From: | anders@**********.com (Anders Swenson) |
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Subject: | SR4 FAQ, Part 5 - A modest proposal |
Date: | Tue, 17 May 2005 16:20:45 -0700 |
Owen McKerrow <owen@***.edu.au> wrote:>
> But as another list member said, if mages can start to easily increase in
> both magic power and skills then yes that would not be an improvement on
> the current system.
OTOH, I feel that the artificial skill distinctions between various forms of
firearms is silly and irrational, I could support the six- or perhaps
nine-fold division of magic skill, although I haven't playtested it,
certainly.
However, I would support turning back the plethora of firearm skills to
simply 'gun' 'heavy weapon' and perhaps 'missile' and simplifying magic
skills to 'sorcery', 'enchanting', and perhaps 'metamagic'.
--Anders