From: | K is the Symbol <Ereskanti@***.COM> |
---|---|
Subject: | Re: [SR3] Speed vs. Skill (House Rule) |
Date: | Tue, 11 Aug 1998 12:35:07 EDT |
mc23@**********.COM writes:
> >I second what Rob said earlier about skill becoming more important as
> >the fight goes on, and the fact that it should be reflected in melee
> >combat actions.
>
> I believe that whole heartedly. What I don't believe is that speed
> now has no bearing at all and in fact is a flat out disadvantage to the
> character vs. a much higher skilled opponent.
I do agree with everyone that speed should play a part in combat, but not
necessarily as much as several others in this topic/thread do. In the games
here, we had for a while implemented a House Rule where the bonuses to
Reaction from Wired Reflexes, MBW (and now, the new Physical Adept Improved
Reflexes) also went into the Combat Pool of the user. With SR2's rules
concerning the Combat Pool and Defending one's self, this made *some* sense to
us.
I witnessed a house ruling on a parallel style at the Con where an extra die
beyond the first/natural die also improved upon the combat pool (and then the
guy went on about how his character had managed to aquire 8 extra dice for his
initiative beyond the first.....<sigh>)
-K