From: | Georg Greve <greve@*******.HANSE.DE> |
---|---|
Subject: | SR: Professionalism and Perception |
Date: | Tue, 25 Mar 1997 12:16:40 GMT |
Yesterday I again had one of these weird perception situation where a
highly professional character at stealth wouldn't even notice a truck
going by if that truck had put sneakers on... there are several
situations: An excellent sniper, instantly knowing where to hide to
take his shot, but having no idea where to look to avoid getting
shot. A skilled runner that could find a path through a minefield not
knowing how other people would cross it and so on (you get the
idea). This is kinda ridiculous in my eyes, so I think there should be
something made up for this. Right now I had the following idea:
If a character wants to use perception that is somehow skill-dependent
(like stealth for spotting other stealthy people, athletics for the
best path through some obstacles and so on - GMs decision) he adds
half his skill (round down) to his perception, because knowing how to
do things helps you watching out for people doing the same stuff.
O.k. - that's basically it - any comments ?
Later,
Georg
--
+------------------------------------------------------------------------+
| Georg Greve greve@*******.hanse.de |
+------------------------------------------------------------------------+