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Message no. 1
From: "D. Ghost" <dghost@****.COM>
Subject: [SR3] Homunculus (sp?) Bodies
Date: Mon, 7 Sep 1998 18:38:16 -0500
The body stat of an Ally spirit inhabiting an inorganic/dead physical
body*, IMO, should be seperate from the body stat of the physical body
itself.

*Note: this may or may not also apply to allies inhabiting a living body
at the GM's descretion.

The most realistic way to represent this would be to roll seperate damage
tests for the physical body and for the ally's bond to that body.
Whenever the body is healed/repaired, the ally would have to resist
damage equal to the damage repaired. The power level of this "attack"
should be (again, IMO) equal to the number of boxes healed/repaired+2.

Of course all that rolling could get quite annoying ...

Instead, you could average the body of the physical form and the ally's
body together for damage resistance and use the ally's body for resisting
the damage caused by healing/repairing the body inhabited.

What caused me to come up with these odd idea? Herbie ... If Herbie is a
free ally spirit, then "he" follows the above mechanics ... (In one
movie, he was actually cut in half and kept on driving ...)

I'm not suggesting that Disney's Herbie series of movies are solid proof
for such a concept, but this game mechanic, IMO, could add some
interesting flavor to SR games ...

D. Ghost
(aka Pixel, Tantrum, RuPixel)
o/` Trideo killed the Video Star ... o/`

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Message no. 2
From: Nexx <nexx@********.NET>
Subject: Re: [SR3] Homunculus (sp?) Bodies
Date: Mon, 7 Sep 1998 19:27:19 -0500
----------
> From: D. Ghost <dghost@****.COM>
>
> *Note: this may or may not also apply to allies inhabiting a living body
> at the GM's descretion.

Actually, allies inhabiting a living physical body add their force to all
physical attributes... they also grant, IIRC, the powers Immunity to age
and Immunity to Pathogens/Toxins on their host (I know age is correct, not
sure about the other two)


***************
Rev. Mark Hall, Bard to the Lady Mari
aka Pope Nexx Many-Scars
*
The place to improve the world is in one's own heart and head and hands,
and then work outward from there. Other people talk about how to expand
the destiny of mankind. I just want to talk about how to fix a
motorcycle. I think that what I have to say has more lasting value.
-Robert Pirsig, "Zen and the Art of Motorcycle Maintenance"
Message no. 3
From: "D. Ghost" <dghost@****.COM>
Subject: Re: [SR3] Homunculus (sp?) Bodies
Date: Mon, 7 Sep 1998 21:25:05 -0500
On Mon, 7 Sep 1998 19:27:19 -0500 Nexx <nexx@********.NET> writes:
>----------
>> From: D. Ghost <dghost@****.COM>
>>
>> *Note: this may or may not also apply to allies inhabiting a living
body
>> at the GM's descretion.

>Actually, allies inhabiting a living physical body add their force to
all
>physical attributes... they also grant, IIRC, the powers Immunity to age
>and Immunity to Pathogens/Toxins on their host (I know age is correct,
not
>sure about the other two)
>
>
>***************
>Rev. Mark Hall, Bard to the Lady Mari
> aka Pope Nexx Many-Scars
<SNIP Sig>

You are correct ... what I meant to was that if it did apply, an ally
inhabitting a living body would have too resist damage during healing.
Sorry, I forgot to mention it ... :)

Btw, on further thought ... the damage level resisted would be equal to
the damage being healed minus one, resisted in stages. (For both organic
& inorganic bodies)

Ie, a an ally in a body that has taken Serious damage must resist
Moderate damage while the body heals (or is repaired) from Serious to
Moderate, then Light damage while the body heals (or is repaired) from
Moderate to Light. The Power Levels of the attacks would be 6 and 4
respectively.

D. Ghost
(aka Pixel, Tantrum, RuPixel)
o/` Trideo killed the Video Star ... o/`

_____________________________________________________________________
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Message no. 4
From: Steve Eley <sfeley@***.NET>
Subject: Re: [SR3] Homunculus (sp?) Bodies
Date: Tue, 8 Sep 1998 13:51:14 -0400
D. Ghost wrote:
>
> I'm not suggesting that Disney's Herbie series of movies are solid proof
> for such a concept, [ . . . ]

Thank you, Mr. Ghost. That clause alone was all the surreality I needed
to make my day complete. >8->


Have Fun,
- Steve Eley
sfeley@***.net

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