedly not compatible with
previous versions of windows, but, hell, there's not a graphics card out yet
that's DX10 compliant they're all still DX9....which is ridiculous, I think
M$ should look at going OpenGL, it works great for linux and mac....why not
make it one graphics requirement across the board eh?
Message no. 24
From: gurth@******.nl (Gurth)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 19:01:06 +0200
According to Derek Hyde, on 10-5-06 16:47 the word on the street was...

> Not really, they'd have been able to sell more copies if it supported XP as
> well.

Probably, but that way they don't give people an (admittedly small)
incentive to switch to Vista.

> or
> have bought a fairly expensive computer in the last year or so, and then
> have dropped the outrageous amount of cash that M$ is going to want for a
> copy of vista, or those who buy a new computer once vista comes out.

Don't forget that games typically come out a fair amount of time _after_
the supposed release date :)

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
There are no stories about romance, no fairy-tale endings
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 25
From: maxnoel_fr@*****.fr (Max Noel)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 19:02:52 +0200
On 10 May 2006, at 18:43, Derek Hyde wrote:

> I can understand it under the logic of "it's going to require
> DirectX 10"
> which is going to be part of vista and supposedly not compatible with
> previous versions of windows, but, hell, there's not a graphics
> card out yet
> that's DX10 compliant they're all still DX9....which is ridiculous,
> I think
> M$ should look at going OpenGL, it works great for linux and
> mac....why not
> make it one graphics requirement across the board eh?
>
>

Because Vista will only support OpenGL through emulation. Which means
a GL application will run slower than the same app on XNA (the
successor to DirectX that IIRC also drives the 360).

Microsoft does want indeed one graphics requirement across the board.
Them.

-- Wild_Cat (Mac-only user since mid-2004 and happy Xbox 360 owner)





___________________________________________________________________________
Yahoo! Mail réinvente le mail ! Découvrez le nouveau Yahoo! Mail et son
interface révolutionnaire.
http://fr.mail.yahoo.com
Message no. 26
From: gurth@******.nl (Gurth)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 19:04:32 +0200
According to Derek Hyde, on 10-5-06 18:40 the word on the street was...

> Well.....yes.....that's why I'm running a mac laptop and looking at putting
> linux onto at least one of my desktops....only reason not all of em is cause
> if I did...I couldn't play oblivion ;) and would have a harder time playing
> nwn

Intel Mac and Boot Camp?

Or you could install Linux on all your PCs and also leave Windows on it
-- that allows you to use the machine under Linux for day-to-day work
but boot to Windows when you feel like playing games.

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
There are no stories about romance, no fairy-tale endings
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 27
From: grimjack@******.com (Martin Little)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 13:44:46 -0400 (EDT)
On Wed, 10 May 2006, Derek Hyde wrote:

>>> Also, wtf is up with making it for 360 and vista only?
>>
>> Making money?
>>
> Not really, they'd have been able to sell more copies if it supported XP as
> well. Vista's high hardware requirements ensure that it's only going to be
> an option for people that've bought one of the "overheating consoles" or
> have bought a fairly expensive computer in the last year or so, and then
> have dropped the outrageous amount of cash that M$ is going to want for a
> copy of vista, or those who buy a new computer once vista comes out. Either
> way, opening it up to the people who currently have computers and are using
> 2k/xp would have made them far more money potentially.
>
>
Anyone who can run a modern game in a playable way is going to be able to
upgrade to vista without many problems. Now a majority of business
machines, that's another matter.
Message no. 28
From: owen@***.edu.au (Owen McKerrow)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 08:27:17 +1000
On 11/05/2006, at 3:46 AM, Adam Carter wrote:

> There's an article from the program manager on the game explaining
> why they
> blew up canon when they made the game here:
> http://shadowrun.com/behindthescenes/teamblog/gitelman_5-8-06_blog.htm



For anyone you can stand the pain, cause this is even worse than the
website, heres a link to some video from E3


http://media.xbox360.ign.com/media/760/760844/vids_1.html
Message no. 29
From: maxnoel_fr@*****.fr (Max Noel)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 01:39:59 +0200
On 11 May 2006, at 00:27, Owen McKerrow wrote:

>
>
> On 11/05/2006, at 3:46 AM, Adam Carter wrote:
>
>> There's an article from the program manager on the game explaining
>> why they
>> blew up canon when they made the game here:
>> http://shadowrun.com/behindthescenes/teamblog/
>> gitelman_5-8-06_blog.htm
>
>
>
> For anyone you can stand the pain, cause this is even worse than
> the website, heres a link to some video from E3
>
>
> http://media.xbox360.ign.com/media/760/760844/vids_1.html

The character design in the trailer made my eyes bleed. It looks as
bad as Everquest 2, and the walking/running animations were probably
motion captured on the Moon.

