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Message no. 1
From: Grahamdrew <mnemonic25@*********.COM>
Subject: [SR3] Staying with SR2
Date: Tue, 11 Aug 1998 21:54:37 -0400
I'm sitting here, listening to all these things they;'ve changed about
SR3, and I start to wonder...

I've got VR 2.0, Rigger 2, Awakenings, Grimore, all the normal stuff....
then some

Is it really worth it to upgrade to SR3? All these changes to the magic
system and stuff sounds like an real hassle, and I got a pretty good
game going. I am definitly planning on sticking with SR2, but my main
question is, is it worth going out and buying a SR3 softcover for the
erattas and minor rules I could incorporate into SR2, or should I just
screwit and leave it alone?

Any help?
Message no. 2
From: Mike Bobroff <Airwasp@***.COM>
Subject: Re: [SR3] Staying with SR2
Date: Tue, 11 Aug 1998 22:17:54 EDT
In a message dated 8/11/98 8:58:54 PM US Eastern Standard Time,
mnemonic25@*********.COM writes:

> Is it really worth it to upgrade to SR3? All these changes to the magic
> system and stuff sounds like an real hassle, and I got a pretty good
> game going. I am definitly planning on sticking with SR2, but my main
> question is, is it worth going out and buying a SR3 softcover for the
> erattas and minor rules I could incorporate into SR2, or should I just
> screwit and leave it alone?

Take your pick either way ... and not all of the previous sourcebooks are
going to be tossed ... as some of them (R2) and others will just have errata
sheets and other notes which either clarify, streamline, delete, or add in new
rules for various things ... that's all ...

And besides, everything in the upcoming books could still be used with SR2, it
would just take some refiguring for the conversion into SR2 format ... which
is not entirely that much at all ...

-Herc
------ The Best Mechanic you can ever have.
Message no. 3
From: Randy Nickel <LrdDrgn@***.COM>
Subject: Re: [SR3] Staying with SR2
Date: Wed, 12 Aug 1998 01:21:26 EDT
In a message dated 8/11/98 6:59:22 PM Pacific Daylight Time,
mnemonic25@*********.COM writes:

> Is it really worth it to upgrade to SR3? All these changes to the magic
> system and stuff sounds like an real hassle, and I got a pretty good
> game going. I am definitly planning on sticking with SR2, but my main
> question is, is it worth going out and buying a SR3 softcover for the
> erattas and minor rules I could incorporate into SR2, or should I just
> screwit and leave it alone?
>
> Any help?

At this point I would have to agree with you.

If I switched my game from an SR2 to an SR3 I think I would have a lot of my
players slitting my throat.

I am still going to get a copy of SR3. Simply because there may be some rules
that I can use, but what I am reading in these discussions does not make me
want to start, or play in an SR3 game.

As usual that is just my opinion. I could get the book, read it, and think its
better then PB & J with milk. :)

Otter
Message no. 4
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: [SR3] Staying with SR2
Date: Wed, 12 Aug 1998 12:31:39 +0100
And verily, did Grahamdrew hastily scribble thusly...
|Is it really worth it to upgrade to SR3? All these changes to the magic
|system and stuff sounds like an real hassle, and I got a pretty good
|game going. I am definitly planning on sticking with SR2, but my main
|question is, is it worth going out and buying a SR3 softcover for the
|erattas and minor rules I could incorporate into SR2, or should I just
|screwit and leave it alone?
|
|Any help?
|

Well, if it's any help, that's what I did with Shadowrun I.
(I still prefer the original to all the updates, but do snag the occasional
rule from later books...)
--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
| Andrew Halliwell | operating system originally coded for a 4 bit |
| Finalist in:- |microprocessor, written by a 2 bit company, that|
| Computer Science | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 5
From: MC23 <mc23@**********.COM>
Subject: Re: [SR3] Staying with SR2
Date: Wed, 12 Aug 1998 09:51:29 -0400
Once upon a time, Randy Nickel wrote;

>I am still going to get a copy of SR3. Simply because there may be some rules
>that I can use, but what I am reading in these discussions does not make me
>want to start, or play in an SR3 game.

Just listening to the list isn't qlways the best thing. Since when
do I spend time ranting on the stuff I like?

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

"I have never been this angry in my entire life.
...
Hey, I feel great. I enjoy being angry!"
-Ren Hoek, Ren & Stimpy

I am MC23
Message no. 6
From: Lehlan Decker <DeckerL@******.COM>
Subject: Re: [SR3] Staying with SR2 -Reply
Date: Wed, 12 Aug 1998 09:58:44 -0400
>I am still going to get a copy of SR3. Simply because there may
be some rules
>that I can use, but what I am reading in these discussions does
not make me
>want to start, or play in an SR3 game.

> Just listening to the list isn't qlways the best thing. Since when
>do I spend time ranting on the stuff I like?

