From: | David Woods <david@*******.FREESERVE.CO.UK> |
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Subject: | Spells vs. Foci and Wards |
Date: | Sun, 18 Oct 1998 21:58:44 +0100 |
In my last SR game active Foci could be 'grounded' through with spells
from Astral Space. This would break the bonding and generally ruin my
Mage's day.
However I have bought SR3 and can't find any reference to this. Is it
still possible to 'ground' spells though dual natured objects?
As I read it you can only effect the dual natured object, not anything
else on the physical plane. Also it seems that you can destroy a Foci in
Astral Combat or by physical destruction (i.e. a Ram spell). Is there
any reason why you couldn't cast Ram from Astral Space?
I assume the TN for spells cast on Active Foci is the Object Resistance
table. Does the Foci get to roll it's Force to resist the spell? What
level of damage destroys the Foci's power?
By the same principle can you destroy a Lodge or Circle Ward from Astral
Space by casting Powerbolts at it and so harming it's physical
structure. As you don't have to do much to disrupt an Hermetic Circle,
wouldn't this make it too easy?
As a player in a SR2 game I came to the conclusion that Foci were too
dangerous and just resulted in flushing Karma down the cosmic toilet. If
it's the SR3 intention to only have Foci destroyed in Astral Combat,
this makes them worth the Karma and risk imo.
Regards
- David Woods