My ears went next. There are many musical styles that suit Shadowrun
well: industrial, gothic rock, '80s hair metal, most kinds of
electronica... Pseudo-tribal/African music that already sounds
atrocious on its own isn't one of them.

There's probably a decent game under this: FASA Studios are the guys
behind MechCommander and Crimson Skies, after all, and the
multiplayer aspect could look like a cross between Chaos Quake 2 and
Team Fortress (I am, however, worried about the single-player part,
if there is even one).

I don't care much that they're butchering the Shadowrun setting (one
could argue that some other people already did this a few months ago
anyway) as long as the game is fun to play. But it's going to be
tough selling a game with such dire audio and visuals. Especially
when the videos are released the same day as the Halo 3 trailer
(which, even though it shows nothing of the actual game, looks and
sounds amazing).

-- Wild_Cat





___________________________________________________________________________
Yahoo! Mail réinvente le mail ! Découvrez le nouveau Yahoo! Mail et son
interface révolutionnaire.
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Message no. 30
From: wilson.reis@*****.com (Wilson Reis)
Subject: Shadowrun video game website now up!
Date: Wed, 10 May 2006 20:46:12 -0300
On 5/10/06, Max Noel <maxnoel_fr@*****.fr> wrote:
> My ears went next. There are many musical styles that suit Shadowrun
> well: industrial, gothic rock, '80s hair metal, most kinds of
> electronica... Pseudo-tribal/African music that already sounds
> atrocious on its own isn't one of them.

That´s a capoeira song actually. As it seems that the game´s setting
is in Santos, Brazil, it kinda makes sense.

Will
Message no. 31
From: bulletraven@***********.com (Peter Mellett)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 12:12:42 +0100
Owen McKerrow wrote:
>
>
> On 11/05/2006, at 3:46 AM, Adam Carter wrote:
>
>> There's an article from the program manager on the game explaining
>> why they
>> blew up canon when they made the game here:
>> http://shadowrun.com/behindthescenes/teamblog/gitelman_5-8-06_blog.htm
>
>
>
> For anyone you can stand the pain, cause this is even worse than the
> website, heres a link to some video from E3
>
>
> http://media.xbox360.ign.com/media/760/760844/vids_1.html
>
>
ridiculously poor imho :/
Message no. 32
From: u.alberton@*****.com (Bira)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 08:16:20 -0300
On 5/11/06, Peter Mellett <bulletraven@***********.com> wrote:
> ridiculously poor imho :/

I kinda liked the trailer (especially the music), but watching the
gameplay video I didn't see much difference between this game and
Quake 2, both in terms of graphics and in how the characters move.
Since this is supposed to be a game for a "revolutionary next-gen
console!", that's not very good.



--
Bira
http://compexplicita.blogspot.com
http://sinfoniaferida.blogspot.com
Message no. 33
From: adam_carter@******.net (Adam Carter)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 09:48:57 -0700
<<
For anyone you can stand the pain, cause this is even worse than the
website, heres a link to some video from E3
http://media.xbox360.ign.com/media/760/760844/vids_1.html
>>

Ouch.
I admit, I'll buy this game regardless, just because I want to support the
franchise, and a successful release of this game will encourage them to
develop more, better games.
Message no. 34
From: graht1@*****.com (Graht)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 11:01:49 -0600
On 5/11/06, Adam Carter <adam_carter@******.net> wrote:
> <<
> For anyone you can stand the pain, cause this is even worse than the
> website, heres a link to some video from E3
> http://media.xbox360.ign.com/media/760/760844/vids_1.html
> >>
>
> Ouch.
> I admit, I'll buy this game regardless, just because I want to support the
> franchise, and a successful release of this game will encourage them to
> develop more, better games.

