From: | "Shadowrun ML demon <shadowrn-ml@*******.hanse.de>" |
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Subject: | [SR3] Things that always annoyed you in SR2.... |
Date: | Thu, 17 Jul 1997 09:57:30 GMT |
Hi Everyone !
It occured to me that there were several things in SR2 that were
annoying because it was just plain stupid or you happened to know more
about the topic than the designers of the game... so let's collect
things that are worth being changed here.
1.) White Phosphorous Damage Code:
Giving White Phosphorous a damage level of "L" is pretty
stupid. A person who gets burned would have third grade burns
within fractions of a second and there is no way he could be saved
today (although there might be one in the future... but only with
MASSIVE treatment within really short time) and he would be so totally
shocked from the first moment that he sure as hell would not think
clear enough how to get rid of it... WP is something REALLY
nasty. Against Vehicles it is pretty damn effective, as well. If they
aren't totally sealed they will suck in the flames and simply cook
their passengers... so increasing the damage level to "S" (at least)
would be a good idea.
2.) Description of Thermographic sight:
It always claims that with IR you could only see rough shapes or big
objects that differ a lot in temperature... this was true for the
IR cameras years ago, yes, but have a look at that new IR camera they
just built, this gives you an example of how the world would look in
IR. Even a simple window (in the shadow, not been touched for a long
time) looks like a one coloured rainbow in IR just due to microscopic
differences in the material. They can SEE leaks in water pipes 2
meters below a street... the IR spectrum is about 4 times as wide as
the usual visible light and spotting differences of 0.1 degrees is as
easy as seeing the difference between dark and light green... taking
this into account and combining it with the fact that NOTHING has
exactly one temperature for more than a few square centimeters (and
that would be a LOT) PLUS the three dimensional view of the
(meta-)human eye, a person with IR would spot pretty much anything a
person in the usual spectrum would. If it weren't for heat traces in
the air and the like, you'd probably see much more.
The modifier for natural/technical IR should be increased though. Just
imagine: You "translate" that big IR spectrum into the usual visible
light spectrum so the brain of the user can access the information:
This means he loses a factor 4 in details against someone with natural
vision.
O.k. - enough ranting about this, but I just wanted to have it said
once...
These are two things that always annoyed me because they are so far
off from reality... anyone else has got things that he finds annoying
(range of guns is one thing that comes to my mind here) ?
Later,
Georg
- --
Georg C. F. Greve <greve@*******.hanse.de>
http://porter.desy.de/~greve/
"People who fight may lose. People who do not
fight have already lost." -- Bertold Brecht
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