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Message no. 1
From: MC23 <mc23@**********.COM>
Subject: [SR3] Astral Perception and Adepts
Date: Mon, 28 Jul 1997 00:14:10 -0400
Sorry I've been busy elsewhere but here I am with another of those
fun topics to argue about. Passing over Edges and Flaws (being that they
are optional) and the PhysAd power, can any adept astrally perceive. What
has gone before in the rules suggests this on some level for the
spellcasting wizzies but not how much can perceive. Could this get better
fleshed out by what that means. And a few spells seem to compensate for
no astral perception but not quite fully. I think it would be useful to
do so.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Ancient cultures believed that names held great power, personal names
more so and they were guarded very closely. To protect themselves, they
answered to another name, because if another discovered their real name,
it could be used against them.
History repeats itself.
Welcome to the Digital Age.
I am MC23
Message no. 2
From: John E Pederson <lobo1@****.COM>
Subject: Re: [SR3] Astral Perception and Adepts
Date: Mon, 28 Jul 1997 00:50:48 EDT
On Mon, 28 Jul 1997 00:14:10 -0400 MC23 <mc23@**********.COM> writes:
<<Sorry I've been busy elsewhere but here I am with another of those fun
topics to argue about.>>


Oh, boy! Something to bring up the list traffic (since it's been a slow
weekend:)


<<Passing over Edges and Flaws (being that they are optional) and the
PhysAd power, can any adept astrally perceive.>>


Only Astral Adepts, Elementalists, Shamanic Adepts (there's _got_ to be a
better name for them), and Physads (who don't necessarily) have full
access to astral perception.


<<What has gone before in the rules suggests this on some level for the
spellcasting wizzies but not how much can perceive.>>


It is implied that Sorcerors have a *limited* form of astral perception,
which may, in fact, be no more than the limited astral sense that *all*
magically active characters probably possess (as implied by the story
"All Dressed Up and No Place to Go", Awakenings, p25). In any case, any
astral perception that a sorceror might possess is only enough to synch
auras (might have a side-effect of providing heightened emotional
awareness, both of a given subject and of the surrounding area), and has
little or no use outside of that. Whether any other adept has such an
ability has yet to be seen:)


<<Could this get better fleshed out by what that means. And a few spells
seem to compensate for no astral perception but not quite fully. I think
it would be useful to do so.>>


To which spells are you referring?


--
-Canthros
I had rather believe all the fables in the legends and the Talmud
and the Alcoran, than that this universal frame is without a mind.
--Francis Bacon
http://members.aol.com/canthros1
Message no. 3
From: "Wendy Wanders, Subject 117" <KGGEWEHR@******.ACS.MUOHIO.EDU>
Subject: Re: [SR3] Astral Perception and Adepts
Date: Mon, 28 Jul 1997 08:57:52 -0500
You wrote:
> Sorry I've been busy elsewhere but here I am with another of those
> fun topics to argue about. Passing over Edges and Flaws (being that they
> are optional) and the PhysAd power, can any adept astrally perceive. What
> has gone before in the rules suggests this on some level for the
> spellcasting wizzies but not how much can perceive. Could this get better
> fleshed out by what that means. And a few spells seem to compensate for
> no astral perception but not quite fully. I think it would be useful to
> do so.

I think Elemental Adepts and Shamanic Adepts are the only ones with full astral
perception/projection abilities (well, and the Astral Adept, of course).
Generally adepts are banned from both assensing and projecting.

losthalo
Message no. 4
From: MC23 <mc23@**********.COM>
Subject: Re: [SR3] Astral Perception and Adepts
Date: Mon, 28 Jul 1997 09:27:45 -0400
Canthros once dared to write,

>Oh, boy! Something to bring up the list traffic (since it's been a slow
>weekend:)

Everybody's got to have a talent.

>Only Astral Adepts, Elementalists, Shamanic Adepts (there's _got_ to be a
>better name for them), and Physads (who don't necessarily) have full
>access to astral perception.

That's what I get for posting just before passing out. What I was
roundaboutly trying to get to was sorcerer adepts (and anything else that
should be considered).

>It is implied that Sorcerers have a *limited* form of astral perception,
>which may, in fact, be no more than the limited astral sense that *all*
>magically active characters probably possess (as implied by the story
>"All Dressed Up and No Place to Go", Awakenings, p25). In any case, any
>astral perception that a sorcerer might possess is only enough to synch
>auras (might have a side-effect of providing heightened emotional
>awareness, both of a given subject and of the surrounding area), and has
>little or no use outside of that. Whether any other adept has such an
>ability has yet to be seen:)

That is exactly what I was trying to hit upon. It is implied but not
defined so to speak.

><<Could this get better fleshed out by what that means. And a few spells
>seem to compensate for no astral perception but not quite fully. I think
>it would be useful to do so.>>
>
>
>To which spells are you referring?
Analyze Magic (Grimoire)
Detect Magic (Grimoire)
Astral Sense (Awakenings)
My burnt out sorcerer adept makes use of these to compensate for not
having Astral Perception. They don't do everything but they give some
astral perception to him.
Earthdawn covers some of the differences in the levels of astral
perception (Magic: a Manual of Mystic Secrets) and Shadowrun could use a
little of the same treatment for the Sorcerer Adepts and Physical
Magicians.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Ancient cultures believed that names held great power, personal names
more so and they were guarded very closely. To protect themselves, they
answered to another name, because if another discovered their real name,
it could be used against them.
History repeats itself.
Welcome to the Digital Age.
I am MC23
Message no. 5
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: [SR3] Astral Perception and Adepts
Date: Mon, 28 Jul 1997 14:10:51 +0100
|I think Elemental Adepts and Shamanic Adepts are the only ones with full astral
|perception/projection abilities (well, and the Astral Adept, of course).
|Generally adepts are banned from both assensing and projecting.

You're right...
You're not wrong.....

--
______________________________________________________________________________
|u5a77@*****.cs.keele.ac.uk| "Are you pondering what I'm pondering Pinky?" |
|Andrew Halliwell | |
|Principal subjects in:- | "I think so brain, but this time, you control |
|Comp Sci & Electronics | the Encounter suit, and I'll do the voice..." |
------------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
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