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Mailing List Logs for ShadowRN

Message no. 1
From: shadowrun@*********.com (Cetevaya Moish)
Subject: SR4 CGI-based GM combat sim
Date: Thu, 17 Nov 2005 14:36:39 -0500
Hey guys, long time reader (I think about 9 or 10 years now), rare poster...

Anyway, I developed a CGI script to help speed up combat in my SR game.
SR4 Combat Sim: http://shadowrun.is-my.biz

It also really helped highlight some of the statistical differences between
(2/3) and 4th edition.

Any constructive criticism is welcome! Otherwise, enjoy. I'll keep it
online for a few weeks.

Cetevaya Moish (aka Tstora, back in the day...)
e: sm@*****.com
w: gaming.is-my.biz

"There are only 10 types of people in this world; those that understand
binary, and those that don't."
Message no. 2
From: graht1@*****.com (Graht)
Subject: SR4 CGI-based GM combat sim
Date: Thu, 17 Nov 2005 12:40:37 -0700
On 11/17/05, Cetevaya Moish <shadowrun@*********.com> wrote:
> Hey guys, long time reader (I think about 9 or 10 years now), rare poster...
>
> Anyway, I developed a CGI script to help speed up combat in my SR game.
> SR4 Combat Sim: http://shadowrun.is-my.biz

That's pretty slick. Very nice. Any chance we could talk you into
doing a Javascript version so that those of us with laptops could have
a portable version? ;)

--
-Graht
Message no. 3
From: gurth@******.nl (Gurth)
Subject: SR4 CGI-based GM combat sim
Date: Fri, 18 Nov 2005 11:06:18 +0100
According to Graht, on 17-11-05 20:40 the word on the street was...

> That's pretty slick. Very nice. Any chance we could talk you into
> doing a Javascript version so that those of us with laptops could have
> a portable version? ;)

It uses a Perl script so it should be fairly portable, perhaps with some
modifications (I haven't looked at the code, and in any case know next
to nothing about Perl). Or you could set up an Apache server on your
laptop and put the script into the CGI directory of that :)

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Please do not read the lyrics whilst listening to the recordings.
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 4
From: shadowrun@*********.com (Cetevaya Moish)
Subject: SR4 CGI-based GM combat sim
Date: Fri, 18 Nov 2005 15:58:13 -0500
Thanks for the kudo's, Graht!

Unfortunately, I don't know enough jscript to make that happen. But Gurth
is correct, it's very portable. I use it on my laptop: if you have XP just
turn on IIS and install Activestate PERL (http://www.activestate.com/), then
dump the front-end .html and back-end .pl into the website (that's what I do
on my XP Tablet pc). Or you could use pretty much any freeware web server
that you can run on your laptop. You don't actually need a whole server.
You'd just need the back-end script; but no, it's not ready for release into
the wild.

The next iteration will be a client/server version. I want to submit rolls
from my tablet to a computer that's plugged into a television. Then I
figured I could add a little bit more and let players do the same thing to
submit rolls to my tablet and so on... This would be especially cool if a
player has a PocketPC and a wifi connection. The bonus here is it's all
web-based so if as long as you can support a browser w/ iframes, you're
good.

In the mean time; I'm adding re-rolling failures, alternate combat rules,
and a version for magic simulation.

Also, when I find some guidelines for fan sites and fair-use I could
possibly leave it online indefinitely (no cost to use, happy to give back to
the community that's given me so much over the years).

Check out the updates: http://shadowrun.is-my.biz (especially the Lite
version).

Cetevaya Moish (I think I'm going to miss the handfuls of dice...)
e: sm@*****.com
w: http://gaming.is-my.biz

while($your{brain}=~m/[\s]+/){learn(PERL);}

-----Original Message-----
Date: Fri, 18 Nov 2005 11:06:18 +0100
From: Gurth <gurth@******.nl>
Subject: Re: SR4 CGI-based GM combat sim

According to Graht, on 17-11-05 20:40 the word on the street was...

> That's pretty slick. Very nice. Any chance we could talk you into
> doing a Javascript version so that those of us with laptops could have
> a portable version? ;)

It uses a Perl script so it should be fairly portable, perhaps with some
modifications (I haven't looked at the code, and in any case know next to
nothing about Perl). Or you could set up an Apache server on your laptop and
put the script into the CGI directory of that :)

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Message no. 5
From: graht1@*****.com (Graht)
Subject: SR4 CGI-based GM combat sim
Date: Fri, 18 Nov 2005 14:31:51 -0700
On 11/18/05, Cetevaya Moish <shadowrun@*********.com> wrote:
>
> Thanks for the kudo's, Graht!
>
> Unfortunately, I don't know enough jscript to make that happen. But Gurth
> is correct, it's very portable. I use it on my laptop: if you have XP just
> turn on IIS

If you have XP *Pro* you can turn on IIS :) Unfortunately I have XP
Home :( Course Apache is still free...

> The next iteration will be a client/server version. I want to submit rolls
> from my tablet to a computer that's plugged into a television. Then I
> figured I could add a little bit more and let players do the same thing to
> submit rolls to my tablet and so on... This would be especially cool if a
> player has a PocketPC and a wifi connection. The bonus here is it's all
> web-based so if as long as you can support a browser w/ iframes, you're
> good.

I'm looking forward to it :)

--
-Graht
Message no. 6
From: gurth@******.nl (Gurth)
Subject: SR4 CGI-based GM combat sim
Date: Sat, 19 Nov 2005 11:06:45 +0100
According to Cetevaya Moish, on 18-11-05 21:58 the word on the street was...

> You don't actually need a whole server.
> You'd just need the back-end script; but no, it's not ready for release into
> the wild.

But if you have a webserver running (such as, for example, the Apache
installation that's on every Mac that runs OS X), am I right in thinking
all you'd need to do is drop the Perl script into the /cgi-bin directory
and put the HTML file wherever you want?

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Please do not read the lyrics whilst listening to the recordings.
-> Former NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 7
From: cmdjackryan@**********.com (Phillip Gawlowski)
Subject: SR4 CGI-based GM combat sim
Date: Tue, 22 Nov 2005 00:28:28 +0100
2005/11/19, Gurth <gurth@******.nl>:
> But if you have a webserver running (such as, for example, the Apache
> installation that's on every Mac that runs OS X), am I right in thinking
> all you'd need to do is drop the Perl script into the /cgi-bin directory
> and put the HTML file wherever you want?

That would depend on the HTML file, I think, not having looked at it.
In the worst case you have to change the HTML links to something like
"http://localhost/cgi-bin-script.pl";.

--
Phillip Gawlowski

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