I won't be buying this game because I don't want to encourage them to
take an intellectual property and make something that is only vaguely
connected to the original IP that is almost the complete opposite of
what the fans want (in this case a story driven RPG). That and the
fact that I'm not going to shell out money for the 360 or Vista for
one game unless it totally and completely kicks ass. I can make a
sentance with the word "ass" and "Shadowrun FPS" but the word
"kicks"
won't be in it.

--
-Graht
Message no. 35
From: maxnoel_fr@*****.fr (Max Noel)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 19:33:42 +0200
On 11 May 2006, at 19:01, Graht wrote:

> I won't be buying this game because I don't want to encourage them to
> take an intellectual property and make something that is only vaguely
> connected to the original IP that is almost the complete opposite of
> what the fans want (in this case a story driven RPG). That and the
> fact that I'm not going to shell out money for the 360 or Vista for
> one game unless it totally and completely kicks ass. I can make a
> sentance with the word "ass" and "Shadowrun FPS" but the word
"kicks"
> won't be in it.

Depends. Some people consider System Shock and Deus Ex to be FPSs,
and I'll be damned if they aren't the closest thing to a Shadowrun
kick-ass computer game out there.

I reckon SR 360 isn't taking any cues from either, though, but it
still has the potential to be a good game (only a demo will tell), if
you disregard the graphics and the fact that it's connected with
Shadowrun.

Oh, well. At least Bioshock is coming...

-- Wild_Cat





___________________________________________________________________________
Yahoo! Mail réinvente le mail ! Découvrez le nouveau Yahoo! Mail et son
interface révolutionnaire.
http://fr.mail.yahoo.com
Message no. 36
From: l-hansen@*****.tele.dk (Lars Wagner Hansen)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 19:34:50 +0200
> Elves have the least health of the four races, significantly lower than
> any
> other race. When an Elf is regenerating health they glow, making them
> easier
> to see at a distance. And perhaps most important, Elves lose their speed
> advantage when carrying heavy weapons such as a Sniper rifle. Add this all
> up and you get a race that excels at magic use and hit and run tactics but
> has significant issues with a knockdown, drag-out fight.

Excuse me, but what game are we talking about?

Lars
Message no. 37
From: davek@***.lonestar.org (David Kettler)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 17:42:15 +0000
On Thu, May 11, 2006 at 07:34:50PM +0200, Lars Wagner Hansen wrote:
> >Elves have the least health of the four races, significantly lower than
> >any
> >other race. When an Elf is regenerating health they glow, making them
> >easier
> >to see at a distance. And perhaps most important, Elves lose their speed
> >advantage when carrying heavy weapons such as a Sniper rifle. Add this all
> >up and you get a race that excels at magic use and hit and run tactics but
> >has significant issues with a knockdown, drag-out fight.
>
> Excuse me, but what game are we talking about?
>
> Lars
>

Ouch, I hadn't seen that bit...elves glow?! WTF? This game is sounding worse and worse
all the time...

I think it's pretty clear that the developers are not SR fans, nor do they particularly
care about SR fans.

--
Dave Kettler
davek@***.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org
Message no. 38
From: gurth@******.nl (Gurth)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 20:14:37 +0200
According to David Kettler, on 11-5-06 19:42 the word on the street was...

> I think it's pretty clear that the developers are not SR fans,
> nor do they particularly care about SR fans.

I get the impression they were told about how the SR world works, and
then went from there without ever referring to an actual SR book ...

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
There are no stories about romance, no fairy-tale endings
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 39
From: graht1@*****.com (Graht)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 13:06:10 -0600
On 5/11/06, Max Noel <maxnoel_fr@*****.fr> wrote:
>
> On 11 May 2006, at 19:01, Graht wrote:
>
> > I won't be buying this game because I don't want to encourage them to
> > take an intellectual property and make something that is only vaguely
> > connected to the original IP that is almost the complete opposite of
> > what the fans want (in this case a story driven RPG). That and the
> > fact that I'm not going to shell out money for the 360 or Vista for
> > one game unless it totally and completely kicks ass. I can make a
> > sentance with the word "ass" and "Shadowrun FPS" but the
word "kicks"
> > won't be in it.
>
> Depends. Some people consider System Shock and Deus Ex to be FPSs,
> and I'll be damned if they aren't the closest thing to a Shadowrun
> kick-ass computer game out there.

