From: | Ubiquitous <weberm@*******.net> |
---|---|
Subject: | Re: [SR2] Useless(?) Physad Powers |
Date: | Mon, 16 Sep 1996 16:29:56 -0400 (EDT) |
>There is a Physad in my campaign, Hum, who's "character schtick" is that
>he is a master of all aural phenomena.
Do you mean "audio"? You can't hear auras.
>He bought lots of interesting tech-toys related to sound (ie white noise
>generator, etc) and the enhanced sense powers of both Low Frequency and
>High frequency hearing. I looked at his powers, blinked, and realized
>that I had no friggin' clue what game effects those powers might have...
>Any Suggestions?
Look at the descriptions of the cyber gear of the same name. I think they're
in the street sam book.
--
"I dyde shyte thre grete toordes." Fables of Aesop,
Caxton translation,
V15 1484