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Message no. 1
From: davek@***.lonestar.org (David Kettler)
Subject: Spirits and Vulnerabilities
Date: Wed, 14 Jan 2004 21:39:13 +0000
Since I'm pretty new here and I've been posting a lot I guess I should follow Bjarte's
example and introduce myself. I'm a college student (hopefully soon to be graduate
student--god forbid I get a real job) and though I've played Shadowrun for many years I
only recently came across this list. It's a great list, BTW. I read some of the archives
and there have been some fascinating discussions. Anyway, on to my question...

How is a materialized spirit's immunity to normal weapons power affected by a
vulnerability? For example, a true form insect spirit has a vulnerability to insecticides
so what would the effect of firing capsule rounds filled with insecticides be? Does the
power of the attack still have to exceed twice the spirit's force to have any effect?

Thanks.

--
Dave Kettler
davek@***.lonestar.org
http://davek.freeshell.org
SDF Public Access UNIX System - http://sdf.lonestar.org
Message no. 2
From: robertennew@*****.com.au (Robert Ennew)
Subject: Spirits and Vulnerabilities
Date: Thu, 15 Jan 2004 15:09:59 +1100 (EST)
--- David Kettler <davek@***.lonestar.org> wrote: >
Since I'm pretty new here and I've been posting a
> lot I guess I should follow Bjarte's example and
> introduce myself. I'm a college student (hopefully
> soon to be graduate student--god forbid I get a real
> job) and though I've played Shadowrun for many years
> I only recently came across this list. It's a great
> list, BTW. I read some of the archives and there
> have been some fascinating discussions. Anyway, on
> to my question...
>
> How is a materialized spirit's immunity to normal
> weapons power affected by a vulnerability? For
> example, a true form insect spirit has a
> vulnerability to insecticides so what would the
> effect of firing capsule rounds filled with
> insecticides be? Does the power of the attack still
> have to exceed twice the spirit's force to have any
> effect?

I should really cosult my books but can't be bothered
getting them out of storage, my guess though Is that
the rounds are treated the same as If the spirit
didn't have a invulnerability to normal weapons. BTW
does the vulnerability for critters have grades like
the allergy flaw? Otherwise their would be added
effects an strains put on the dreaded bugs combat
efficiency, you may even knock It down to 40% - 30%
combat capabilities as you would have halved It -
50%as you've dealt with It's immunity to normal
weapons by confronting It with It's "Cryptonite"
aswell as annoying the piss out of It with the effects
& consequences of It's allergies :]

GZ - The anti carrot league - stick jimmys cahracter
with a carrot stake ;]

http://personals.yahoo.com.au - Yahoo! Personals
New people, new possibilities. FREE for a limited time.
Message no. 3
From: gurth@******.nl (Gurth)
Subject: Spirits and Vulnerabilities
Date: Thu, 15 Jan 2004 11:07:05 +0100
According to David Kettler, on Wednesday 14 January 2004 22:39 the word on
the street was...

> How is a materialized spirit's immunity to normal weapons power affected
> by a vulnerability? For example, a true form insect spirit has a
> vulnerability to insecticides so what would the effect of firing capsule
> rounds filled with insecticides be? Does the power of the attack still
> have to exceed twice the spirit's force to have any effect?

Since the rules don't make any mention of it (at least not in SR3; my copy
of Critters is on loan), I'd say both effects apply at the same time: if
the attack's Power doesn't exceed twice the critter's Essence, the attack
has no effect, otherwise the attack's Damage Level is automatically
increased by one, but the critter gets armor equal to twice its Essence.

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
You've been touched by the doubt of man
-> Probably NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UL+ P(+) L++ E W--(++) N o? K w(--)
O V? PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D+ G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 4
From: shirogr@*****.com (Shiro BsquLadat)
Subject: Spirits and Vulnerabilities
Date: Fri, 16 Jan 2004 02:47:13 -0800 (PST)
--- David Kettler <davek@***.lonestar.org> wrote:
> How is a materialized spirit's immunity to normal
> weapons power affected by a vulnerability? For
> example, a true form insect spirit has a
> vulnerability to insecticides so what would the
> effect of firing capsule rounds filled with
> insecticides be? Does the power of the attack still
> have to exceed twice the spirit's force to have any
> effect?

Well, in the case of a vulnerability, it just raises
the Damage Level of the attack by 1 step (like a water
attack to a fire elemental). It still has to pass the
immunity power like everything but here is the tricky
part: Most vulnerabilities are elemental attacks
(wood, water, fire) so a critter's immunity is reduced
to half and then is compared with the power of the
attack.
The only thing that bypasses a spirit's immunity is
mana spells, astral attacks and attacks from other
spirits, or dual beings, the killing hands power and
weapon foci.