Deus Ex rocked! :)

But it was named Deus Ex, not Shadowrun. Aside from the fact that it
was a great FPS Deux Ex was free to do anything with the
storyline/world they wanted because they weren't attached to an
existing IP (and imho the storyline was great).

Shadowrun on the other hand is an existing IP. I don't care how well
the Shadowrun FPS plays, it clearly isn't Shadowrun. I won't be
buying the Shadowrun FPS because of that, not because of how good or
bad the FPS is.

> I reckon SR 360 isn't taking any cues from either, though, but it
> still has the potential to be a good game (only a demo will tell), if
> you disregard the graphics and the fact that it's connected with
> Shadowrun.

I'm not willing to disregard that :/

--
-Graht
Message no. 40
From: derek@***************.com (Derek Hyde)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 22:48:02 -0500
> Intel Mac and Boot Camp?
>
> Or you could install Linux on all your PCs and also leave Windows on it
> -- that allows you to use the machine under Linux for day-to-day work
> but boot to Windows when you feel like playing games.
>
.....wish I had that kinda money right now, eventually I will though ;)

And all of my day to day work is done on my mac.... My winboxes are only
file servers or game boxes ;)
Message no. 41
From: derek@***************.com (Derek Hyde)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 22:49:42 -0500
> Anyone who can run a modern game in a playable way is going to be able to
> upgrade to vista without many problems. Now a majority of business
> machines, that's another matter.
>
So they've dropped the requirement for a 64-bit processor? Cause I've not
seen game one yet that requires either a dual core or a 64 bit processor.
Message no. 42
From: davek@***.lonestar.org (David Kettler)
Subject: Shadowrun video game website now up!
Date: Fri, 12 May 2006 04:21:52 +0000
On Thu, May 11, 2006 at 10:48:02PM -0500, Derek Hyde wrote:
> > Intel Mac and Boot Camp?
> >
> > Or you could install Linux on all your PCs and also leave Windows on it
> > -- that allows you to use the machine under Linux for day-to-day work
> > but boot to Windows when you feel like playing games.
> >
> .....wish I had that kinda money right now, eventually I will though ;)
>

Money? Linux is free, you know.

--
Dave Kettler
davek@***.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org
Message no. 43
From: derek@***************.com (Derek Hyde)
Subject: Shadowrun video game website now up!
Date: Thu, 11 May 2006 23:31:36 -0500
> Money? Linux is free, you know.
>
I was referring to the intel mac and boot camp....would have to buy the mac,
buy another copy of xp....

Oh, and not all linux distros are free ;)
Linspire for instance, is $49.99.....
Message no. 44
From: davek@***.lonestar.org (David Kettler)
Subject: Shadowrun video game website now up!
Date: Fri, 12 May 2006 07:01:05 +0000
On Thu, May 11, 2006 at 11:31:36PM -0500, Derek Hyde wrote:
>
> Oh, and not all linux distros are free ;)
> Linspire for instance, is $49.99.....
>

Yeah, but why would you ever want to use Linspire? ;)

The best distros (Debian, Gentoo, Ubuntu, etc...) are all free.

--
Dave Kettler
davek@***.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org
Message no. 45
From: derek@***************.com (Derek Hyde)
Subject: Shadowrun video game website now up!
Date: Fri, 12 May 2006 02:03:58 -0500
> Yeah, but why would you ever want to use Linspire? ;)
>
> The best distros (Debian, Gentoo, Ubuntu, etc...) are all free.
>
I'm playing with linspire cause I got it for free from them cause of where I
work....and, cause it requires less learning for me, at least immediately
that is ;)
Message no. 46
From: alex.case@*******.net (Alexander Case)
Subject: Shadowrun video game website now up!
Date: Fri, 02 Jun 2006 05:30:35 -0700
---------------------- multipart/mixed attachment
David Kettler wrote:
> In the plus side, I guess there really is no reason for me to buy a 360.
>
>

Same here, at least until Halo 3 comes out.

