From: | AlSeyMer <AdSM@******.BE> |
---|---|
Subject: | Some SR questions. |
Date: | Sun, 14 Jun 1998 13:38:21 +0200 |
found a good answer. I would like to have your opinions about them.
1) In BBB (FASA7901) p.100, it's stated that melee combat is conducted
in 5 steps. The fist and and second steps are Make Attacker's Test and
Make Defender's Test. BBB p.83 states that Melee/Unarmed Attack is a
complex action. At p.100, it's stated that the third step of melee
combat is: "3. Compare the Successes / The character who rolls the most
successes has hit his or her opponent. (...)".
As a character can only act at his initiative, may someone with a lower
initiative damage his opponent in defense, even if he may not act?
If so, does he loose his next action?
2) From the Shadowrun FAQ, M2:
"M2: How does grounding spells into a spell lock work?
(snip)
Any combat spells grounded through a dual-natured entity (such as a
spell lock) will effect that entity and anything in direct
contact with it. Targets not in the direct contact of the entity used
for grounding cannot be effected by the spell, even if they are
in the spell's area of effect. This is because there is no aura
syncronization bridge between these bystanders and the caster of the
spell in astral space. Some combat spells have elemental effects. While
such spells will not do standard damage to the
bystanders, the elemental effects will still affect them and may do some
damage or have other effects.
A few examples:
(snip)
Powerball cast at an active focus will damage the focus, the focus'
user, and anyone in the area of effect.
Powerball cast at a dual-natured critter will damage the critter
and anyone in the area of effect. "
Is it me, or is there a contradiction in this? I mean, Powerball is
listed as an area-effect combat spell. I agree about the syncronisation
stuff (BBB p.149). I also agree about the fact that a grounded
area-effect physical combat spell keeps its area-effect attribute (BBB
p.150). Is the limitation only in LOS or something else?
3) Stll about grounding spell: you can ground a spell through an active
focus.
_a: But, can you ground a spell through a sustained spell?
_b: If not, how can you ground a spell through an active spell lock, as
the aura of the locked spell is around the aura of the spell lock?
_c: A quickened spell doesn't need any physical object to be "sustained"
(as opposed to a spell locked one needing a spell lock), so how can you
ground a spell through a quickened one?
I'm sure these question have already been answered, but as i'm a new
list member, i would really appreciate clarifications about them.
Thanks.
AlSeyMer