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Message no. 1
From: Jonathan Hurley <jhurley1@************.EDU>
Subject: [SR3] Toxin Rules
Date: Tue, 22 Jul 1997 13:40:49 -0400
I noticed that people have been bitching about disease rules, but what
about toxin rules? I have read them backwards, forwards, and upside down,
and I can still not figure them out.

--
Quicksilver rides again
--------------
Those who would give up a little freedom for security
deserve neither freedom nor security
-Benjamin Franklin
Yeah, I have Attention Deficit Dis - Hey, look at that butterfly!
Jonathan Hurley (mailto:jhurley1@************.edu)
Message no. 2
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: [SR3] Toxin Rules
Date: Tue, 22 Jul 1997 18:47:07 -0600
Jonathan Hurley wrote:
|
| I noticed that people have been bitching about disease rules, but what
| about toxin rules? I have read them backwards, forwards, and upside down,
| and I can still not figure them out.

Okay, going by the BBB and using Fugu-5 as an example. Fred eats a
soyburger laced with Fugu-5. Since the Speed of Fugu-5 is
instantaneous he has to immediately make a Body(3) Test against a
base damage of Deadly. For every two successes he gets he reduces
the damage level by one category.

If Fred blows the role he's squares off in a fight with death. Role
Fred's Body vs a 10. If gets at least one success he stabilizes. If
he doesn't get any successes he'll be dead within a number of minutes
equal to his Body x10. If someone gives him the antidote they make a
Biotech(10) Test (modified by the table on page 115), and if they
fail Fred gets to make a Body(10) Test. If either test results in at
least one success Fred stabilizes. Otherwise see that part about
dying.

If Fred had known the soyburger was laced ahead of time he could have
taken the antidote before taking a bite and gained a number of dice
equal to the rating of the antidote when resisting the Fugu-5.

To recap:

Body Test vs the Power of the toxin when it kicks in (it's speed).
Every two successes reduce the damage by one category.

An antidote taken before the toxin kicks in adds a number of dice to
the resitance test equal to it's rating.

If the result is a Deadly wound the character makes a Body(10) test.
Success results in stabilization. Failure results in taking an
additional box of damage every 10 minutes.

Administration of the antidote to a dying character allows the
administeree to make a Biotech(10) test, modified by the conditions
table on page 115. Success equals stabilization of the dying
character. If the Biotech test fails the character gets to make a
Body(10) test. Success equals stabilization.

Hope that helps :)

-David
http://www.geocities.com/TimesSquare/1068/homepage.htm
--
"Creativity is allowing yourself to make mistakes. Art is knowing
which ones to keep."
Message no. 3
From: Jonathan Hurley <jhurley1@************.EDU>
Subject: Re: [SR3] Toxin Rules
Date: Wed, 23 Jul 1997 00:34:48 -0400
On Tuesday, July 22, 1997 20:47, David Buehrer[SMTP:dbuehrer@****.ORG] wrote:
> Jonathan Hurley wrote:
> |
> | I noticed that people have been bitching about disease rules, but what
> | about toxin rules? I have read them backwards, forwards, and upside down,
> | and I can still not figure them out.
>
> Okay, going by the BBB and using Fugu-5 as an example. Fred eats a
> soyburger laced with Fugu-5. Since the Speed of Fugu-5 is
> instantaneous he has to immediately make a Body(3) Test against a
> base damage of Deadly. For every two successes he gets he reduces
> the damage level by one category.
>
> If Fred blows the role he's squares off in a fight with death. Role
> Fred's Body vs a 10. If gets at least one success he stabilizes. If
> he doesn't get any successes he'll be dead within a number of minutes
> equal to his Body x10. If someone gives him the antidote they make a
> Biotech(10) Test (modified by the table on page 115), and if they
> fail Fred gets to make a Body(10) Test. If either test results in at
> least one success Fred stabilizes. Otherwise see that part about
> dying.

So what happens if he gets two successes against the toxin? Is he still "in
contact" with it on the next round?

--
Quicksilver rides again
--------------
Those who would give up a little freedom for security
deserve neither freedom nor security
-Benjamin Franklin
Yeah, I have Attention Deficit Dis - Hey, look at that butterfly!
Jonathan Hurley (mailto:jhurley1@************.edu)
Message no. 4
From: Gurth <gurth@******.NL>
Subject: Re: [SR3] Toxin Rules
Date: Wed, 23 Jul 1997 12:54:22 +0100
Jonathan Hurley said on 13:40/22 Jul 97...

> I noticed that people have been bitching about disease rules, but what
> about toxin rules? I have read them backwards, forwards, and upside down,
> and I can still not figure them out.

