From: | Ubiquitous <weberm@*******.net> |
---|---|
Subject: | Re: [SR2] Astral Projection |
Date: | Tue, 18 Jun 1996 18:58:40 -0400 (EDT) |
>A mage is astrally projecting to a place where he decides he wants to become
>visible on the physical plane. When the mage becomes visible, what does he
>look like? A solid version of his idealized image? A transparent image? A
>glowing "I'm a living object in astral space" image?
I'd say a "manifesting" mage is pretty obvious; he looks like a ghost.
Never considered if his appearance would reflect his idealized self, but I'd
have to say he looks like his physical self.
>What I'm trying to get is some idea of how bystanders and passersby would
>react to or how they would notice the mage. Things like a glowing aura or a
>bright as living-thing-in-astral-space would be rather easy to spot [out of
>the corner of your eye] or tell that it's a visible astral mage. A
>shimmering glow or a slight transparent effect would be harder to tell, and
>a casual observer might think that it's just a normal person standing there.
Most mundanes in my campaign would think he's a ghost, while more informed
ones (like mages and fellow team members) would realize what was going on.
>Thermographic vision wouldn't be able to spot a visible astral mage, would
>it? I'm thinking no heat signature to stand out from the surrounding area.
No thermo, just like with true form bugs and most other spirits, I reckon,
except for the obvious.
>Thoughts? Comments? Grounding through elves?
Ground Elves make great fertilizer. All that back to nature stuff, you know...
This issue came up when I ran my players thru a certain adventure in which
they were trying to help a dragon with amnesia. The NPC mage at one point
went astral and manifested at their car and triggered car bomb connected to
"the clapper" after warning them to quit being so nosy...
Anyhow, we all decided that a "manifesting" mage is to treated like a
manifested watcher for the most part. Killing hands worked against them, as
did the manaball (I think) a PC cast at her. It's been awhile, but I think
we decided that the spell would affect her because she was visible, the
manaball would create a disruptive effect in Astral space around her, and
because two Astrally projecting mages can cast spells at each other.
I'd allow magical weapons (including Killing Hands) to work because they are
dual-natured.
--
"I remember my first sexual encounter because I kept the recipe."
- Jeff Dahmer