From: | Blade Hunter <rjc5646@*****.NJIT.EDU> |
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Subject: | Smartlink specs |
Date: | Fri, 24 Feb 1995 13:28:54 -0500 |
get a flashing cross-hair to where the gun is pointed (flashing becomes
more intense as cross-hair nears eye's LOS). If you have a display link
(note you can now have it directly built-into cybereyes, FoF), you get an
ammo count (more info if you pay for more gun rewiring, gm's discretion:
barrel temps, clip feed info, various other things..)
The 'no shot until enemy targeted' is just a rewiring or augmentation to
the friendly-safety already built-into Smartlink Is. No successes just
means no shot being fired off. Gm's option on what exactly occurs when
more 1's than skill rating occurs.
On second thought, is this option already built-in? I just remembered
the rule about stray-shots (Smartlinks don't shoot stray-shots. In the
full-auto rules in SRII.) I always figured this means they don't shoot
what they don't want to shoot, so perhaps....but then that means you
don't get extra recoil from more shots fired when swinging a full-auto
burst to a second or third target with space between them....
That's gotta be the weirdest sensation, feeling a smg buck back into your
arm, fall silent for a third of a second, then suddenly start blasting
again...I'm thoroughly confuzzled. Any answers out there?