Back to the main page

Mailing List Logs for ShadowRN

Message no. 1
From: peter.andersson42@*****.com (Peter Andersson)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 08 Jan 2007 15:48:17 +0100
Hi,

I'm playing my first decker and have finally made my first action in the
net(only 2nd run so far so I'm not complaning), and I wanted to make a
matrix search for some building plans and a good place for that is
Seattle City Records - Building Permits, would you make it a run or a
seach? Simple, standard or Detailed? Since I have system familiarity
data archive, could I use it to lower my TN?

/Peter
Message no. 2
From: gurth@******.nl (Gurth)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 08 Jan 2007 16:11:07 +0100
According to Peter Andersson, on 8-1-07 15:48 the word on the street was...

> I'm playing my first decker and have finally made my first action in the
> net(only 2nd run so far so I'm not complaning), and I wanted to make a
> matrix search for some building plans and a good place for that is
> Seattle City Records - Building Permits, would you make it a run or a
> seach? Simple, standard or Detailed? Since I have system familiarity
> data archive, could I use it to lower my TN?

IMHO it depends a lot on whether it's important to the adventure, and
whether the GM and player want to spend the time to do a full Matrix
run. If it's not really central to the adventure, I'd say go with a
search -- make it similar to going to a contact for information by
rolling Etiquette rather than roleplaying out the whole conversation. If
getting the data is important to the adventure (for example because Mr.
Johnson has hired your group to get those plans) then make it a real
decking run, I'd say.

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Van e-mail bakt men cyberbrood.
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 3
From: peter.andersson42@*****.com (Peter Andersson)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 08 Jan 2007 18:11:58 +0100
Gurth skrev:
> According to Peter Andersson, on 8-1-07 15:48 the word on the street
> was...
>
>> I'm playing my first decker and have finally made my first action in
>> the net(only 2nd run so far so I'm not complaning), and I wanted to
>> make a matrix search for some building plans and a good place for
>> that is Seattle City Records - Building Permits, would you make it a
>> run or a seach? Simple, standard or Detailed? Since I have system
>> familiarity data archive, could I use it to lower my TN?
>
> IMHO it depends a lot on whether it's important to the adventure, and
> whether the GM and player want to spend the time to do a full Matrix
> run. If it's not really central to the adventure, I'd say go with a
> search -- make it similar to going to a contact for information by
> rolling Etiquette rather than roleplaying out the whole conversation.
> If getting the data is important to the adventure (for example because
> Mr. Johnson has hired your group to get those plans) then make it a
> real decking run, I'd say.

Of course, if the run is getting the floor plans then it should be real
decking. This time we should pay a visit to a gang to make their leader
disappear and we thought that floor plans was good to have. But what
about system familiarity data archive, is that valid to use as
appropriate knowledge skill, or should I have city hall bureaucracy?
Message no. 4
From: gurth@******.nl (Gurth)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 08 Jan 2007 19:13:05 +0100
According to Peter Andersson, on 8-1-07 18:11 the word on the street was...

> Of course, if the run is getting the floor plans then it should be real
> decking. This time we should pay a visit to a gang to make their leader
> disappear and we thought that floor plans was good to have.

In that case, as a GM I'd make the decision depend on the needs of the
moment. If everyone is sitting around looking bored and appear to want
to get into some action, I'd resolve the Matrix run as a search test;
but if there's enough time to do a proper run and everyone seems to be
occupied (or interested in that), a full run would be an option.

> But what
> about system familiarity data archive, is that valid to use as
> appropriate knowledge skill, or should I have city hall bureaucracy?

"Data archive" seems a bit broad to me -- I'd probably require a more
specifically-focused skill instead. After all, if I were to put you in
front of my computer and say "Find all my MP3s" it would probably take
you much longer than if I asked you to find all your own MP3s on your
own computer: this because you have the knowledge skill "Where I Store
Stuff on My Computer" but not "Where Gurth Stores Stuff on His
Computers" (at least, I hope you don't ;) Matrix hosts would be the
same, IMHO.

