From: | MC23 <mc23@**********.COM> |
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Subject: | [SR3] Runners and World Interaction |
Date: | Tue, 19 Aug 1997 01:42:59 -0400 |
the haunts of the Shadowrunners. Everything up till now has focused =
on runners only specializing in their home town. Basically this focus =
on where to run is all wrong! The 3rd edition can set the stage for a =
change. A move away from the city state mentality needs to be made. =
Campaigns shouldn¹t be city centric when the "global village" of =
the future is a collision of cultures.
Runners are too specialized in just one city right now even when =
the concept of lying low in the same town after a dangerous run is =
realistically near suicidal. With that in mind why would a runner =
even want to undertake a run in his backyard unless he was planning =
on moving. Shadowrunners are freelancers and as such always needs to =
go where the money is. Even if a patron is found, their interest will =
often be found in other localities. Part of what being a shadowrunner =
is after all is being on the move.
This is also the inherit Achilles heel in Shadowrun location =
source books. World events only touch the players if it does happen =
to be in their town that the news takes place. This kind of setup is =
slicing one¹s wrist on ever venturing forth into new territories. =
Changing this focus is really rather easy, especially if the =
foundation for it was in SR3. The new short story in the beginning =
(if indeed there is one) while it should be set in Seattle (a good =
starting point after all) could make it a subtle point to mention =
that after running in Chiba, Chicago, and New York that is was good =
to be back at home. A slight influence like this can easily adjust =
how players now view the Shadowrun world and that is about all it =
really takes.
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><=
>
Ancient cultures believed that names held great power, personal =
names more so and they were guarded very closely. To protect =
themselves, they answered to another name, because if another =
discovered their real name,
it could be used against them.
History repeats itself.
Welcome to the Digital Age.
I am MC23