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Mailing List Logs for ShadowRN

Message no. 1
From: Thomas Berman <nylar@********.COM>
Subject: SR Drinking Game v1.0
Date: Sat, 28 Jul 2007 14:51:57 +0000
Here's what's been done so far... I included every suggestion that was
original/reasonable... More contributions gleefully accepted.

Shadowrun Drinking Game v0.1
****************************
Every time...

you roll more than 10 dice for a single test, take a drink.
... without allocating any pool dice, take two drinks.

if a player needs to roll more dice than your gaming group owns, take
a drink.
... if it ISN'T during the Matrix 1.0 rules, take two drinks.

you meet someone "named" Johnson, take a drink.
... if s/he uses the phrase "minimal complications," take two drinks.

the word "foci" is mispronounced, take a drink.

a PC is turned into a Vampire, take a drink.
... if the player is happy about it, take two drinks.

the players ask for more money, take a drink.

anyone takes a karma reroll, finish the whole drink.

a Wasp or Yellowjacket is shot down with a pistol, take a drink.
... if it's a hold out, take two drinks.

a die falls off the intended rolling surface, the offender takes a
drink equal to the value of the die is showing when you pick it up.

someone says "Can I borrow your book?" the enquiring party drinks.

the party calls their contacts instead of doing their own legwork,
take a drink.

any time a samurai says, "Who needs <insert spell> when I have <insert
weapon>?", take a drink.

someone incorrectly uses a piece of 21st century slang, take a drink.
... if it's the GM, finish whole drink.

a player asks if a purchase is considered as included as part of
his/her lifestyle, take a drink.
... if the player needs the gunnery skill to use the new purchase,
finish drink.

you have a target number of 2, and your open ended roll results in a
... 10+, take a drink.
... 20+, take two drinks.
... 30+ finish the drink.

someone in your party mentions negotiating, and pats his concealed
hand gun, take a drink.

you go to a resturant, and order "real meat", have a drink.
------------------------------
Thomas "Nylar" Berman
"Dump Shock - Taste The Magic!"

gametheory@***********.com
Message no. 2
From: Erik Jameson <erikj@****.COM>
Subject: Re: SR Drinking Game v1.0
Date: Tue, 28 Jul 1998 18:16:55 -0400
At 02:51 PM 7/28/07 +0000, you wrote:

>Shadowrun Drinking Game v0.1
>****************************

>any time a samurai says, "Who needs <insert spell> when I have <insert
>weapon>?", take a drink.

Of course you have to have the flip side of that, which is at least as
common in my experience.

"Any time a magician says, "Who needs a guns, I can cast Fireball!", take a
drink.

If the magician says, "Rocket launcher? I'm a magician, I AM a rocket
launcher!", that player has to finish their drink and all others take a
single drink."

I've actually played a game or two, back in college, where simply using
those two statements would have gotten several of us buzzed at least, if
not outright stupid drunk.

Erik J.


http://www.fortunecity.com/rivendell/dungeon/480/index.html
The Reality Check for a Fictional World

Further Reading

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.