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Message no. 1
From: weberm@*******.net (Ubiquitous)
Subject: SR4 comments
Date: Tue, 05 Apr 2005 20:41:12 -0400
At 08:53 PM 4/5/2005 +0200, Gurth <gurth@******.nl> wrote:


>It would be in SR, true.
>
>(The old rule from FoF about fumbling if you rolled a number of 1's
>equal to your skill rating made this even worse -- in SRII, I had a
>player whose character had Firearms 1, and who insisted on rolling a
>Combat Pool die with it almost every time because he felt it increased
>his chances of hitting...)

As I remember it, only the dice rolled for your skill (not anything added)
were counted.


--
"Ted, sweetheart...somebody's left a wicker basket with a little baby in it
on our front doorstep."
"Just leave it out there on the stoop, honey. The cats'll get it."
- Red Meat http://www.redmeat.com/redmeat/
Message no. 2
From: james@****.uow.edu.au (James Niall Zealey)
Subject: SR4 comments
Date: Fri, 08 Apr 2005 08:44:32 +1000
> Re: SR4 comments
>
> "Paul J. Adam" <ShadowRN@********.demon.co.uk>
>
> We had one magician who bought a Light Fire automatic (no ammunition,
> never loaded it, so she wouldn't have any accidents: no skill, either)
> because pointing your fingers at someone and saying "Freeze!" didn't
> have the desired effect...
>

A real magician does that, and then the opponent literally freezes...
Message no. 3
From: zebulingod@*******.net (Zebulin)
Subject: SR4 comments
Date: Fri, 8 Apr 2005 17:33:21 -0700
Max Noel wrote:
>
> On Apr 9, 2005, at 02:03, Zebulin wrote:
>
> > *seems to recall a story about a mage screaming "I am
> DEATH!" and his
> > player running with it*
>
> That one was a CLUE file, wasn't it?
>

And that player's inspiration. [:

Zebulin

>From The Top 100 Things I'd Do
If I Ever Became An Evil Overlord

15. I will never employ any device with a digital countdown. If I find that
such a device is absolutely unavoidable, I will set it to activate when the
counter reaches 117 and the hero is just putting his plan into operation.
Message no. 4
From: weberm@*******.net (Ubiquitous)
Subject: SR4 comments
Date: Sun, 17 Apr 2005 20:53:21 -0400
At 09:36 AM 4/5/2005 +0200, Lars wrote:
>From: "Graht" <graht1@*****.com>


>> Q. What is the basic mechanic?
>> A. Basic success tests are made rolling your dice pool against a fixed
>> target number of 5. The target number never changes. So each 5 or 6 that
>> you roll equals a "hit." Success is determined by the number of hits
>> rolled. More difficult tests require a higher number of hits to succeed.
>
>Oh no. I have this Danish RPG called Fusion (http://www.fusion-net.dk/) that
>uses that exact mechanism (except that you have to roll 6 to succede).

I have a very bad feeling about this change...

>> Q. Are you killing the SR3 stories?
>> A. Some. Many of the major plotlines we have had ongoing for years will
>> reach a climax or even an end in the upcoming System Failure book. A few
>> others may be relegated to obscurity in the jump to 2070. But others will
>> continue forward, mutating into new post-2070 plotlines in SR4.
>
>No surprise there. But I do hope that you also cater for those of us that
>perfer the Fantasy aspect of SR. Lately I think SR has moved a bit to far in
>the SF direction. I prefer a more mixed enviroment. Before SR I used to play
>fantasy/horror games, SR showed me a new world, but be carefull or I might
>turn back... Don't worry I'll just add my own bit of Fantasy, and things
>will be fine for me, but I do think you could attract players from the D&D
>crowd if you concentrated on some plotlines dealing with fantasy themes.

Dammit, I liked those overlaying plotlines.

>> Q. Are deckers called hackers in SR4?
>> A. Yes. We're eliminating the clunky old cyberdeck in SR4, and with no
>> 'deck, it doesn't make much sense to call them deckers. So we're back to
>> calling them hackers, since that's what they do. (And, yes, we are aware
>> that some hackers out there don't like having the term associated with
>> illegal activities - and SR hackers will primarily be criminals, like
>> other runners. Realistically, however, "hacking" is the term used for
>> exploring, learning, and exploiting, whether it's legal or not, so it
>> fits.)
>
>Why? Even though you scrap the deck, and mix the Decker/Rigger I see no
>reason to change the name.

Indeed. We still use outdated terms, such as "records" for music.


--
"Ted, sweetheart...somebody's left a wicker basket with a little baby in it
on our front doorstep."
"Just leave it out there on the stoop, honey. The cats'll get it."
- Red Meat http://www.redmeat.com/redmeat/
Message no. 5
From: gurth@******.nl (Gurth)
Subject: SR4 comments
Date: Mon, 18 Apr 2005 11:28:52 +0200
According to Ubiquitous, on 18-04-2005 02:53 the word on the street was...

> Indeed. We still use outdated terms, such as "records" for music.

But ask yourself why that would be outdated? "Record" implies a
recording, regardless of whether it's on a bakelite disc, a CD or an OGG
file :)

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Kemen (keemde, h gekeemd): het spelen van computerspelletjes
-> Possibly NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

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