From: | runnerpaul@*****.com runnerpaul@*****.com |
---|---|
Subject: | Shapeshifer Magic-users? [was:A British Giant] |
Date: | Thu, 5 Aug 1999 00:26:56 -0400 (EDT) |
At 11:40 PM 8/4/99 -0400, Darrell L. Bowman wrote:
:> Level 2 - Lady Pandora Winter, Albino Fox Shapeshifter Wu Jen.
:Didn't we just have this discussion on the list (I don't
:remember the concensus of the group though). Can a
:shapeshifter be a magician?
Yes, they can, for the past decade or so this game's been around. :)
In the critters chapter of BBB1, p.179, it reads: "Beings that can
function as magicians are termed active."
The listing for shapeshifters a few pages later lists their Magic
Capability as "Many are active"
The critters chapter of BBB2 lists the exact same information.
The Critters sourcebooklet that comes with the SR3 GM Screen doesn't
use the "Active/Innate" clasification for Magic Capability that was
found in previous editions. Instead, there is a critter power called
"Magical Skills." The listing for Shapershifters' Powers does say
"Some display Magical Skills."
In the SR2 Companion, the Shapeshifter Character Creation Table on
p.36 does have a column for assigning chargen priorities to Magic.
The SR3 Companion's shapeshifter rules very clearly allow for the
possibility of Shapeshifter magic users of all flavors.
By the books it's quite clear, shapeshifters can be magic-users.
-----BEGIN PGP SIGNATURE-----
Version: PGPfreeware 6.5.1 for non-commercial use <http://www.pgp.com>
iQCVAwUBN6kR7qPbvUVI86rNAQHDvQQAqdYYfVUbllxioMz3UP3fGQXt9uDQ5pek
kV2buVE+nNiOxU63zRBr4c6zzlOw/Ogfe5Dl4jLxfKt1ZLmVdLpiJMin8msRSsZ2
yyEvH1SHlHyq1mhbx+TlrcJ6VxJZwV3jbYaNeQW40bOMXm9lsUw8ECEdSpBn5x/S
BCcnaWxTtDQ=i8QT
-----END PGP SIGNATURE-----
--
-- Paul Gettle, #186 of 1000 (RunnerPaul@*****.com)
PGP Fingerprint, Key ID:0x48F3AACD (RSA 1024, created 98/06/26)
C260 94B3 6722 6A25 63F8 0690 9EA2 3344
---------------------------------------------------
Get free personalized email at http://www.iname.com