Back to the main page

Mailing List Logs for ShadowRN

Message no. 1
From: Craig J Wilhelm Jr <craigjwjr@*********.NET>
Subject: Size (was Re: Recoil and Strength)
Date: Wed, 17 Dec 1997 19:21:11 -0500
>Personally I prefer systems like Call of Cthulhu for that aspect:
>Strength (how much can I lift / how hard can I hit), Constitution (how
>fit am I, how tough am I) and Size (how big am I) are seperate but
>interrelated.
>
>Thus, damage in combat is modified by Strength and Size. Hit points are
>based on Size and Constitution. It seems fairly sensible.

Right, that's something I like, but have a hard time incorporating into
SR, mechanics wise. At this point the only things you could use to quantify
this in Shadowrun is reach for unarmed and armed combat, but there's only
so far you can go with that, another is Threat/Professional ratings.
Someone with a TR of 1 will run away after taking a light wound, but that's
hardly something you could justify with size, it's more of a judgement call
on the part of the GM.
It would be nice to have some mechanic you could use to differentiate
between big, fat wimps, and scrawny little tough guys (or vice versa).
Maybe this is something that could be incorporated into 3rd Edition?

Thoughts?


Craig J Wilhelm Jr
Life's just one damned thing after another.
Afterlife RPG Page

http://home.earthlink.net/~craigjwjr/arpgp/
UIN: 1864690
-------------BEGIN GEEK CODE BLOCK-------------
v3.12
GAT/$ d? s+:+ a-- C++ !U--- !P !L- !E-- W++ N++
o K- w++ O> !M-- !V PS+ PE+++ Y+ PGP++ t-
5+++ X-- R++ tv b++ DI-- D+ G e++ h* r+ y++**
--------------END GEEK CODE BLOCK--------------
Message no. 2
From: Jeremiah Stevens <jeremiah@********.EDU>
Subject: Re: Size (was Re: Recoil and Strength)
Date: Wed, 17 Dec 1997 20:13:55 -0500
> It would be nice to have some mechanic you could use to differentiate
> between big, fat wimps, and scrawny little tough guys (or vice versa).

Usually comparing body and strength works. If the body is higher, then the
person is overweight, if strength is higher, the person is considered well
built for their weight. Thus a person with B 5 and S 1 would be a big fat
wimp, while someone with a B 2 and S 5 would be a scrawny little tough
guy.
Message no. 3
From: Ereskanti <Ereskanti@***.COM>
Subject: Re: Size (was Re: Recoil and Strength)
Date: Wed, 17 Dec 1997 21:52:34 EST
In a message dated 97-12-17 19:58:44 EST, craigjwjr@*********.NET writes:

> It would be nice to have some mechanic you could use to differentiate
> between big, fat wimps, and scrawny little tough guys (or vice versa).
> Maybe this is something that could be incorporated into 3rd
Edition?
>
> Thoughts?
>
But How could it be done???
-K

-If you want an idea, might as well start it yourself...
Message no. 4
From: Gurth <gurth@******.NL>
Subject: Re: Size (was Re: Recoil and Strength)
Date: Thu, 18 Dec 1997 11:48:37 +0100
Craig J Wilhelm Jr said on 19:21/17 Dec 97...

> >Thus, damage in combat is modified by Strength and Size. Hit points are
> >based on Size and Constitution. It seems fairly sensible.
>
> Right, that's something I like, but have a hard time incorporating into
> SR, mechanics wise.

It seems pretty easy to me, at least for the things Paul mentioned.
The Power Level for unarmed combat could be (Strength + Body) / 2, and for
resisting wounds you could roll the average of your Body and your
Willpower (after all part of it is resisting the pain).

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
It's crap but we love it!
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------
Message no. 5
From: Brett Borger <bxb121@***.EDU>
Subject: Re: Size (was Re: Recoil and Strength)
Date: Thu, 18 Dec 1997 14:01:08 EST
> It seems pretty easy to me, at least for the things Paul mentioned.
> The Power Level for unarmed combat could be (Strength + Body) / 2,
> and for resisting wounds you could roll the average of your Body and
> your Willpower (after all part of it is resisting the pain).

Great, so now Unarmed combat does less damage. :(

-=SwiftOne=-
Message no. 6
From: Gurth <gurth@******.NL>
Subject: Re: Size (was Re: Recoil and Strength)
Date: Fri, 19 Dec 1997 12:08:17 +0100
Brett Borger said on 14:01/18 Dec 97...

> > It seems pretty easy to me, at least for the things Paul mentioned.
> > The Power Level for unarmed combat could be (Strength + Body) / 2,
> > and for resisting wounds you could roll the average of your Body and
> > your Willpower (after all part of it is resisting the pain).
>
> Great, so now Unarmed combat does less damage. :(

That depends on your Body and Strength, doesn't it? For average people
(Body 3 Strength 3) it stays the same, while for people with a higher Body
than Strength it actually goes up. Okay, so for those with a higher
Strength than Body, the Power Level goes down :)

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
It's crap but we love it!
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------

Further Reading

If you enjoyed reading about Size (was Re: Recoil and Strength), you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.