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Message no. 1
From: Fixer <fixer@*******.TLH.FL.US>
Subject: SR Character (was Re: Gamemaster girlfriend's)
Date: Mon, 28 Sep 1998 14:32:04 -0400
On Mon, 28 Sep 1998, M. Sean Martinez wrote:

->My wife decided long ago to convince me to make her characters since I was the
->GM and had a sub-consous habit of number crunching.

On the subject of number crunching, here's my take on a character
I made and realized it was really wierd. Feel free to use it as an
opponent as it really is pretty nasty if used in conjunction with another
group.

---------------------------------------------------------
Name: Shadow
Race: Human
Magical Status: Adept
Famous Quotes: "Presented the expeditious deportment with which you have
ensanguined the security personell, you may be of actual danger to me,
therefore... <silenced gunshot>"

History: Shadow was a decker as a child, he learned the ins and outs of a
computer system before his voice changed. When he reached maturity, his
magical talents manifested themselves. His parents, corporate
wage-slaves at Fuchi, trying to get a leg up in the company, informed
their employer of their child's gifts and abilities. After his parents'
deaths, the child was taken into custody by the corporation and raised to
adulthood. While being raised, Shadow was injected with chemicals aimed
at increasing his intelligence, hoping to make him even more efficient in
the Matrix. The chemicals had an unusual side effect, possibly due to his
magical nature, of reducing his overall pain threshold (he was more aware
of injury) and making him allergic to sunlight.
Because he was raised as a decker, he never concentrated on his
body much, just his manual dexterity (training exercises funded by the
corp in pistols and stealth). As such, he grew to be a very wiry but
incredibly fast man. He was married in 2050 to a woman introduced to him
by the corporation, although he never truly loved her he got "railroaded"
into marrying her. Unknown to Shadow, she was working for the
corporation, attempting to make sure he was not using his skils to subvert
the corporation's wishes. Because of her constant bickering and demands,
he spent more and more time in the Matrix, finding local decker hangouts,
learning about Seattle's Matrix geography (and a few back doors) and
playing online role-playing games.
In 2060, when Fuchi got ripped apart, Shadow was one of those
"projects" that fell into the cracks. Seeing the opportunity to escape a
tortuous ex-wife, Shadow left with a bunch of Fuchi's techno-goodies and
fled to the shadows. Setting himself up in a nice apartment in Redmond,
he started establishing himself a reputation as a drek-hot decker and
infiltrator. His ability to integrate into any group and general
pleasantness caused the shadows to welcome him with open arms, and he
quickly made a reputation as a 'nice guy you want as your friend'.
His ex-wife, now a mole working for Ares in Mitsuhama, desperately
wants to find Shadow and hurt him badly (not kill him, just hurt him for
the rest of his miserable life). She knows he's in Seattle, she'd heard
him talk about it when they were married and presumes he went there, but
unfortunately she's in Denver and can't get the transfer to move to
Seattle to hunt him down. Her cover of being a corp secretary also
prevents her from hiring a group of runners or a bounty hunter to find him
and torture him.
His former project manager, now working in R&D for Novatech, also
is looking for Shadow. He knows little of where he is, and really just
wants back all the equipment Shadow stole (some of it was his PERSONAL
equipment), and readily has the resources to enact this, if he knew where
Shadow was.

Game Stats:
Body: 2
Quickness: 6 (8)
Strength: 2
Charisma: 4
Intelligence: 8 (see Edges)
Willpower: 4
Essence: 5.00
Magic: 5
Reaction: 8 *(10) **(12)
Initiative: 8+d6 *(10+2d6) **(12+3d6)
*(Applies to decking)
**(Applies to non-decking/non-rigging)

Skills Breakdown:
Active:
Computer 6
Negotiations 4
Etiquette 3 (Matrix 5)
Pistols 4 (Ares Viper Slivergun 6)
Stealth 5 (6)
Electronics B/R 2
Computer B/R 4
Knowledge:
Decker Hangouts 5
Seattle Matrix Geography 4
Background Computer Skill 5
Data Havens 4
Role Playing Games 4
Firearms Recognition 4
Psychology 4

