From: | Bob Tockley <zzdeden@****.ASGARD.NET.AU> |
---|---|
Subject: | Re: [SR3] Cyberware and Linked Attributes |
Date: | Sun, 4 Oct 1998 16:15:34 +1000 |
cyberware and bioware intelligence-boosting implants affected the number of
points of Knowledge Skills the character started the game with - if
purchased at character creation. This, I think is on a somewhat similar
topic (though I might be wrong).
Do the cyberware or bioware attribute boosts reduce the Karma Cost (and
starting point costs) for higher Skill Ratings? I can't seem to find
anything in SR3 that says they don't, but then again, I can't find anything
that says they do. If someone can point me to a relevant page, piece of
errata, or whatever, I'd be grateful.
Additionally, on a similar vein, how do you all think Linked Attribues
will work when the character has a cybertorso and four cyberlimbs? How do
you think they'd work when the character was using Strength-Linked Skills
with different Strength ratings in different limbs?
- ARKHAM
"A mind is a terrible thing to waste somebody with..."
ARKHAM'S ASYLUM ( http://www.asgard.net.au/~zzdeden/shadowrun/ )