From: | Sebastian Vilstrup <vilstrup@*****.IHI.KU.DK> |
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Subject: | Re: Shotguns |
Date: | Wed, 31 May 1995 15:59:18 +0200 |
felt they were too powerful
Since we are namesakes i'l give my rules for it:
As usual the power and target number are reduced by one for every
"choke" meters. That doesn't help the target much. He rolls vs. 2's
instead of 3's (assuming Enfield and armour jacket). It does help the
shooter though, so my gaming group and i came up with this:
Reduce damage level by one for every 3 choke effects; i.e. choke 5 at
30 meters would reduce target and power by 6 and damage level by 2 from S
to L. So the ol'e Enfield would only cause 2L at 30 m. and choke 5 with a
single shot.
I've also considered disallowing the cyberchoke, because, even with the
above rules, the shotgun is still powerful at short ranges. this would
make the players less prone to optimize their choke for a given situation
Sebastian
- The only good quote is a dead quote