From: | bluewizard@*****.com (Steven A. Tinner) |
---|---|
Subject: | SRII vs. STORYTELLER |
Date: | Tue, 20 Aug 1996 15:04:41 -0500 (EST) |
The college I run my SR campaign at has an open gamin night for any GM
willing to play.
On the same night my team plays Shadowrun, there is another team playing a
mixture of White Wolf's Storyteller games (Vampire, Werewolf, et. al.)
Their GM and I were tossing ideas back and forth, and came up with the
notion of a team vs. team adventure.
Don't have any real hard and fast notions yet about how to do this. We're
planning on transferring all the PC's into a neutral system, like GURPS,
then letting them go at it from opposite ends of a shadowrun.
I think it'll be a blast, but there is still a lot of work to do before this
goes down.
Any ideas or input would be welcome.
Currently my main problem is how to handle WW's Delerium - a madness
inflicted on normal humans when they see a werewolf's true form. I think the
SR PC's should just make a surprise test, but we'er undecided.
Feedback welcome.
The Way of the Hero
In each truly heroic struggle there is a time of commitment.
A time when human energies fail, yet more is required . . . and more is given.
Few are equal to that task.
Often that effort ends in failure, for victory is not always for the brave.
But where a man might falter, these ones do not, not while life and spirit
endure.
Not until the last measure is given.
To transcend the man, become the hero.