From: | "THE DIFFICULT WE DO TODAY. THE IMPOSSIBLE IS OVER IN R&D." |
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Subject: | Shapechange... |
Date: | Tue, 16 Feb 93 23:43:18 CET |
each
aura as unique as fingerprints or DNA patterns."
quote from p. 90 SR2 GRIMOIRE: "An aura is an energy field within the
etheric body. The aura of living beings is active, generating astral signals
that a skilled magician can interpret with often-amazing accuracy."
With these two quotes in mind I think that it is very reasonable to
be able to shapechange into a creature after a mage has assensed it.
This means a magician connot change into something extinct and cannot change
into something he has never assensed. The mage should be required to spend
a lot of time, say 20 hours, before he can fully commit a shape to memory.
This requires the mage to watch the creature astrally (sense most animials
will flee the sight of an aproaching human) and is limited to watching
in 6 hour blocks(the most amount of time that most mages can stay away from
their bodies). But I do not agree that the spell will give any instincts
to the caster of the spell. Their mentality is not changed so the mage
will have to learn to fly like a bird and swim like a fish. These endevors
might require new skills or many days of pratice to get good at.
Also remember that the spell does not change equipment(atleast in SR2)
making a difficult spell to use efectively on a run.]<<<<<
-BurnouT <14:48:23/02-16-54>