Cyberware (all Alphaware):
2 Datajacks
Smartgun Link II (right hand)
Cybereyes w/ Flare Compensations, Thermographic, Lowlight, Electronic
Magnification level 3
45 Mp Headware memory

Magical Powers:
Improved Reflexes 2
Improved Ability (Stealth 1)
Improved Senses (Hearing, Hearing Damper, Electromagnetic Field
Detection)
Improved Quickness 2

Cyberdeck:
CMT Avatar (MPCP: 7, Hardening: 4, Persona: 5/5/6/5, Active: 700,
Storage: 1400, I/O Speed: 300, Response Increase: 1) with System Control
Rig Emulator, Hitcher Jack attached to a Transceiver (6) and 2000Mp of
Offline Storage
Programs: * Regularly loaded
Analyze 6 (108 Mp) *
Browse 6 (36 Mp) *
Commlink 6 (36 Mp) *
Deception 6 (72 Mp) *
Decrypt 6 (36 Mp)
Read/Write 6 (72 Mp) *
Relocate 6 (72 Mp) *
Spoof 3 (27 Mp)
Sleaze 6 (108 Mp) *
Attack 6D (180 Mp) *
Medic 3 (36 Mp)
Rigger Protocol Emulation 6 (144 Mp)

Lifestyles:
High (2 months prepaid)
Squatter (permanent, a box close to a Matrix terminal)
Squatter (permanent, a box close to a Matrix terminal)
Squatter (permanent, a box close to a Matrix terminal)
Low (1 month prepaid)

Weapons:
Ares Viper Slivergun w/ Improved Gas Vent IV, Internal Smartgun Link II,
Conealable Holster, 80 rounds flechette, Ultrasound Sight, 2 extra clips

Armor:
Armor Vest with Plates (4/3) and Lined Coat (4/2) (Layered: 6/4, no
penalties)

Equipment:
8 sets of ordinary clothing
2 sets of fine clothing
Pocket Secretary
Electronics Kit
Binoculars
2 Microtransceivers (6)
2 Microcamcorders
Ultrasound Emitter/Detector (6)
Nav-Dat GPS
Grapple Gun w/ 200 m Stealth Line & Catalyst Stick
Survival Kit
White Noise Generator (6)
3 Maglock VI (One in High Lifestyle Appt, One in Low Lifestyle Appt, One
in one Squatter Lifestyle (on the matrix box))
Biometric Maglock V (In High Lifestyle Appt, protecting RCD & Cyberdeck)
Platinum Docwagon (1 year)
5 Biomonitors & 1 receiver (usually connected to microtransceiver)
Remote Control Deck (6) w/ ECCM (6)
4 GM-Nissan Dobermans w/ AK97 (Smartgun II linked) & 100 rds Explosive
2 MCT-Nissan Rotodrones w/ Mechanical Arms (No improved Strength)
Rating 6 Fake Crestick (Clarence Moorely)
Rating 6 Fake Credstick (John Denver)
3d6 * 1000 Starting Money

Edges & Flaws:
Astral Sight
Phobia (Crowds): Mild
Good Reputation (2 pts)
Low Pain Tolerance
At Ease
Allergy (Sunlight): Moderate
Photographic Memory
Incompetence (Athletics)
Couth (Edge opposite of Uncouth Flaw)
Increased Racial Maximum (Intelligence) Twice
Additional Attribute Points (Intelligence) Twice
Hunted (6) See Enemies

Contacts:
Cybersnoop at KSTS (Level 1)
Tridsnoop at KSTS (Level 1)
Shadowland BBS (Level 1)
Simsense Star "Golden Breeze" (Level 2)
Mr. Johnson (Level 2)
Street Samurai (Level 2) as archetype
Combat Mage (Level 2) as archetype

Enemies:
Ex-wife (Power 2, Motivation 6, Knowledge 3)
Former Project Director (Power 6, Motivation 4, Knowledge 1)
-------------------------------------------------------------

Ok, if you use him in your campaign, please let me know how he
did. This was me using number crunching to a relatively high degree do
get an across the board character.

Fixer --------------} The easy I do before breakfast,
the difficult I do all day long,
the impossible only during the week,
and miracles performed on an as-needed basis....

Now tell me, what was your problem?

Further Reading

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