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Van e-mail bakt men cyberbrood.
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 5
From: korishinzo@*****.com (Ice Heart)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 8 Jan 2007 10:45:32 -0800 (PST)
> "Data archive" seems a bit broad to me -- I'd probably require a
> more
> specifically-focused skill instead. After all, if I were to put you
> in
> front of my computer and say "Find all my MP3s" it would probably
> take
> you much longer than if I asked you to find all your own MP3s on
> your
> own computer: this because you have the knowledge skill "Where I
> Store
> Stuff on My Computer" but not "Where Gurth Stores Stuff on His
> Computers" (at least, I hope you don't ;) Matrix hosts would be the
>
> same, IMHO.

On the other hand, knowing a fair bit about file system structures
versus database architecture can help a person limit their search a
lot. To use your example, if I were to sit down and find myself at a
Windows machine, I might limit my search to Documents & Settings, and
perhaps even to the user profile for Gurth. If I were on a Unix
system, I'd probably limit my search to /usr, ignoring /var and /bin.
Granted, the host might have a quirky sysadmin with a taste for
micromanaging data in odd file schemas, but let's be honest, most
people go with defaults. Or least don't deviate too far from those
defaults. Maybe those MP3s are not in "My Music", but turn out to be
in a directory called "KeepOut". It is still unlikely that they are
in C:\Windows or C:\Program Files, the two time consuming places to
search on a Win* box.

All that to say, I'd probably give that skill some relevance in a
Matix search. :)

======Korishinzo
--Now, finding those, ahem, "other" files... *cough avi *cough* mpeg
*cough*... whole different story *grin*

__________________________________________________
Do You Yahoo!?
Tired of spam? Yahoo! Mail has the best spam protection around
http://mail.yahoo.com
Message no. 6
From: peter.andersson42@*****.com (Peter Andersson)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 08 Jan 2007 19:52:30 +0100
Gurth skrev:
> According to Peter Andersson, on 8-1-07 18:11 the word on the street
> was...
>
>> Of course, if the run is getting the floor plans then it should be
>> real decking. This time we should pay a visit to a gang to make their
>> leader disappear and we thought that floor plans was good to have.
>
> In that case, as a GM I'd make the decision depend on the needs of the
> moment. If everyone is sitting around looking bored and appear to want
> to get into some action, I'd resolve the Matrix run as a search test;
> but if there's enough time to do a proper run and everyone seems to be
> occupied (or interested in that), a full run would be an option.
I think they looked bored, but since we play over OpenRPG everything
takes alot of time, yesterday it took our troll 15 minutes to throw a
grenade :(

>
>> But what about system familiarity data archive, is that valid to use
>> as appropriate knowledge skill, or should I have city hall bureaucracy?
>
> "Data archive" seems a bit broad to me -- I'd probably require a more
> specifically-focused skill instead. After all, if I were to put you in
> front of my computer and say "Find all my MP3s" it would probably take
> you much longer than if I asked you to find all your own MP3s on your
> own computer: this because you have the knowledge skill "Where I Store
> Stuff on My Computer" but not "Where Gurth Stores Stuff on His
> Computers" (at least, I hope you don't ;) Matrix hosts would be the
> same, IMHO.
>
So what kind of knowskills would you approve for seching for buildings
blue print? achitecture dont fit, city hall bureaucracy seems a litte to
focused to buy as a skill.

/Peter
Message no. 7
From: gurth@******.nl (Gurth)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 08 Jan 2007 19:59:07 +0100
According to Ice Heart, on 8-1-07 19:45 the word on the street was...

> On the other hand, knowing a fair bit about file system structures
> versus database architecture can help a person limit their search a
> lot.

Assuming the host being searched uses that archiving system, yes, I
agree. My analogy was meant to illustrate that different hosts may use
entirely different archiving methods.