====

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Message no. 5
From: maxnoel_fr@*****.fr (Max Noel)
Subject: Spirits and Vulnerabilities
Date: Fri, 16 Jan 2004 18:58:42 +0100
> Well, in the case of a vulnerability, it just raises
> the Damage Level of the attack by 1 step (like a water
> attack to a fire elemental). It still has to pass the
> immunity power like everything but here is the tricky
> part: Most vulnerabilities are elemental attacks
> (wood, water, fire) so a critter's immunity is reduced
> to half and then is compared with the power of the
> attack.
> The only thing that bypasses a spirit's immunity is
> mana spells, astral attacks and attacks from other
> spirits, or dual beings, the killing hands power and
> weapon foci.

There's also the willpower attack (I think it's in CC but I can't give
a page number), which allows you to make a melee attack against a
spirit using your Willpower instead of a combat skill, and dealing
(Charisma)M damage. IIRC It bypasses all immunities and armor, and is
resisted by the spirit's Force alone.

-- Wild_Cat
maxnoel_fr@*****.fr -- ICQ #85274019
"Look at you hacker... A pathetic creature of meat and bone, panting
and sweating as you run through my corridors... How can you challenge a
perfect, immortal machine?"
Message no. 6
From: docwagon101@*****.com (Rand Ratinac)
Subject: Spirits and Vulnerabilities
Date: Fri, 16 Jan 2004 22:40:19 +0000 (GMT)
<snipt>
> The only thing that bypasses a spirit's immunity is
> mana spells, astral attacks and attacks from other
> spirits, or dual beings, the killing hands power and
> weapon foci.

Why not physical combat spells? The power is Immunity
to NORMAL WEAPONS. A combat spell is neither normal,
nor a weapon. Just because it's vectored through the
target's physical form, doesn't mean the Immunity
should automatically come into play.

====Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow, aka Doc'booner, aka Doc' Vader)

.sig Sauer

If you SMELL what the DOC' is COOKING!!!

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Message no. 7
From: gurth@******.nl (Gurth)
Subject: Spirits and Vulnerabilities
Date: Sat, 17 Jan 2004 10:48:46 +0100
According to Rand Ratinac, on Friday 16 January 2004 23:40 the word on the
street was...

> Why not physical combat spells?

Or, for that matter, damaging manipulation spells?

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
You've been touched by the doubt of man
-> Probably NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UL+ P(+) L++ E W--(++) N o? K w(--)
O V? PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D+ G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 8
From: tjlanza@************.com (Timothy J. Lanza)
Subject: Spirits and Vulnerabilities
Date: Sat, 17 Jan 2004 07:00:27 -0500
At 04:48 AM 1/17/2004, Gurth wrote:
>According to Rand Ratinac, on Friday 16 January 2004 23:40 the word on the
>street was...
>
> > Why not physical combat spells?
>
>Or, for that matter, damaging manipulation spells?

I could see physical combat spells working, because it's just magical
energy channeled into direct damage.

A damaging manipulation uses magical energy to create a physical force and
then direct /that/ at the target. The source of the damage is the material
or force, not the magic itself.

--
Timothy J. Lanza
"When we can't dream any longer, we die." - Emma Goldman
Message no. 9
From: silvercat@***********.org (Jonathan Hurley)
Subject: Spirits and Vulnerabilities
Date: Sat, 17 Jan 2004 10:36:32 -0500
-----Original Message-----

At 04:48 AM 1/17/2004, Gurth wrote:
>According to Rand Ratinac, on Friday 16 January 2004 23:40 the word on the
>street was...
>
> > Why not physical combat spells?
>
>Or, for that matter, damaging manipulation spells?

I could see physical combat spells working, because it's just magical
energy channeled into direct damage.

A damaging manipulation uses magical energy to create a physical force and
then direct /that/ at the target. The source of the damage is the material
or force, not the magic itself.

-----Reply to quoted Message-----

All damaging manipulations create elemental effects; that should bypass most
Immunity to Normal Weapons. In my game, lasers bypass most INW for the same
reason, as would a flamethrower (Big D's Temper), acid, etc.
Message no. 10
From: davek@***.lonestar.org (David Kettler)
Subject: Spirits and Vulnerabilities
Date: Sat, 17 Jan 2004 16:58:22 +0000
> All damaging manipulations create elemental effects; that should bypass most
> Immunity to Normal Weapons. In my game, lasers bypass most INW for the same
> reason, as would a flamethrower (Big D's Temper), acid, etc.
>
Elemental effects do not bypass ItNW, they just halve its effectiveness (use essence
instead of twice essence).

--
Dave Kettler
davek@***.lonestar.org
http://davek.freeshell.org
SDF Public Access UNIX System - http://sdf.lonestar.org
Message no. 11
From: silvercat@***********.org (Jonathan Hurley)
Subject: Spirits and Vulnerabilities
Date: Sat, 17 Jan 2004 12:59:18 -0500
-----Original Message-----
> All damaging manipulations create elemental effects; that should bypass
most
> Immunity to Normal Weapons. In my game, lasers bypass most INW for the
same
> reason, as would a flamethrower (Big D's Temper), acid, etc.
>
Elemental effects do not bypass ItNW, they just halve its effectiveness (use
essence instead of twice essence).

-----Reply to Quoted Message-----

Thanks for the reminder - it has been a while since I ran. Still better than
just spraying lead at the target

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