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Mailing List Logs for ShadowRN

Message no. 1
From: Craig J Wilhelm <craigwjr@****.COM>
Subject: Re: speaking about spirit powers
Date: Tue, 24 Dec 1996 12:27:03 EST
The way I use Alienation ( and I use it *very* sparingly, as in twice in
two years) is that I simply ignore the Alienated *player* and instruct
the other players (via notes) to do the same, even for out-of-character
stuff.And I carry on with the game. When the Alienation wears off, I
suddenly switch back to the poor, bored-out-of-his-mind player, starting
with something like:
"You are in an alley, that you wandered into a few hours ago after
everyone started ignoring you. You feel sickeningly alone, not just
people are ignoring you, even the wind refuses to accept your existance,
you see the breeze blowing trash down the street, but that bitter, hollow
wind won't dry the lonely tears on your face. You don't even want your
own company, your so miserable. (Here the player usually whines: "What
did I do? What did I do?") Then: After wallowing in self pity for another
hour or so, a ragged old bag lady wheels her over-filled cart down the
alley to rifle through the trash. And even she, the loneliest of loneny
people ignores your wretchedness. However, when you reach your loneliest
point, the poor old bag lady looks up at the sound of your sobs. "What's
wrong sonny?" asks the old woman. (This is when the character leaps up
and shouts: "You can see me? You can see me?" and whoops for joy, dances
about, and gives the bag lady a couple thousand bucks. Then runs off to
find his friends)

After I did this to the shaman in my group, he stopped trying to use
Alienation as a better form of invisibility.
Message no. 2
From: Georg Greve <greve@*******.HANSE.DE>
Subject: Re: speaking about spirit powers
Date: Tue, 24 Dec 1996 11:14:14 GMT
Craig J Wilhelm (craigwjr@****.COM) wrote:
: After I did this to the shaman in my group, he stopped trying to use
: Alienation as a better form of invisibility.

I like that - it is extremely scary, but VERY COOL ! *applause*

Later,
Georg

P.S. Merry Christmas to you all...

--
+------------------------------------------------------------------------+
| "The Clan's are marching 'gainst the law - |
| bagpipers play the tunes of war - death or glory I will find - |
| rebellion on my mind" |
| Grave Digger - "Rebellion" |
+------------------------------------------------------------------------+
| Georg Greve greve@*******.Hanse.DE |
| Tel.: +49-40-23809080 greve@*******.uni-hamburg.de |
+------------------------------------------------------------------------+
Message no. 3
From: Loki <loki@*******.COM>
Subject: Re: speaking about spirit powers
Date: Mon, 30 Dec 1996 00:59:19 -0000
> The way I use Alienation ( and I use it *very* sparingly, as in twice in
> two years) is that I simply ignore the Alienated *player* and instruct
> the other players (via notes) to do the same, even for out-of-character
> stuff.And I carry on with the game. When the Alienation wears off, I
> suddenly switch back to the poor, bored-out-of-his-mind player, starting
> with something like:
> "You are in an alley, that you wandered into a few hours ago after
> everyone started ignoring you. You feel sickeningly alone, not just
> people are ignoring you, even the wind refuses to accept your existance,
> you see the breeze blowing trash down the street, but that bitter, hollow
> wind won't dry the lonely tears on your face. You don't even want your
> own company, your so miserable. (Here the player usually whines: "What
> did I do? What did I do?") Then: After wallowing in self pity for another
> hour or so, a ragged old bag lady wheels her over-filled cart down the
> alley to rifle through the trash. And even she, the loneliest of loneny
> people ignores your wretchedness. However, when you reach your loneliest
> point, the poor old bag lady looks up at the sound of your sobs. "What's
> wrong sonny?" asks the old woman. (This is when the character leaps up
> and shouts: "You can see me? You can see me?" and whoops for joy, dances
> about, and gives the bag lady a couple thousand bucks. Then runs off to
> find his friends)
>
> After I did this to the shaman in my group, he stopped trying to use
> Alienation as a better form of invisibility.

I like it!!! I like it!!!

This is the most classic example of alienation I've seen put out to date.
;o)

@>--'--,--- Loki

/>
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[\\\\\\(O):::<======================================-
\< Poisoned Elves http://www.netzone.com/~loki
\>


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