> To use your example, if I were to sit down and find myself at a
> Windows machine, I might limit my search to Documents & Settings, and
> perhaps even to the user profile for Gurth. If I were on a Unix
> system, I'd probably limit my search to /usr, ignoring /var and /bin.
[snip]
> All that to say, I'd probably give that skill some relevance in a
> Matix search. :)

With that example, you also illustrate what I was trying to say :) You'd
rather waste your time looking for a Documents & Settings directory on
any of my computers, for example[1], and the MP3s are in fact on another
computer entirely that you'd have to mount via the local network before
you could even find them. Sure, these are only minor points, and nothing
that would stop a decker with Computer skill in even the single digits,
but IMHO they are the kind of "problems" you'd encounter if you're
trying to search in an unfamiliar archive set-up. That's why I feel a
skill for searching generic "data archives" may not necessarily apply to
searching in the Seattle public works system. In the end, though, it's a
GM's call as always.

[1] Unless you happened to think that starting up Parallels Desktop on
one of them would somehow help in your search ;)

> --Now, finding those, ahem, "other" files... *cough avi *cough* mpeg
> *cough*... whole different story *grin*

It's all just a matter of clicking on the magnifying glass in the upper
right corner of the screen anyway ... :)

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Van e-mail bakt men cyberbrood.
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 8
From: gurth@******.nl (Gurth)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 08 Jan 2007 20:01:34 +0100
According to Peter Andersson, on 8-1-07 19:52 the word on the street was...

> I think they looked bored, but since we play over OpenRPG everything
> takes alot of time, yesterday it took our troll 15 minutes to throw a
> grenade :(

I knew SR's combat system is pretty slow, but this is really bad :)

> So what kind of knowskills would you approve for seching for buildings
> blue print? achitecture dont fit, city hall bureaucracy seems a litte to
> focused to buy as a skill.

Probably something like Government Systems, with City Hall as a
specialization if you want it. That wouldn't be too limited, and the
division (government vs. others) makes sense to me.

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Van e-mail bakt men cyberbrood.
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 9
From: korishinzo@*****.com (Ice Heart)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 8 Jan 2007 11:05:45 -0800 (PST)
> Assuming the host being searched uses that archiving system, yes, I
> agree. My analogy was meant to illustrate that different hosts may
> use entirely different archiving methods.

My assumption was that "Data Archives" was not a knowledge one one
type of archive, but a general understanding of various types of
datastore architecture. Hence, my counter-point may have been
invalid. :)

======Korishinzo
--You could always try saying "sudo tell me where your files are
Gurth" (long live xkcd) :D


__________________________________________________
Do You Yahoo!?
Tired of spam? Yahoo! Mail has the best spam protection around
http://mail.yahoo.com
Message no. 10
From: gurth@******.nl (Gurth)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 08 Jan 2007 20:10:31 +0100
According to Ice Heart, on 8-1-07 20:05 the word on the street was...

> My assumption was that "Data Archives" was not a knowledge one one
> type of archive, but a general understanding of various types of
> datastore architecture.

I kind of assumed it sort of held the middle. Not really likely IRL, I
admit, but since when has that stopped SR's Matrix rules from working
the way they do? ;)

> --You could always try saying "sudo tell me where your files are
> Gurth" (long live xkcd) :D

Last login: Mon Jan 8 11:52:32 on console
Welcome to Darwin!
Understairs:~ gurth$ sudo tell me where your files are
Password:
sudo: tell: command not found
Understairs:~ gurth$

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Van e-mail bakt men cyberbrood.
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 11
From: peter.andersson42@*****.com (Peter Andersson)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 08 Jan 2007 20:15:15 +0100
Gurth skrev:
> According to Peter Andersson, on 8-1-07 19:52 the word on the street
> was...
>
>> I think they looked bored, but since we play over OpenRPG everything
>> takes alot of time, yesterday it took our troll 15 minutes to throw a
>> grenade :(
>
> I knew SR's combat system is pretty slow, but this is really bad :)