Since when are you not ranting about something?! :)
Do you realize the # of posts, your skill vs speed post
generated....sheesh....and not everyone has the book yet,
and you and I weren't event at Gencon. :) hehehe...
------------------------------------------------------------------------------------
Lehlan Decker, Unix Admin (704)331-1149
deckerl@******.com Fax 331-1159
Moore & Van Allen, PLLC Pager 1-888-608-9633
Message no. 7
From: MC23 <mc23@**********.COM>
Subject: Re: [SR3] Staying with SR2
Date: Wed, 12 Aug 1998 10:01:12 -0400
Once upon a time, Lehlan Decker wrote;

>Since when are you not ranting about something?! :)
>Do you realize the # of posts, your skill vs speed post
>generated....sheesh....and not everyone has the book yet,
>and you and I weren't event at Gencon. :) hehehe...

I had a head start. This bugged me late in playtesting and I was =
worried that it didn't get answered. I don't know whether it was =
deliberate or overlooked but I do know it's in the book.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><=
><>

"THAT¹S NOT FAIR!"
"You say that so often. I wonder what your basis for comparison is."
-Sarah and Jareth, Labyrinth

I am MC23
Message no. 8
From: Mongoose <evamarie@**********.NET>
Subject: Re: [SR3] Staying with SR2
Date: Thu, 13 Aug 1998 04:00:13 -0700
-----Original Message-----
From: Grahamdrew <mnemonic25@*********.COM>
To: SHADOWRN@********.ITRIBE.NET <SHADOWRN@********.ITRIBE.NET>
Date: Tuesday, August 11, 1998 6:57 PM
Subject: [SR3] Staying with SR2


>I'm sitting here, listening to all these things they;'ve changed about
>SR3, and I start to wonder...
>
>I've got VR 2.0, Rigger 2, Awakenings, Grimore, all the normal stuff....
>then some
>
>Is it really worth it to upgrade to SR3? All these changes to the magic
>system and stuff sounds like an real hassle, and I got a pretty good
>game going. I am definitly planning on sticking with SR2, but my main
>question is, is it worth going out and buying a SR3 softcover for the
>erattas and minor rules I could incorporate into SR2, or should I just
>screwit and leave it alone?
>
>Any help?
>

<from Gencon, as I recall>
Mike himself said this was "not a book for us"- if you have a good SR2
game going, there's no need for SR3, and it might be a hassle to switch over
to. SR3 is aimed at NEW players, and provides a coherent group of functional,
well delineated rules as opposed to SR2's confusing multi-book current status.
The point of SR3 for experienced players in many cases is that what folks
play isn't what is printed in SR2, due to problems with some aspects of that
system.
</FGCAIR>
<My opinion>
Implementing SR3's fixes into an ongoing SR2 campaign is not really a
matter of "errata and minor rules"- if I wanted to stick with SR2, I wouldn't
look at SR3 for partial rules changes, although many of the small changes are
nice, particularly in the gear section, which is fully SR2 compatible. I'd go
with SR3 for the BIG changes, and treat the small bits as gravy
</MO>

Mongoose
Message no. 9
From: Bob Tockley <zzdeden@****.ASGARD.NET.AU>
Subject: Re: [SR3] Staying with SR2
Date: Thu, 13 Aug 1998 22:41:59 +1000
At 04:00 AM 8/13/98 -0700, Mongoose scribbled:

><from Gencon, as I recall>
> Mike himself said this was "not a book for us"- if you have a good SR2
>game going, there's no need for SR3, and it might be a hassle to switch over
>to. SR3 is aimed at NEW players, and provides a coherent group of
functional,
>well delineated rules as opposed to SR2's confusing multi-book current
status.
> The point of SR3 for experienced players in many cases is that what folks
>play isn't what is printed in SR2, due to problems with some aspects of that
>system.
></FGCAIR>
><My opinion>
> Implementing SR3's fixes into an ongoing SR2 campaign is not really a
>matter of "errata and minor rules"- if I wanted to stick with SR2, I
wouldn't
>look at SR3 for partial rules changes, although many of the small changes are
>nice, particularly in the gear section, which is fully SR2 compatible.
I'd go
>with SR3 for the BIG changes, and treat the small bits as gravy
></MO>

I don't know what all the fuss is about this entire issue. Upgrade to SR3
- sure you'll have to use new rules but they're better (at least as far as
we've seen). It seems like a lot you gamers fear change...

-ARKHAM
"Pain is what you make of it."
Message no. 10
From: Pantherr <pantherr@*****.NET>
Subject: Re: [SR3] Staying with SR2
Date: Thu, 13 Aug 1998 17:34:54 -0500
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Hash: SHA1


> I don't know what all the fuss is about this entire issue. Upgrade to
> SR3
> - sure you'll have to use new rules but they're better (at least as far as
> we've seen). It seems like a lot you gamers fear change...

The fuss is, not everyone necessarily LIKES the new rules. I for
one don't like a single word about the new initiative system. IMHO,
it seems less realistic than the old system. I'm undecided as to
the changes to the skills, but I like some of the stuff that was in
sourcebooks being included as core rules.

It's not 'fearing change' as you put it, it's simply a matter of
personal preference. Hell, I might decide NOT to buy SR3. It
depends on whether the good points about it outweigh the bad
points heavily enough. As it is, I'm satisfied with 90%+ of SR2.

Pantherr

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