From: | Steve Kenson <TalonMail@***.COM> |
---|---|
Subject: | Re: [SR3] Major change in Astral Space |
Date: | Mon, 17 Aug 1998 10:37:45 EDT |
>The point I was trying to make was that without FAB and Strain III how do you
>explain how Ares took care of the Bug problem in Chicago. As far as I can
see,
>In SR3 FAB doesn't work at all. If FAB doesn't exist then there is no Strain
>III.
Nobody said that FAB or Strain III didn't exist in SR3. In fact, both are
described in MITS under "Astral Security." Ares' handling of Bug City isn't
changed in the slightest and even most existing security systems don't need to
change. It's simply that FAB works a bit differently to fit with the new model
of astral space. In short, FAB is no longer an "immovable object" or a
completely inescapable trap. The interactions with astral forms have been
(hopefully) considerably clarified and simplified. The new model has also
provided us with a few additional astral security measures that you'll see in
MITS.
Paul Gettle <RunnerPaul@*****.COM>
>Cool! This means we can astrally project through the ground then too!
Nice try, chummer, but 'fraid not. Mother Earth is a special case with regards
to the astral plane. Her body is just as solid on the astral as on the
physical (consider the Earth a dual being). MITS should have some rules for
passing through solid earth, but it's difficult and takes a lot of time.
Nearly always better to just go around, especially if you've only got an hour
or two of projection time left...
Steve K.