I know, here specially for you is the play-by-play of the hot intense action

04:39 *The GM*: Billows, your turn
04:41 ** Billows pulls out an IPE offensive grenade and lobs it to the
far side of the building. **
04:41 *The GM*: ok, roll'm
04:42 *The GM*: your target is about 42m away
04:42 *Billows*: ((I'm not sure where exactly to aim though, because
there's fog there. But Billows has thrermal vision - are there nothing
thermal over there?))
04:42 *Billows*: Oh, so every square is 2 meters?
04:43 *Vector*: ((it's only a TN 5))
04:43 *The GM*: ok, roll'm
04:44 *Billows*: ((Sure, if he can see what he's aiming at, otherwise
it's +8 for blind fire, which is slightly worse.))
04:45 *Billows*: ((Another issue is that the grenade won't go off until
the next ini pass, so they may have time to grab it and throw it back,
or move away from it. But hey, they'd get away anyway.))
04:45 *The GM*: no, you would have seen the tail ends of some of the
guys, no blindfire in this case i would say
04:46 ** Billows tries to place it right in the middle of the aisle
between the containers, and behind the edge of them, so the blast has
LOS on the fleeing guys. **
04:46 *The GM*: good call, i forgot about the detonation time
04:46 *Billows*: ((I could roll now, but the blast still wouldn't go off
until later.))
04:46 *Vector*: ((ooh, chunky salsa could happen if we get lucky))
04:47 *The GM*: the last one shouldn't have even gone off when it did,
oh well, so you all get a freebie, lol
04:47 *Billows*: ((No chunky salsa there. Not if every square is 2
meters. Not enough power to bounce back, unless they go hug the wall
(maybe).))
04:48 *Vector*: ((True. At least it's not SR2 where you could put ababy
in a box with a grenade and have a chance of it coming out intact))
04:48 *Billows*: ((Well, I thought they were just walking at that time,
and not in combat, so they didn't know what hit them. Hard to not notice
a grenade clinking down ont he floor though.))
04:49 *The GM*: lol, for sure
04:49 *The GM*: oh well
04:49 *Billows*: ((You must tell me of that chance. Unless it's 10S with
no staging up - then grenades can never kill healthy targets.))
04:51 *The GM*: ?
04:51 *Maggie*: ((maybe time for the roll?))
04:51 *Vector*: ((The SR2 grenade rules had variable damage, it was
somehow possible given atrocious rolling by the GM. I don't remember the
formula though))
04:51 *Billows*: ((Time for the next ini pass, for someone who isn't
Billows.))
04:52 *Vector*: ((probably a ganger then me))
04:52 *The GM*: are you still gonna chuck that grenade, or no?
04:53 *Billows*: ((Don't worry, Billows can blindly throw another
grenade at pass 2, and aim for somewhere else, in case they moved in
that direction. 15S spreads around a bit.))
04:53 *Billows*: ((Yeah, Billows threw the grenade, and hopes they won't
catch it.))
04:53 *Billows*: ((Oh, maybe we should roll for scatter though.))
04:54 *Maggie*: ((Then Billows should roll for the throw))
04:54 *Billows*: *Skill Roll:* Throwing [6d6.open(6).vs(5)] ->
[4,1,4,1,3,2] = (0)
04:54 *Billows*: *Bonus Die:* Enhanced Articulation [1d6.open(6).vs(5)]
-> [5] = (1)
04:54 *Billows*: [1d6] -> [1] = (1)
04:54 *Billows*: Woohoo! No scatter! :)
>
>> So what kind of knowskills would you approve for seching for
>> buildings blue print? achitecture dont fit, city hall bureaucracy
>> seems a litte to focused to buy as a skill.
>
> Probably something like Government Systems, with City Hall as a
> specialization if you want it. That wouldn't be too limited, and the
> division (government vs. others) makes sense to me.

Must buy that knowsoft then :D

On a totally other subject, I saw on dumpshock forums that some ppl alot
dices from Math SPU into programming tests, are someone here allowing this?

/Peter
Message no. 12
From: marc.renouf@******.com (Renouf, Marc A.)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 8 Jan 2007 14:15:49 -0500
> -----Original Message-----
> From: shadowrn-bounces@*****.dumpshock.com
> [mailto:shadowrn-bounces@*****.dumpshock.com] On Behalf Of Gurth
>
> > --You could always try saying "sudo tell me where your files are
> > Gurth" (long live xkcd) :D
>
> Last login: Mon Jan 8 11:52:32 on console Welcome to Darwin!
> Understairs:~ gurth$ sudo tell me where your files are
> Password:
> sudo: tell: command not found
> Understairs:~ gurth$

My favorite was always:

cat "food in can"

makes me chuckle every time.