The ones on page 186 of SRII? They look simple enough to me: after the
time listed behind Speed has elapsed, you roll a Body test against the
Damage rating of the toxin. If you remain in contact with it for a longer
time, you have to roll the same test again every time the Speed time
passes. For example, you'd have to resist 6S Stun for every turn you're in
contact with Neuro-Stun VIII.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Rudely awakened by the telephone.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------
Message no. 5
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: [SR3] Toxin Rules
Date: Wed, 23 Jul 1997 07:30:59 -0600
Jonathan Hurley wrote:
|
[snip: toxin example]
|
| So what happens if he gets two successes against the toxin? Is he
still "in contact" with it on the next round?

Okay, it doesn't say in the book. But my ruling is that you're still
in contact with it if it's entering your system on a continuous
basis. For the guy that takes a bite out of the poisoned burger
that's his only contact with it. If he were to get sprayed by a fair
ammount, so that more of the stuff is seeping through his skin after
the initiatal contact, then he would have to make another role.
Ditto if he fell in a vat of it. Or if it was entering his system
constantly through an IV tube.

If he somehow ingested a lot of it (drank a whole glass of poison)
then I'd rule that he'd have to make more than one resistance test.

-David
http://www.geocities.com/TimesSquare/1068/homepage.htm
--
"Creativity is allowing yourself to make mistakes. Art is knowing
which ones to keep."
Message no. 6
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: [SR3] Toxin Rules
Date: Wed, 23 Jul 1997 14:33:42 +0100
|If he somehow ingested a lot of it (drank a whole glass of poison)
|then I'd rule that he'd have to make more than one resistance test.

I'd be harsher.
I'd say that a bite out of the burger would be in contact with him UNTIL he
got rid of it be throwing up....

--
______________________________________________________________________________
|u5a77@*****.cs.keele.ac.uk| "Are you pondering what I'm pondering Pinky?" |
|Andrew Halliwell | |
|Principal subjects in:- | "I think so brain, but this time, you control |
|Comp Sci & Electronics | the Encounter suit, and I'll do the voice..." |
------------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
------------------------------------------------------------------------------
Message no. 7
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: [SR3] Toxin Rules
Date: Wed, 23 Jul 1997 09:12:48 -0600
Spike wrote:
|
| |If he somehow ingested a lot of it (drank a whole glass of poison)
| |then I'd rule that he'd have to make more than one resistance test.
|
| I'd be harsher.
| I'd say that a bite out of the burger would be in contact with him UNTIL he
| got rid of it be throwing up....

Well, I don't know that much about toxins (my speciality is Fire :).
Hm... That whole "contact" rule is so ambiguous :( I hope Steve
sees this.

-David
http://www.geocities.com/TimesSquare/1068/homepage.htm
--
"Creativity is allowing yourself to make mistakes. Art is knowing
which ones to keep."
Message no. 8
From: "Steven A. Collins" <scollins@**.UML.EDU>
Subject: Re: [SR3] Toxin Rules
Date: Wed, 23 Jul 1997 13:21:51 -0400
On Wed, 23 Jul 1997, David Buehrer wrote:

->Jonathan Hurley wrote:
->|
->[snip: toxin example]
->|
->| So what happens if he gets two successes against the toxin? Is he
->still "in contact" with it on the next round?
->
->Okay, it doesn't say in the book. But my ruling is that you're still
->in contact with it if it's entering your system on a continuous
->basis. For the guy that takes a bite out of the poisoned burger
->that's his only contact with it. If he were to get sprayed by a fair
->ammount, so that more of the stuff is seeping through his skin after
->the initiatal contact, then he would have to make another role.
->Ditto if he fell in a vat of it. Or if it was entering his system
->constantly through an IV tube.
->
->If he somehow ingested a lot of it (drank a whole glass of poison)
->then I'd rule that he'd have to make more than one resistance test.
->
actually i would think you would still be in contact with until either
gives some kind of antidote or your body is able to metabolize and ger
it out of your system. 24 hours at least so if the onset time is less
than that then you would probably have to make multiple damage
resistance rolls. With some toxins, most heavy metals for example once
they have entered into the blood streem you cannot get rid of them and
so they're fatal in a pretty short time (you have to keep making rolls
to resist damage until it eventually kills you) for an example of this
see the movie DOA with Dennis Quaid and Meg Ryan someone slips some
Mercury into a drink of his leaving him only about 24hours to live
with his condition steadily worsening. speaking of which that would
make a pretty good SR plot as well johnson has been poisoned with no
cure and has 24hours to live. he hires the runners to help him find
out who did it. the only problem is they don't get paid unless they
can do it before he dies.
Message no. 9
From: Shane Courtrille <hardware@*******.DATANET.AB.CA>
Subject: Re: [SR3] Toxin Rules
Date: Fri, 18 Jul 1997 12:38:06 +0000
> equal to his Body x10. If someone gives him the antidote they make a
> Biotech(10) Test (modified by the table on page 115), and if they

This seems strange.. since most of the work is done by the
antidote... not the person administering it... it seems like that
test should be related to the power of the antidote.. does it not?

*wave*

Shane Courtrille - hardware@*******.ab.ca

Being in love... What a trip...

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