From: | Craig J Wilhelm Jr <craigjwjr@*********.NET> |
---|---|
Subject: | Size (was Re: Recoil and Strength) |
Date: | Wed, 17 Dec 1997 19:21:11 -0500 |
>Strength (how much can I lift / how hard can I hit), Constitution (how
>fit am I, how tough am I) and Size (how big am I) are seperate but
>interrelated.
>
>Thus, damage in combat is modified by Strength and Size. Hit points are
>based on Size and Constitution. It seems fairly sensible.
Right, that's something I like, but have a hard time incorporating into
SR, mechanics wise. At this point the only things you could use to quantify
this in Shadowrun is reach for unarmed and armed combat, but there's only
so far you can go with that, another is Threat/Professional ratings.
Someone with a TR of 1 will run away after taking a light wound, but that's
hardly something you could justify with size, it's more of a judgement call
on the part of the GM.
It would be nice to have some mechanic you could use to differentiate
between big, fat wimps, and scrawny little tough guys (or vice versa).
Maybe this is something that could be incorporated into 3rd Edition?
Thoughts?
Craig J Wilhelm Jr
Life's just one damned thing after another.
Afterlife RPG Page
http://home.earthlink.net/~craigjwjr/arpgp/
UIN: 1864690
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