Marc
Message no. 13
From: DaTwinkDaddy@*****.com (Da Twink Daddy)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 8 Jan 2007 13:22:22 -0600
On Monday 08 January 2007 13:10, Gurth <gurth@******.nl> wrote about 'Re:
[SR3] Matrix search and system familiarity':
> > --You could always try saying "sudo tell me where your files are
> > Gurth" (long live xkcd) :D
>
> Last login: Mon Jan 8 11:52:32 on console
> Welcome to Darwin!
> Understairs:~ gurth$ sudo tell me where your files are
> Password:
> sudo: tell: command not found
> Understairs:~ gurth$

Eh, I think you may have missed the joke: <URL: http://xkcd.com/c149.html
>.

--
Da Twink Daddy
DaTwinkDaddy@*****.com
ICQ: 514984 (Da Twink Daddy) YM/AIM: DaTwinkDaddy
Message no. 14
From: gurth@******.nl (Gurth)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 08 Jan 2007 20:24:21 +0100
According to Peter Andersson, on 8-1-07 20:15 the word on the street was...

> I know, here specially for you is the play-by-play of the hot intense
> action

Looks like your typical SR combat session, except it took about five
times as long as it would around a table ;)

> 04:48 *Vector*: ((True. At least it's not SR2 where you could put ababy
> in a box with a grenade and have a chance of it coming out intact))

He means SR1, I think. Grenades were a little underpowered there.

> 04:51 *Vector*: ((The SR2 grenade rules had variable damage, it was
> somehow possible given atrocious rolling by the GM. I don't remember the
> formula though))

FWIW, SRII grenades worked exactly the same as SR3 grenades. Fields of
Fire, though, added a rule that let the GM roll dice to stage the damage
up, meaning you could actually kill someone with a single grenade; this
rule also appears in SR3 as an optional rule (p. 119). My group
appreciated that rule a lot yesterday, when they chucked two standard
offensive grenades into a 4 x 8 meter room with five security goons, two
magicians and a rigger inside ...

> Must buy that knowsoft then :D

My advice would be to ask your GM's thoughts on it before spending the
money :)

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Van e-mail bakt men cyberbrood.
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 15
From: gurth@******.nl (Gurth)
Subject: [SR3] Matrix search and system familiarity
Date: Mon, 08 Jan 2007 20:27:35 +0100
According to Da Twink Daddy, on 8-1-07 20:22 the word on the street was...

> Eh, I think you may have missed the joke: <URL: http://xkcd.com/c149.html

Never heard of it, so it's likely I did miss the joke, yes ...

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Van e-mail bakt men cyberbrood.
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 16
From: maxnoel_fr@*****.fr (Max Noel)
Subject: [SR3] Matrix search and system familiarity
Date: Tue, 9 Jan 2007 00:17:58 +0100
On 8 Jan 2007, at 20:22, Da Twink Daddy wrote:

> Eh, I think you may have missed the joke: <URL: http://xkcd.com/
> c149.html
>> .

I have to say, this comic is absolutely brilliant (check out the
James Bond one, too). Thanks for the link.



Oh, and just because I feel like being a smartass today:

Last login: Tue Jan 9 00:05:35 on ttyp1
Welcome to Darwin!
max@****** (~)% osascript -e 'tell application "iTunes" to activate'
max@****** (~)% osascript -e 'tell application "iTunes" to print
playlist "Library"'


-- Wild_Cat
(yes, I *did* spend 15 minutes of my life researching that ^^U )





___________________________________________________________________________
Yahoo! Mail réinvente le mail ! Découvrez le nouveau Yahoo! Mail et son
interface révolutionnaire.
http://fr.mail.yahoo.com
Message no. 17
From: gurth@******.nl (Gurth)
Subject: [SR3] Matrix search and system familiarity
Date: Tue, 09 Jan 2007 11:31:14 +0100
According to Max Noel, on 9-1-07 00:17 the word on the street was...

