From: | Ubiquitous <weberm@*******.net> |
---|---|
Subject: | [SR2] Runners...in...spaaaaaaace! |
Date: | Tue, 28 May 1996 21:34:29 -0400 (EDT) |
>I find this ruling silly... If magic and astral space are
>connected to life, why shouldn't a kind of astral space be
>present "around" colonized space? I therefore have ruled for my
>campaign that ANY place inhabited by life has the equivalent of
>astral space, obviously, when you are in orbit, you can't exit
>the station astrally or you'd go *poof*. I think the book you
>want is Neo Anarchist Guide To Real Life, section on planes.
>This way, mages can go orbital and still retain their sanity, if
>they only stay indoors...
Hmmm, I recall saving a thread on this very topic somewhere.
Shall I look for it?
>AND; how common are orbital objects in SR? I found nothing apart
>vague references to "Geneva orbital"... Anyone ever wrote rules,
>things, characters, stations? I'd love to see a thing like the
>CP sourcebook "Zero G" for SR... Providing you agree with me
>over mages, of course! :)
I'm not sure if space exploration was considered very important after the
Awakening, so I'd say it'd be minimal. Has NASA or a similar space agency
been mentioned anywhere?
--
"I remember my first sexual encounter because I kept the recipe."
- Jeff Dahmer