From: | Ubiquitous <weberm@*******.net> |
---|---|
Subject: | [SR2] Re: Breaking from Prison |
Date: | Tue, 28 May 1996 17:29:48 -0400 (EDT) |
>At 05:10 PM 5/27/96 -0700, you wrote:
>>> But you still have to cover the doors...
>
>Okay, totally underground prison with one corridor leading out and then up.
>Two doors in the hallway. Both doors have FAB in them, Guard Mage
>constantly assensing the space between, ensuring an astral guest doesn't
try to
>sneak out when one of the doors opens. Set the hallway up so that both doors
>cannot open at the same time.
The FAB is nice, but it's expensive and don't the FAB, when activated, only
last a couple minutes? I'd think a high force ward would be cheaper and last
longer.
>>Weren't they talking about an astrally active bacteria that could be put
>>in the air to prevent astral movement in NAGTRL?
>
>CorpSec book. Just got it today. My runners are *so* screwed.
Anyone got any ideas on how to defeat/bypass it?
--
"I remember my first sexual encounter because I kept the recipe."
- Jeff Dahmer