> Oh, and just because I feel like being a smartass today:

An elegant solution, let's see if it works ...

29:53: execution error: iTunes got an error: Can't get playlist
"Library". (-1728)

But that's just because "Library" needs to be localized ;)


According to Derek Hyde, on 9-1-07 07:34 the word on the street was...

> Easy as pie! Cmd+Space, Type *.mp3 and ctrl-click the first choice and
> choose "open containing folder"

Sorry, that doesn't work :) (Leave off the * and it does, though.)

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Van e-mail bakt men cyberbrood.
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 18
From: derek@***************.com (Derek Hyde)
Subject: [SR3] Matrix search and system familiarity
Date: Tue, 09 Jan 2007 10:05:09 -0600
> Sorry, that doesn't work :) (Leave off the * and it does, though.)

Really? Works fine on mine, that's how I put it in....given time to run
spotlight found all but 7 of my songs using that search string....
Message no. 19
From: maxnoel_fr@*****.fr (Max Noel)
Subject: [SR3] Matrix search and system familiarity
Date: Tue, 9 Jan 2007 20:37:58 +0100
On 9 Jan 2007, at 11:31, Gurth wrote:

> According to Max Noel, on 9-1-07 00:17 the word on the street was...
>
>> Oh, and just because I feel like being a smartass today:
>
> An elegant solution, let's see if it works ...
>
> 29:53: execution error: iTunes got an error: Can't get playlist
> "Library". (-1728)
>
> But that's just because "Library" needs to be localized ;)

Curses! Okay then, here's a working and i18n-proof, albeit less
elegant, solution:


max@****** (~)% osascript -e 'tell application "iTunes" to print
playlists'


It will produce a nice printout of every playlist in your iTunes
library (actual, physical printout -- make sure your printer is
offline if all you want is a dry run).

-- Max





___________________________________________________________________________
Yahoo! Mail réinvente le mail ! Découvrez le nouveau Yahoo! Mail et son
interface révolutionnaire.
http://fr.mail.yahoo.com
Message no. 20
From: gurth@******.nl (Gurth)
Subject: [SR3] Matrix search and system familiarity
Date: Tue, 09 Jan 2007 20:43:35 +0100
According to Max Noel, on 9-1-07 20:37 the word on the street was...

> Curses! Okay then, here's a working and i18n-proof, albeit less elegant,
> solution:

I think, but haven't tested, that:

tell application "iTunes" to print playlist (localized string
"Library")

would also work. That is, it should in an AppleScript Cocoa app, but I'm
not sure you can get strings from localizable.plist in regular
AppleScript, erm, scripts.

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Van e-mail bakt men cyberbrood.
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 21
From: peter.andersson42@*****.com (Peter Andersson)
Subject: [SR3] Matrix search and system familiarity
Date: Sat, 13 Jan 2007 14:17:25 +0100
Gurth skrev:
> According to Peter Andersson, on 8-1-07 18:11 the word on the street
> was...
>> But what about system familiarity data archive, is that valid to use
>> as appropriate knowledge skill, or should I have city hall bureaucracy?
>
> "Data archive" seems a bit broad to me -- I'd probably require a more
> specifically-focused skill instead. After all, if I were to put you in
> front of my computer and say "Find all my MP3s" it would probably take
> you much longer than if I asked you to find all your own MP3s on your
> own computer: this because you have the knowledge skill "Where I Store
> Stuff on My Computer" but not "Where Gurth Stores Stuff on His
> Computers" (at least, I hope you don't ;) Matrix hosts would be the
> same, IMHO.
I just saw this on page 25 in Matrix "Data Archive Familiarity - The
Data Archive Familiarity skill applies to any host that acts as a
database or information archive, whether a virtual library or searchable
host of a data haven. Use of this skill can also help the user in
data-oriented Search Tests (see p. 124)."

So since Familiarity skills gives you extra dices to hacking pool if the
roll against security value is successful, since you cant use hacking
pool when preforming matrix search so it must be used as a knowledge
skill to lower TN for search.

Further Reading

If you enjoyed reading about [SR3] Matrix search and system familiarity, you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.