From: | Mike Ruane <Nethicus@***.COM> |
---|---|
Subject: | Shielding vs. Damaging Manips |
Date: | Tue, 28 Feb 1995 13:56:50 -0500 |
>manipulations canot be defended against with spell defence or shielding.
>Even if you go as far as casting the spell on a different target to avoid
>the spell defence of the opposing mage and hoping that the wave of the spell
>will get him - the opponent can still try to defend your actiual target.
That brings up a good point. I've been playing with the idea of damaging
manips. The book plays them off of body, mainly, but the way they work I
think leans more towards using them as an area attack that a person can
avoid. Since armor can be applied towards these magical attacks, and since
spell defense/shield can be applied towards magic, the defense dice should
work agains the magic. In one of RObert Charettes books, Sam gets blasted by
a fireball and survives thanks to spell defense. It was described as the
astral energy being channelled & diffused in the astral. Why wouldn't this
work against damaging manipulation spells? But how would shielding affect
these spells.
I would suggest that shielding would be added as armor against the incoming
spell, or as dice to the defending attribute (I prefer the previous one). As
you are actively shileding against a magical attack, the damaging magic would
be lessened through the sheer power of the initiates control over magic. So
a grade 4 initiate would be looking at 2's if he were in a suit and a wizzer
hit him with a force 6 acid blast. I would also consider that an arch-mage
(initiate 6 or higher) would completely shield himself from the damaging
manipulations effects (if the spell was only force 6). It's like a grenade
hitting the front armor of an M1A1. Sure, the effect is pretty, but that
just gives the tank gunner a new target.
Whattya think?
Mike, TGC