--
Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed
and eats you when you're sleeping...
- old Gallifreyan nursery rhyme
(From the Doctor Who audio drama "Zagreus")


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---------------------- multipart/mixed attachment


---
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Virus Database (VPS): 0622-3, 06/01/2006
Tested on: 6/2/2006 5:30:40 AM
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Checked by AVG Free Edition.
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---------------------- multipart/mixed attachment--
Message no. 47
From: adam_carter@******.net (Adam Carter)
Subject: Shadowrun video game website now up!
Date: Fri, 2 Jun 2006 08:15:48 -0700
Interesting update to this story...
A friend of mine and member of my current gaming group posted some pretty
vitriolic things about the Shadowrun videogame on his blog, ending with "If
you work for FASA and you are reading this then I welcome you to take the
shuttle over to my office and punch me the face. Seriously: I won't be
offended since your damn game just kicked me the metaphoric balls."
Apparently, what happens when you say something like that, you get an email
from the Director of FASA Studios that says "do we all get to come punch you
in the face, or just one of us?"
As my friend Philip says here,
http://www.philiprichardson.org/blog/post.aspx?id7; they then went on to
suggest that he come over to the studio for lunch and a chance to play the
game and see if they can change his opinion. Phil's pretty sure they're
just going to slit his throat and throw him in a dumpster, so he's bringing
a friend (me) to a)absorb some of the face punching or b)get out as a
witness to his throat slitting.
So roughly 4 hours from now, I should get a firsthand look at the new game.
I have a few tough questions I'm going to ask, but I'm trying to go in with
an open mind...
If you don't see a follow up post from me by end of the day, call the
police...
Message no. 48
From: bulletraven@***********.com (Peter Mellett)
Subject: Shadowrun video game website now up!
Date: Fri, 02 Jun 2006 16:25:35 +0100
Adam Carter wrote:
> Interesting update to this story...
> A friend of mine and member of my current gaming group posted some pretty
> vitriolic things about the Shadowrun videogame on his blog, ending with "If
> you work for FASA and you are reading this then I welcome you to take the
> shuttle over to my office and punch me the face. Seriously: I won't be
> offended since your damn game just kicked me the metaphoric balls."
> Apparently, what happens when you say something like that, you get an email
> from the Director of FASA Studios that says "do we all get to come punch you
> in the face, or just one of us?"
> As my friend Philip says here,
> http://www.philiprichardson.org/blog/post.aspx?id7; they then went on to
> suggest that he come over to the studio for lunch and a chance to play the
> game and see if they can change his opinion. Phil's pretty sure they're
> just going to slit his throat and throw him in a dumpster, so he's bringing
> a friend (me) to a)absorb some of the face punching or b)get out as a
> witness to his throat slitting.
> So roughly 4 hours from now, I should get a firsthand look at the new game.
> I have a few tough questions I'm going to ask, but I'm trying to go in with
> an open mind...
> If you don't see a follow up post from me by end of the day, call the
> police...
>
>
>
>
>
>
best way to get a preview of the game EVER!!!!

I've got to write some angry blog posts. ;)
Message no. 49
From: adam_carter@******.net (Adam Carter)
Subject: Shadowrun video game website now up!
Date: Fri, 2 Jun 2006 21:04:25 -0700
I returned from my visit to FASA in one piece, my perception of the upcoming
video game changed.
I've started documenting the trip on my blog. The first entry is up at
http://spaces.msn.com/adnauseam/blog/cns!8EB0A09330108B6C!386.entry?_c11_blo
gpart_blogpart=blogview&_c=blogpart#permalink, which really just sets up
some of the backstory. There's a few things we saw today that the team
isn't ready to share yet, so I'm going to have them review my entries to
make sure I don't accidentally spill the beans, but watch the blog for more
info.
Message no. 50
From: mattness@**.pl (mattness)
Subject: Shadowrun video game website now up!
Date: Sat, 03 Jun 2006 19:18:49 +0200
"Adam Carter" <adam_carter@******.net> wrote
>
>
>

Adam, thanks for for sharing your opinion on your blog about SR on X360.
It helped me figured out, why it's FPS.

But, I still won't buy it.
I'm a pnp fan. Fallout, Arcanum, Elder Scrolls, even linear Torment -
that's IMHO examples, how to convert paper RPG to computer adaptation.
And there is no chance for such game - if it will fail, there will be no
sequel, if it will be sucessful - FASA won't do RPG as a sequel :( .

It's good, that Microsft SR is something worth playing - part of console
fans maybe will start to play paper version.
But...
As I see it - there's no chance for good game with story. Tell us - do you
wanted to gather you're players and GM and play paper version "right here,
right now?
I don't think so.

