From: | David Buehrer <dbuehrer@******.CARL.ORG> |
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Subject: | [SR3] Modified Character Creation (formated) |
Date: | Thu, 27 Aug 1998 08:37:45 -0600 |
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ALTERNATE METHOD FOR BUILDING A SHADOWRUNNER FOR SR3
(by David Buehrer)
The following Point Cost System may be used in place of SR3's Priority
System when creating a shadowrunner. While the Point Cost System
mimics SR3's Priority System it is more flexible. It may also be
easily adjusted to suit the starting power level of your game.
The Point Cost System works by allocating points to a category of
character creation. The number of points a character has to spend on
the Modified Character Creation Table is determined by his race.
Race Points
Human 12
Dwarf/Ork 12
Troll/Elf 11
For a higher- or lower-powered campaign a GM need only increase or
decrease the amount of points characters have to start with. For
example, a GM wishing to start a low-powered campaign may decrease the
starting points for all the races by 1 or more. A GM who wants
starting characters to be more powerful may increase the starting
points for all the races by 1.
During character creation only one category may be assigned 5 points.
The player is free to distribute the rest of his character's points
however he wishes.
MODIFIED CHARACTER CREATION TABLE
Point Cost Magic Attributes Skills Resources
5 30 50 1,000,000Y
4 Metahuman FM 27 40 400,000Y
3 Human FM, Metahuman A/AM 24 34 90,000Y
2 Human A/AM 21 30 20,000Y
1 18 27 5,000Y
(FM=Full Magician, AM=Aspected Magician, Aept)
We will now create a three characters using the Point Cost System.
Fred the Human Adept is being created for a campaign that starts at a
high power level, and we have 13 points to assign to the categories. 2
points are assigned to Magic, because Fred is an Adept, leaving 11
points. 5 points are assigned to Attributes (Fred's pretty tough),
leaving 6 points. Because 5 points were assigned to Attributes, no
more than 4 points may be assigned to either of the other categories.
Since Fred is well versed in the killing arts, 4 points are assigned to
Skills. That leaves 2 points for Resources, which makes sense, seeing
as how Fred was raised in a Monastery.
Mulligan the Dwarf Detective is being created for a standard campaign.
We have 12 points to spend. We decide to make Mulligan a well rounded
character, and assign 4 points to each of the categories of Attributes,
Skills, and Resources.
Mendicant the Troll Ganger is being created for a low-powered street
campaign. We have 10 points to spend. Because he lives on the street
we figure his starting resources will be low, so we assign 1 points to
Resources. That leaves us with 8 points. We decide to make Mendicant
a self taught Aspected Mage (an elementalist), which costs 3 points,
leaving 5 points. Mendicant has never gone to school, so we assign 1
point to Skills. That leaves 3 points for Attributes.
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-David
--
"Earn what you have been given."
--
email: dbuehrer@******.carl.org
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