From: | David Foster <fixer@*******.TLH.FL.US> |
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Subject: | SR Style: (Was Re: [SR3] Racism) |
Date: | Wed, 26 Aug 1998 08:03:43 -0400 |
->Matt C. didst sayeth:
->
->I think they've shot themselves in the foot...again. There are numerous
->references to how dark SR is supposed to be, and how screwed up everything
->is, but it feels like they were too afraid to offend anyone to do it right.
->After the blurb on the back cover, having karma rewards for doing The Right
->Thing, and having every existing module center around helping the underdog,
->or stopping some great evil is self defeating.
If the game was all about shooting people and getting the loot and
who backstabbed who and blowing up innocents.... munchies would be playing
it exclusively. The world in and of itself can be a dark, dismal,
depressing place to be, but the characters have been placed in a role by
the powers that be (read: GM and players) to make a difference in that
dark, dismal, depressing world. Sometimes they succeed, sometimes they
fail, sometimes they REALLY screw up and blow everything they've been
doing to Hell and half-acre, but at least the human spirit itself keeps
trying. I believe that's more along the lines of the world of Shadowrun:
The world will degenerate into a horrible, miserable world unless we
remember that we all need to work on it together.
Geesh, That sounded way too mushy. ]:-)
Fixer --------------} The easy I do before breakfast,
the difficult I do all day long,
the impossible only during the week,
and miracles performed on an as-needed basis....
Now tell me, what was your problem?