All the best

-----
MATT
gg: 4976496
http://shadowrun-polska.prv.pl
Message no. 51
From: st0023kr@***.net (Kevin Roberts)
Subject: Shadowrun video game website now up!
Date: Sat, 3 Jun 2006 12:36:05 -0500
Well here is my two cents....
You forget that when fasa did the Battle Tech
Computer games they did a write up for a Shadowrun
Computer game using the same type of software in the late 90's.
At a Gen Con, They even gave out write ups of the main Hero...
Well what happened to the said game...
Pick a reason.....
I still am wondering why there seems to be more
support in Gremany for Shadowrun then in the USA.
There is a Magazine for just Shadowrun. And only
Shadowrun item are in it written in Germany.
And it isn't a fan base item.
You can get Germany Source Books 3rd and 4th editions,
limitted adventures for 3rd and 4th editions.
Merchandise, such as a Logo Letter Stamp, and I.D. Passports..
And Fan based movies posted on the Shadowrun Germany product page.
Yes I love the game but I am still would like to be able to
get these items in the USA..
Not by going to Germany and getting the books translated over to
English....

On Sat, 03 Jun 2006 19:18:49 +0200, mattness wrote
> "Adam Carter" <adam_carter@******.net> wrote
> >
> >
> >
>
> Adam, thanks for for sharing your opinion on your blog about SR on X360.
> It helped me figured out, why it's FPS.
>
> But, I still won't buy it.
> I'm a pnp fan. Fallout, Arcanum, Elder Scrolls, even linear Torment -
> that's IMHO examples, how to convert paper RPG to computer adaptation.
> And there is no chance for such game - if it will fail, there will
> be no sequel, if it will be sucessful - FASA won't do RPG as a
> sequel :( .
>
> It's good, that Microsft SR is something worth playing - part of
> console fans maybe will start to play paper version. But... As I
> see it - there's no chance for good game with story. Tell us - do
> you wanted to gather you're players and GM and play paper version
> "right here, right now? I don't think so.
>
> All the best
>
> -----
> MATT
> gg: 4976496
> http://shadowrun-polska.prv.pl


VCI WebMail
http://www.vci.net
Message no. 52
From: gurth@******.nl (Gurth)
Subject: Shadowrun video game website now up!
Date: Sat, 03 Jun 2006 19:46:22 +0200
According to Kevin Roberts, on 3-6-06 19:36 the word on the street was...

> they did a write up for a Shadowrun
> Computer game using the same type of software in the late 90's.
> At a Gen Con, They even gave out write ups of the main Hero...

... whose stats didn't add up according to the then brand-new SR3
chargen rules ;)

> Well what happened to the said game...
> Pick a reason.....

For those who missed it, IIRC the main reasons were that it 1) got too
far away from FASA's view of SR (according to FASA) and 2) was too
similar to another game Microsoft was developing (according to FASA
Interactive, who'd just been purchased by MS).

> I still am wondering why there seems to be more
> support in Gremany for Shadowrun then in the USA.

This is probably because FanPro is a German company, who set up an
American branch to publish SR, BT, etc. I suppose the best way to use
that license is to also publish original material in German, rather than
just translate English books.

> Merchandise, such as a Logo Letter Stamp, and I.D. Passports..

AFAIK most of that stuff is things they give away at conventions. I've
got a bunch of laminated ID cards from Saeder-Krupp and other corps, for
example, that I got from the FanPro booth at Spiel over the years.

> Yes I love the game but I am still would like to be able to
> get these items in the USA..
> Not by going to Germany and getting the books translated over to
> English....

You could learn to read German :)

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
There are no stories about romance, no fairy-tale endings
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 53
From: scott@**********.com (Scott Harrison)
Subject: Shadowrun video game website now up!
Date: Sat, 3 Jun 2006 20:03:50 +0200
On Jun 3, 2006, at 19:46 , Gurth wrote:

>> Yes I love the game but I am still would like to be able to get
>> these items in the USA.. Not by going to Germany and getting the
>> books translated over to
>> English....
>
> You could learn to read German :)

This is the proper way to go.

--
·𐑕𐑒𐑪𐑑
·𐑣𐑺𐑦𐑕𐑩𐑯 Scott
Harrison
Message no. 54
From: wilson.reis@*****.com (Wilson Reis)
Subject: Shadowrun video game website now up!
Date: Tue, 6 Jun 2006 08:01:03 -0300
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