From: | ArkAngel <DUNN@******.BITNET> |
---|---|
Subject: | SINning |
Date: | Mon, 30 Aug 1993 12:56:00 EST |
social security number. Most people are asssigned one at birth. In order to
get one, you'd probably need a valid birth certificate, etc. Of course, by
getting a real, honest to god, sin, the PC becomes a pawn of the
government/megacorps. The PC suddenly needs to pay income tax, etc. The
government will also want to know just where the PC is living, and crossing the
border on a real ID is just a BAD idea. Especially, if the 'runner has any
kind of rep. Basically, it's very easy to get a SIN. However, it becomes
difficult to lose it again.
Instead, what the PCs should do is talk to their fixer. For around
15KY or so, the fixer can probably set up a reasonable fake ID for each runner.
Of course, it won't survive a thorough inspection, but... Well, ya don't need
to tell the 'runners that... (Insert evil GM laughter here)
-=-=-=-=-=-=-=-=-=-=-=-=-=Dunn@******.jcu.edu-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
First law of RPG adventure writing:"In any given scenario, there are 4
possible player actions, the three reasonable ones the GM expects, and the one
the players ultimately divise and use."
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